Checking game garrysmod... We are outdated (v10300) Latest is v10330 Building Steam2 server cache... Done! Updating CDR... Done! Warning: Using default CellID of 0! This may lead to slow downloads. You can specify the CellID using the -cellid parameter Using filelist: 'server.txt'. Downloading "OB Dedicated Server" version 155 ... Finding content servers... Done! Downloading depot manifest... Done! 02.98% source/orangebox/bin/engine.dll Downloading "Base Source Shared Materials" version 8 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading "Base Source Shared Models" version 4 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading "Base Source Shared Sounds" version 4 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading "GarrysMod Content" version 133 ... Finding content servers... Done! Downloading depot manifest... Done! 00.05% source/orangebox/bin/engine.dll 00.06% source/orangebox/bin/engine.so 00.12% source/orangebox/bin/libtier0.so 01.32% source/orangebox/garrysmod/bin/server.dll 01.33% source/orangebox/garrysmod/bin/server.so 99.97% source/orangebox/garrysmod/steam.inf Downloading "OB Linux Dedicated Server" version 154 ... Finding content servers... Done! Downloading depot manifest... Done! 07.14% source/orangebox/bin/engine.so 12.86% source/orangebox/bin/libsteam_api.so 15.71% source/orangebox/bin/libtier0.so 18.57% source/orangebox/bin/libvstdlib.so pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: garrysmod Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.garrysmod.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar GiveNamedItem - good RemovePlayerItem - good Weapon_GetSlot - good Ignite - good Extinguish - good Teleport - good CommitSuicide - good GetVelocity - good EyeAngles - good AcceptInput - good SetEntityModel - good WeaponEquip - good Activate - good PlayerRunCmd - good s_pTempEntities - no Linux symbol, skipping GetTEName - no Linux symbol, skipping GetTENext - no Linux symbol, skipping TE_GetServerClass - no Linux symbol, skipping Windows offsets are wild guesses! l: FindEntityByClassname - good w: FindEntityByClassname - good l: FireOutput - good w: FireOutput - good w: CBaseTempEntity - good l: s_pTempEntities - good ------------------------------------------------------ Game: garrysmod Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar g_pGameRules - no Linux symbol, skipping sv - no Linux symbol, skipping SetUserCvar - no Linux symbol, skipping InfoChanged - no Linux symbol, skipping Windows offsets are wild guesses! w: CreateGameRulesObject - good l: g_pGameRules - good l: sv - good l: EntityFactory - good w: EntityFactory - good ------------------------------------------------------ Game: garrysmod Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/game.garrysmod.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar EndTouch - good FireBullets - good GetMaxHealth - good PreThink - good PostThink - good SetTransmit - good Spawn - good StartTouch - good Think - good Touch - good TraceAttack - good UpdateOnRemove - good Use - good VPhysicsUpdate - good Weapon_CanSwitchTo - good Weapon_CanUse - good Weapon_Drop - good Weapon_Equip - good Weapon_Switch - good Windows offsets are wild guesses! l: IEntityFactoryDictionary - \x55\x89\xE5\x57\x56\x53\x83\xEC\x2A\xE8\x2A\x2A\x2A\x2A\x81\xC3\x2A\x2A\x2A\x2A\x8D\xBB\x2A\x2A\x2A\x2A\x80\xBB\x2A\x2A\x2A\x2A\x2A\x74\x2A\x8D not found (server) w: IEntityFactoryDictionary - good ------------------------------------------------------