Checking game left4dead2... We are outdated (v2093) Latest is v2094 Building Steam2 server cache... Done! Updating CDR... Done! Warning: Using default CellID of 0! This may lead to slow downloads. You can specify the CellID using the -cellid parameter Using filelist: 'server.txt'. Downloading "left 4 dead 2 common" version 119 ... Finding content servers... Done! Downloading depot manifest... Done! 0.04% source/left4dead2/bin/engine.dll 1.10% source/left4dead2/left4dead2/bin/server.dll 29.11% source/left4dead2/left4dead2/steam.inf Downloading "left 4 dead 2 win32 dedicated server" version 28 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading "left 4 dead 2 linux dedicated server" version 77 ... Finding content servers... Done! Downloading depot manifest... Done! 13.51% source/left4dead2/bin/engine.so 24.32% source/left4dead2/bin/libsteam_api.so 29.73% source/left4dead2/bin/libtier0.so 35.14% source/left4dead2/bin/libvstdlib.so 89.19% source/left4dead2/left4dead2/bin/server.so Downloading "Left 4 Dead 2 Add-on Support" version 6 ... Finding content servers... Done! Downloading depot manifest... Done! pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: left4dead2 Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.left4dead2.txt GiveNamedItem - good RemovePlayerItem - good Weapon_GetSlot - good Ignite - good Extinguish - good Teleport - good CommitSuicide - good GetVelocity - good EyeAngles - good AcceptInput - good SetEntityModel - good WeaponEquip - good Activate - good PlayerRunCmd - good Windows offsets are wild guesses! ------------------------------------------------------ Game: left4dead2 Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.l4d2.txt s_pTempEntities - no Linux symbol, skipping GetTEName - no Linux symbol, skipping GetTENext - no Linux symbol, skipping TE_GetServerClass - no Linux symbol, skipping g_pGameRules - no Linux symbol, skipping sv - no Linux symbol, skipping SetUserCvar - no Linux symbol, skipping InfoChanged - no Linux symbol, skipping Windows offsets are wild guesses! w: CBaseTempEntity - good l: s_pTempEntities - good l: FindEntityByClassname - good w: FindEntityByClassname - good w: CreateGameRulesObject - good l: g_pGameRules - good l: sv - good l: EntityFactory - good w: EntityFactory - good l: FireOutput - good w: FireOutput - good ------------------------------------------------------ Game: left4dead2 Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/game.l4d2.txt EndTouch - good FireBullets - good GetMaxHealth - good OnTakeDamage - good PreThink - good PostThink - good SetTransmit - good ShouldCollide - good Spawn - good StartTouch - good Think - good Touch - good TraceAttack - good UpdateOnRemove - good Use - good VPhysicsUpdate - good Weapon_CanSwitchTo - good Weapon_CanUse - good Weapon_Drop - good Weapon_Equip - good Weapon_Switch - good Windows offsets are wild guesses! l: IEntityFactoryDictionary - good w: IEntityFactoryDictionary - good ------------------------------------------------------