Checking game cstrike... We are outdated (v10070) Latest is v10071 Building Steam2 server cache... Done! Updating CDR... Done! Warning: Using default CellID of 0! This may lead to slow downloads. You can specify the CellID using the -cellid parameter Using filelist: 'server.txt'. Downloading "Counter-Strike Source Shared Content" version 125 ... Finding content servers... Done! Downloading depot manifest... Done! 00.02% source/css/cstrike/bin/server.dll 00.03% source/css/cstrike/bin/server.so 99.98% source/css/cstrike/steam.inf Downloading "Base Source Shared Models" version 4 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading "Base Source Shared Sounds" version 4 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading "Base Source Shared Materials" version 8 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading "Counter-Strike Source Linux Dedicated Server" version 8 ... Finding content servers... Done! Downloading depot manifest... Done! 07.25% source/css/bin/engine.so 13.04% source/css/bin/libsteam_api.so 15.94% source/css/bin/libtier0.so 18.84% source/css/bin/libvstdlib.so Downloading "Counter-Strike Source Dedicated Server" version 7 ... Finding content servers... Done! Downloading depot manifest... Done! 03.09% source/css/bin/engine.dll pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found pulling from http://hg.alliedmods.net/sourcemod-central searching for changes adding changesets adding manifests adding file changes added 3 changesets with 8 changes to 7 files Game: cstrike Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.cstrike.txt O: GiveNamedItem - GOOD. current [ w: 392, l: 393 ]. O: RemovePlayerItem - GOOD. current [ w: 263, l: 264 ]. O: Weapon_GetSlot - GOOD. current [ w: 261, l: 262 ]. O: Ignite - GOOD. current [ w: 204, l: 205 ]. O: Extinguish - GOOD. current [ w: 208, l: 209 ]. O: Teleport - GOOD. current [ w: 106, l: 107 ]. O: CommitSuicide - GOOD. current [ w: 433, l: 433 ]. O: GetVelocity - GOOD. current [ w: 138, l: 139 ]. O: EyeAngles - GOOD. current [ w: 129, l: 130 ]. O: AcceptInput - GOOD. current [ w: 35, l: 36 ]. O: SetEntityModel - GOOD. current [ w: 23, l: 24 ]. O: WeaponEquip - GOOD. current [ w: 254, l: 255 ]. O: Activate - GOOD. current [ w: 32, l: 33 ]. O: PlayerRunCmd - GOOD. current [ w: 410, l: 411 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: cstrike Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - w: CHANGED - l: UNKNOWN current - w: (NOT found) "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00" S: s_pTempEntities (server) - GOOD. S: FindEntityByClassname (server) - w: CHANGED - l: GOOD current - w: (NOT found) "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03" current - l: (found) "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" S: CreateGameRulesObject (server) - GOOD. S: g_pGameRules (server) - GOOD. S: sv (engine) - GOOD. S: EntityFactory (server) - GOOD. S: FireOutput (server) - w: CHANGED - l: GOOD current - w: (NOT found) "\x81\xEC\x2A\x2A\x00\x00\x53\x55\x56\x8B\x71\x14\x85\xF6" current - l: (found) "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" ------------------------------------------------------ Game: cstrike Gamedata: /home/gdc/sourcemod-central/gamedata/sm-cstrike.games.txt O: WeaponName - no Linux symbol, skipping O: WeaponPrice - no Linux symbol, skipping O: ClanTagOffset - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: RoundRespawn (server) - GOOD. S: SwitchTeam (server) - GOOD. S: HandleCommand_Buy_Internal (server) - GOOD. S: GetWeaponPrice (server) - GOOD. S: CSWeaponDrop (server) - GOOD. S: TerminateRound (server) - w: CHANGED - l: GOOD current - w: (NOT found) "\x83\xEC\x2A\x53\x8B\x5C\x2A\x2A\x55\x56\x57\x33\xF6\x8B\xE9\x33" current - l: (found) "@_ZN12CCSGameRules14TerminateRoundEfi" S: GetTranslatedWeaponAlias (server) - w: CHANGED - l: GOOD current - w: (NOT found) "\x56\x57\x8B\x7C\x2A\x2A\x33\xF6\xEB\x2A\x2A\x2A\x00\x00\x00\x00\x8B\x04\x2A\x2A\x2A\x2A\x2A\x57\x50\xE8\x2A\x2A\x2A\x00\x83\xC4\x08\x85\xC0\x74\x2A\x83\x2A\x01\x83\x2A\x2A\x72\x2A\x8B\xC7\x5F\x5E" current - l: (found) "@_Z24GetTranslatedWeaponAliasPKc" S: GetWeaponInfo (server) - w: CHANGED - l: GOOD current - w: (NOT found) "\x8B\x4C\x2A\x2A\x85\xC9\x75\x2A\x33\xC0\xC3" current - l: (found) "@_Z13GetWeaponInfo10CSWeaponID" S: SetClanTag (server) - GOOD. ------------------------------------------------------ Game: cstrike Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 98, l: 99 ]. O: FireBullets - GOOD. current [ w: 110, l: 111 ]. O: GetMaxHealth - GOOD. current [ w: 115, l: 116 ]. O: GroundEntChanged - GOOD. current [ w: 174, l: 175 ]. O: OnTakeDamage - GOOD. current [ w: 61, l: 62 ]. O: PreThink - GOOD. current [ w: 325, l: 326 ]. O: PostThink - GOOD. current [ w: 326, l: 327 ]. O: SetTransmit - GOOD. current [ w: 19, l: 20 ]. O: ShouldCollide - GOOD. current [ w: 15, l: 16 ]. O: Spawn - GOOD. current [ w: 21, l: 22 ]. O: StartTouch - GOOD. current [ w: 96, l: 97 ]. O: Think - GOOD. current [ w: 46, l: 47 ]. O: Touch - GOOD. current [ w: 97, l: 98 ]. O: TraceAttack - GOOD. current [ w: 59, l: 60 ]. O: Use - GOOD. current [ w: 95, l: 96 ]. O: VPhysicsUpdate - GOOD. current [ w: 154, l: 155 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 259, l: 260 ]. O: Weapon_CanUse - GOOD. current [ w: 253, l: 254 ]. O: Weapon_Drop - GOOD. current [ w: 256, l: 257 ]. O: Weapon_Equip - GOOD. current [ w: 254, l: 255 ]. O: Weapon_Switch - GOOD. current [ w: 257, l: 258 ]. O: UpdateOnRemove - GOOD. current [ w: 103, l: 104 ]. O: Reload - GOOD. current [ w: 272, l: 273 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - GOOD. ------------------------------------------------------