Checking game tf... We are outdated (v1213) Latest is v1214 Building Steam2 server cache... Done! Updating CDR... Done! Warning: Using default CellID of 0! This may lead to slow downloads. You can specify the CellID using the -cellid parameter Using filelist: 'server.txt'. Downloading "Team Fortress 2 Content" version 331 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading depot checksums... Done! Building list of files to download and checking existing files... 00.24% source/orangebox/tf/bin/server.dll 00.26% source/orangebox/tf/bin/server.so Downloading selected files. 00.00% source/orangebox/tf/bin/server.dll 33.33% source/orangebox/tf/bin/server.so 66.67% source/orangebox/tf/steam.inf Downloading "Team Fortress 2 Materials" version 180 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading depot checksums... Done! Building list of files to download and checking existing files... Downloading selected files. Downloading "Base Source Shared Materials" version 8 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading depot checksums... Done! Building list of files to download and checking existing files... Downloading selected files. Downloading "Base Source Shared Models" version 4 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading depot checksums... Done! Building list of files to download and checking existing files... Downloading selected files. Downloading "Base Source Shared Sounds" version 4 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading depot checksums... Done! Building list of files to download and checking existing files... Downloading selected files. Downloading "OB Dedicated Server" version 161 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading depot checksums... Done! Building list of files to download and checking existing files... 02.98% source/orangebox/bin/engine.dll Downloading selected files. 00.00% source/orangebox/bin/engine.dll Downloading "OB Linux Dedicated Server" version 160 ... Finding content servers... Done! Downloading depot manifest... Done! Downloading depot checksums... Done! Building list of files to download and checking existing files... 07.14% source/orangebox/bin/engine.so 12.86% source/orangebox/bin/libsteam_api.so 15.71% source/orangebox/bin/libtier0.so 18.57% source/orangebox/bin/libvstdlib.so Downloading selected files. 00.00% source/orangebox/bin/engine.so 25.00% source/orangebox/bin/libsteam_api.so 50.00% source/orangebox/bin/libtier0.so 75.00% source/orangebox/bin/libvstdlib.so pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found popping tf2items-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf2items/tf2items_source/ searching for changes no changes found applying tf2items-gdc-hack patching file tf2.items.txt Hunk #1 succeeded at 6 with fuzz 2 (offset 0 lines). now at: tf2items-gdc-hack pulling from http://hg.alliedmods.net/sourcemod-central searching for changes adding changesets adding manifests adding file changes added 4 changesets with 4 changes to 4 files 4 files updated, 0 files merged, 0 files removed, 0 files unresolved Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.tf.txt O: GiveNamedItem - GOOD. current [ w: 391, l: 392 ]. O: RemovePlayerItem - GOOD. current [ w: 263, l: 264 ]. O: Weapon_GetSlot - GOOD. current [ w: 261, l: 262 ]. O: Ignite - GOOD. current [ w: 204, l: 205 ]. O: Extinguish - GOOD. current [ w: 208, l: 209 ]. O: Teleport - GOOD. current [ w: 106, l: 107 ]. O: CommitSuicide - GOOD. current [ w: 432, l: 432 ]. O: GetVelocity - GOOD. current [ w: 138, l: 139 ]. O: EyeAngles - GOOD. current [ w: 129, l: 130 ]. O: SetEntityModel - GOOD. current [ w: 23, l: 24 ]. O: AcceptInput - GOOD. current [ w: 35, l: 36 ]. O: WeaponEquip - GOOD. current [ w: 254, l: 255 ]. O: Activate - GOOD. current [ w: 32, l: 33 ]. O: PlayerRunCmd - GOOD. current [ w: 409, l: 410 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - GOOD. S: s_pTempEntities (server) - GOOD. S: FindEntityByClassname (server) - GOOD. S: CreateGameRulesObject (server) - GOOD. S: g_pGameRules (server) - GOOD. S: sv (engine) - GOOD. S: EntityFactory (server) - GOOD. S: FireOutput (server) - GOOD. ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sm-tf2.games.txt O: ForceRespawn - GOOD. current [ w: 318, l: 319 ]. Windows offsets are (semi-)wild guesses! S: Burn (server) - GOOD. S: RemoveDisguise (server) - GOOD. S: Disguise (server) - GOOD. S: CalcCritical (server) - GOOD. S: CalcCriticalMelee (server) - GOOD. S: CalcCriticalBow (server) - GOOD. S: Regenerate (server) - GOOD. S: AddCondition (server) - GOOD. S: RemoveCondition (server) - GOOD. S: SetPowerplayEnabled (server) - GOOD. S: SetInWaitingForPlayers (server) - GOOD. S: StunPlayer (server) - GOOD. S: IsHolidayActive (server) - GOOD. S: MakeBleed (server) - GOOD. S: IsPlayerInDuel (server) - GOOD. S: CanPlayerTeleport (server) - GOOD. ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 98, l: 99 ]. O: FireBullets - GOOD. current [ w: 110, l: 111 ]. O: GetMaxHealth - GOOD. current [ w: 115, l: 116 ]. O: GroundEntChanged - GOOD. current [ w: 174, l: 175 ]. O: OnTakeDamage - GOOD. current [ w: 61, l: 62 ]. O: PreThink - GOOD. current [ w: 325, l: 326 ]. O: PostThink - GOOD. current [ w: 326, l: 327 ]. O: SetTransmit - GOOD. current [ w: 19, l: 20 ]. O: ShouldCollide - GOOD. current [ w: 15, l: 16 ]. O: Spawn - GOOD. current [ w: 21, l: 22 ]. O: StartTouch - GOOD. current [ w: 96, l: 97 ]. O: Think - GOOD. current [ w: 46, l: 47 ]. O: Touch - GOOD. current [ w: 97, l: 98 ]. O: TraceAttack - GOOD. current [ w: 59, l: 60 ]. O: Use - GOOD. current [ w: 95, l: 96 ]. O: VPhysicsUpdate - GOOD. current [ w: 154, l: 155 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 259, l: 260 ]. O: Weapon_CanUse - GOOD. current [ w: 253, l: 254 ]. O: Weapon_Drop - GOOD. current [ w: 256, l: 257 ]. O: Weapon_Equip - GOOD. current [ w: 254, l: 255 ]. O: Weapon_Switch - GOOD. current [ w: 257, l: 258 ]. O: UpdateOnRemove - GOOD. current [ w: 103, l: 104 ]. O: Reload - GOOD. current [ w: 272, l: 273 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - GOOD. ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/tf2.items.txt O: GiveNamedItemTF - GOOD. current [ w: 461, l: 469 ]. Windows offsets are (semi-)wild guesses! S: ValidateWeapons (server) - w: CHANGED - l: GOOD current - w: (NOT found) "\x83\xEC\x2A\x33\xC0\x56\x89\x44\x24\x10" current - l: (found) "@_ZN9CTFPlayer15ValidateWeaponsEP19TFPlayerClassData_tb" ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/tf2ware.txt O: EquipWearable - GOOD. current [ w: 417, l: 418 ]. O: RemoveWearable - GOOD. current [ w: 418, l: 419 ]. O: GiveNamedItem - GOOD. current [ w: 391, l: 392 ]. O: WeaponEquip - GOOD. current [ w: 254, l: 255 ]. O: GrenadeDetonate - GOOD. current [ w: 212, l: 213 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------