Checking game tf... Expecting version 1223 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging 'nshastings' into Steam3... Done! Got Steam2 Ticket! Got session token! Got AppInfo for 0: OK Downloading "Team Fortress 2 Content" version 347 ... Downloading "Team Fortress 2 Materials" version 190 ... Downloading "Base Source Shared Materials" version 8 ... Downloading "Base Source Shared Models" version 4 ... Downloading "Base Source Shared Sounds" version 4 ... Downloading "OB Dedicated Server" version 173 ... Downloading "OB Linux Dedicated Server" version 172 ... Finding content servers... Done! Building list of files to download and checking existing files... [205.196.6.130:27030] Connecting... [208.64.200.9:27030] Connecting... [208.64.200.9:27030] Connection established [208.64.200.9:27030] Handshaking... Done. [208.64.200.9:27030] Disconnecting [208.64.202.252:27030] Connecting... [208.64.202.252:27030] Connection established [208.64.202.252:27030] Handshaking... Done. [208.64.202.252:27030] Disconnecting [208.74.64.70:27030] Connecting... [208.74.64.70:27030] Connection established [208.74.64.70:27030] Handshaking... Done. [208.74.64.70:27030] Disconnecting [63.148.172.214:27030] Connecting... [63.148.172.214:27030] Connection established [63.148.172.214:27030] Handshaking... Done. Downloading manifest for depot 441... Done! Downloading checksums for depot 441... Done! 00.24% source/orangebox/tf/bin/server.dll 00.26% source/orangebox/tf/bin/server.so 99.95% source/orangebox/tf/steam.inf Downloading manifest for depot 442... Done! Downloading manifest for depot 206... Done! [63.148.172.214:27030] Disconnecting [205.196.6.130:27030] Connecting... [208.64.200.9:27030] Connecting... [208.64.200.9:27030] Connection established [208.64.200.9:27030] Handshaking... Done. [208.64.200.9:27030] Disconnecting [208.64.202.252:27030] Connecting... [208.64.202.252:27030] Connection established [208.64.202.252:27030] Handshaking... Done. [208.64.202.252:27030] Disconnecting [208.74.64.70:27030] Connecting... [208.74.64.70:27030] Connection established [208.74.64.70:27030] Handshaking... Done. [208.74.64.70:27030] Disconnecting [63.148.172.214:27030] Connecting... [63.145.224.22:27030] Connecting... [65.115.96.238:27030] Connecting... [205.185.220.130:27030] Connecting... [205.185.220.130:27030] Connection established [205.185.220.130:27030] Handshaking... Done. Downloading manifest for depot 207... Done! Downloading manifest for depot 208... Done! Downloading manifest for depot 313... Done! Downloading checksums for depot 313... Done! 02.98% source/orangebox/bin/engine.dll Downloading manifest for depot 314... Done! Downloading checksums for depot 314... Done! 07.14% source/orangebox/bin/engine.so 12.86% source/orangebox/bin/libsteam_api.so 15.71% source/orangebox/bin/libtier0.so 18.57% source/orangebox/bin/libvstdlib.so Downloading selected files. 00.00% source/orangebox/tf/bin/server.dll 33.33% source/orangebox/tf/bin/server.so 66.67% source/orangebox/tf/steam.inf 00.00% source/orangebox/bin/engine.dll 00.00% source/orangebox/bin/engine.so 33.33% source/orangebox/bin/libtier0.so 66.67% source/orangebox/bin/libvstdlib.so [205.185.220.130:27030] Disconnecting checking to see if ./gdc_tf2_repos.sh exists Updating TF2Items repo popping tf2items-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf2items/tf2items_source/ searching for changes no changes found applying tf2items-gdc-hack patching file tf2.items.txt Hunk #1 succeeded at 6 with fuzz 2 (offset 0 lines). now at: tf2items-gdc-hack Updating VoiDeD's gamedata repo pulling from ssh://hg@bitbucket.org/VoiDeD/gamedata searching for changes no changes found Updating TF Dodgeball repo popping tfdodgeball-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf_dodgeball/tf_dodgeball_source searching for changes adding changesets adding manifests adding file changes added 1 changesets with 1 changes to 1 files 1 files updated, 0 files merged, 0 files removed, 0 files unresolved applying tfdodgeball-gdc-hack patching file centity.games.txt Hunk #1 succeeded at 156 with fuzz 2 (offset 85 lines). now at: tfdodgeball-gdc-hack Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SDK Hooks repo pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found Updating SMRCon repo pulling from http://hg.nicholashastings.com/SMRCon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes adding changesets adding manifests adding file changes added 3 changesets with 13 changes to 13 files 13 files updated, 0 files merged, 0 files removed, 0 files unresolved Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.tf.txt O: GiveNamedItem - GOOD. current [ w: 393, l: 394 ]. O: RemovePlayerItem - GOOD. current [ w: 265, l: 266 ]. O: Weapon_GetSlot - GOOD. current [ w: 263, l: 264 ]. O: Ignite - GOOD. current [ w: 206, l: 207 ]. O: Extinguish - GOOD. current [ w: 210, l: 211 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. O: CommitSuicide - GOOD. current [ w: 434, l: 434 ]. O: GetVelocity - GOOD. current [ w: 139, l: 140 ]. O: EyeAngles - GOOD. current [ w: 130, l: 131 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: WeaponEquip - GOOD. current [ w: 256, l: 257 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 411, l: 412 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sm-tf2.games.txt O: ForceRespawn - GOOD. current [ w: 320, l: 321 ]. Windows offsets are (semi-)wild guesses! S: Burn (server) - w: GOOD - l: GOOD S: RemoveDisguise (server) - w: GOOD - l: GOOD S: Disguise (server) - w: GOOD - l: GOOD S: CalcCritical (server) - w: GOOD - l: GOOD S: CalcCriticalMelee (server) - w: GOOD - l: GOOD S: CalcCriticalBow (server) - w: GOOD - l: GOOD S: Regenerate (server) - w: GOOD - l: GOOD S: AddCondition (server) - w: GOOD - l: GOOD S: RemoveCondition (server) - w: GOOD - l: GOOD S: SetPowerplayEnabled (server) - w: GOOD - l: GOOD S: SetInWaitingForPlayers (server) - w: GOOD - l: GOOD S: StunPlayer (server) - w: GOOD - l: GOOD S: IsHolidayActive (server) - w: GOOD - l: GOOD S: MakeBleed (server) - w: GOOD - l: GOOD S: IsPlayerInDuel (server) - w: GOOD - l: GOOD S: CanPlayerTeleport (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: FireBullets - GOOD. current [ w: 111, l: 112 ]. O: GetMaxHealth - GOOD. current [ w: 116, l: 117 ]. O: GroundEntChanged - GOOD. current [ w: 176, l: 177 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 327, l: 328 ]. O: PostThink - GOOD. current [ w: 328, l: 329 ]. O: Reload - GOOD. current [ w: 274, l: 275 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 96, l: 97 ]. O: VPhysicsUpdate - GOOD. current [ w: 156, l: 157 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 261, l: 262 ]. O: Weapon_CanUse - GOOD. current [ w: 255, l: 256 ]. O: Weapon_Drop - GOOD. current [ w: 258, l: 259 ]. O: Weapon_Equip - GOOD. current [ w: 256, l: 257 ]. O: Weapon_Switch - GOOD. current [ w: 259, l: 260 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/tf2.items.txt O: GiveNamedItemTF - GOOD. current [ w: 464, l: 471 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/voided.txt O: EquipWearable - GOOD. current [ w: 419, l: 420 ]. O: RemoveWearable - GOOD. current [ w: 420, l: 421 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. Windows offsets are (semi-)wild guesses! S: BroadcastVoiceData (engine) - w: GOOD - l: UNKNOWN S: IsValidFileForTransfer (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/centity.games.txt O: GetServerClass - GOOD. current [ w: 9, l: 10 ]. O: GetDataDescMap - no Linux symbol, skipping O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. O: GetClientEyeAngles - GOOD. current [ w: 130, l: 131 ]. O: FVisible - GOOD. current [ w: 141, l: 141 ]. O: GetSoundEmissionOrigin - GOOD. current [ w: 149, l: 150 ]. O: VPhysicsTakeDamage - GOOD. current [ w: 157, l: 158 ]. O: VPhysicsGetObjectList - GOOD. current [ w: 163, l: 164 ]. O: StudioFrameAdvance - GOOD. current [ w: 188, l: 189 ]. O: Weapon_Equip - GOOD. current [ w: 256, l: 257 ]. O: WeaponSwitch - GOOD. current [ w: 259, l: 260 ]. O: Weapon_GetSlot - GOOD. current [ w: 263, l: 264 ]. O: RemovePlayerItem - GOOD. current [ w: 265, l: 266 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 267, l: 268 ]. O: Jump - GOOD. current [ w: 325, l: 326 ]. O: PreThink - GOOD. current [ w: 327, l: 328 ]. O: PostThink - GOOD. current [ w: 328, l: 329 ]. O: ProcessUserCmds - GOOD. current [ w: 410, l: 411 ]. O: PlayerRunCmd - GOOD. current [ w: 411, l: 412 ]. O: IsReadyToSpawn - GOOD. current [ w: 426, l: 427 ]. O: CanSpeakVoiceCommand - GOOD. current [ w: 451, l: 452 ]. O: ShouldGib - GOOD. current [ w: 462, l: 463 ]. O: GiveNamedItemTF - GOOD. current [ w: 464, l: 471 ]. O: GetRadius - GOOD. current [ w: 221, l: 222 ]. O: DeflectPlayer - GOOD. current [ w: 389, l: 396 ]. Windows offsets are (semi-)wild guesses! S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD S: PhysIsInCallback (server) - w: GOOD - l: GOOD S: HandleCommand_JoinClass (server) - w: GOOD - l: GOOD S: Dissolve (server) - w: GOOD - l: GOOD S: InputCommand (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/tfdb.games.txt O: FVisible - GOOD. current [ w: 141, l: 141 ]. Windows offsets are (semi-)wild guesses! S: GetStaticData (server) - w: GOOD - l: GOOD S: GetLoadoutSlot (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------