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| Date |
Description |
| January 8th, 2005 | - some design changes on Midnight/MU subsite - few surprises for Midnight/MU players! | | October 17th, 2004 | - added full map for Midnight/MU scenario "Sun's End" | | September 6th, 2004 | - added few new artworks by Tim Sale, Humberto Ramos & Sandra Hope, Eduardo Risso, Marcelo Frusin, Frank Quitely and Dave Gibbons | | September 5th, 2004 | - added few new artworks by Bill Sienkiewicz, Frank Miller and Tim Sale | | July 19th, 2004 | - UniMapGen v2.65 is out
| | July 14th, 2004 | - UniMapGen v2.64 is out | | July 10th, 2004 | - UniMapGen v2.5 is out | | July 10th, 2004 | - UniMapGen v2.6 is out | | April 15th, 2004 | - UniMapGen v2.0.1 is out | | April 14th, 2004 | - UniMapGen v2.0 is out! | | January 23rd, 2004 | - LOMRMEx v1.70 is out | | January 7th, 2004 | - new shield templates for Midnight/MU, check them here! | | January 6th, 2004 | - The Lair has a new home! | | January 1st, 2004 | - happy New Year to everyone! - LoMRMEx v1.60 is out | | December 25th, 2003 | - merry Christmas to everyone! - both Robert and I are involved in heavy beta-testing of Jean-Yves' multiplayer online implementation: Midnight/MU, so development is really slow these days - see what's cooking in M/MU world -visit the forum which Robert and Jean-Yves are moderating.
| | November 19th, 2003 | - LOMScape v1.0 is out - LOMRMEx v1.50 is out | | November 18th, 2003 | - LOMRMEx v1.10 is out
| | November 14th, 2003 | - three new MEScEd screenshots added - Heightmap Import Wizard tabs and one teaser for... well, go and see! | | November 10th, 2003 | - two new MEScEd screenshots added - two default in-game splash screens
| | November 9th, 2003 | - tested LoMEx with new DOSLOM and DOSDDR v1.10. It works OK.
| | November 8th, 2003 | - few MEScEd screenshots added. Click the picture below to see them. |
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