Checking game left4dead... Expecting version 1027 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging 'nshastings' into Steam3... Done! Got Steam2 Ticket! Got session token! Got AppInfo for 0: OK Downloading "Left 4 Dead binaries" version 51 ... Downloading "Left 4 Dead base" version 47 ... Downloading "left4dead win32 dedicated server" version 38 ... Downloading "left4dead linux dedicated server" version 32 ... Finding content servers... Done! Building list of files to download and checking existing files... [205.196.6.130:27030] Connecting... [208.64.202.252:27030] Connecting... [208.64.202.252:27030] Connection established [208.64.202.252:27030] Handshaking... Done. Downloading manifest for depot 501... Done! Downloading checksums for depot 501... Done! 00.86% source/l4d/bin/engine.dll Downloading manifest for depot 502... Done! Downloading checksums for depot 502... Done! 00.09% source/l4d/left4dead/bin/server.dll 77.73% source/l4d/left4dead/steam.inf Downloading manifest for depot 511... Done! Downloading checksums for depot 511... Done! Downloading manifest for depot 512... Done! Downloading checksums for depot 512... Done! 07.35% source/l4d/bin/engine.so 08.82% source/l4d/bin/libsteam_api.so 11.76% source/l4d/bin/libtier0.so 14.71% source/l4d/bin/libvstdlib.so 36.76% source/l4d/left4dead/bin/server.so Downloading selected files. 00.00% source/l4d/bin/engine.dll 00.00% source/l4d/left4dead/steam.inf 00.00% source/l4d/bin/engine.dll [208.64.202.252:27030] Disconnecting checking to see if ./gdc_l4d_repos.sh exists Updating Left4Downtown2 repo pulling from https://nshastings@code.google.com/p/left4downtown2/ searching for changes adding changesets adding manifests adding file changes added 14 changesets with 51 changes to 21 files 21 files updated, 0 files merged, 0 files removed, 0 files unresolved Updating SDK Hooks repo pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found Updating SMRCon repo pulling from http://hg.nicholashastings.com/SMRCon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: left4dead Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.left4dead.txt [SM] Error parsing gameconfig file "/home/gdc/sourcemod-central/gamedata/sdktools.games/game.left4dead.txt": [SM] Error 1 on line 0, col 0: Stream failed to open ------------------------------------------------------ Game: left4dead Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.l4d.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping O: GiveNamedItem - GOOD. current [ w: 482, l: 483 ]. O: RemovePlayerItem - GOOD. current [ w: 269, l: 270 ]. O: Weapon_GetSlot - GOOD. current [ w: 267, l: 268 ]. O: Ignite - GOOD. current [ w: 206, l: 207 ]. O: Extinguish - GOOD. current [ w: 210, l: 211 ]. O: Teleport - GOOD. current [ w: 105, l: 106 ]. O: CommitSuicide - GOOD. current [ w: 449, l: 449 ]. O: GetVelocity - GOOD. current [ w: 136, l: 137 ]. O: EyeAngles - GOOD. current [ w: 127, l: 128 ]. O: AcceptInput - GOOD. current [ w: 37, l: 38 ]. O: SetEntityModel - GOOD. current [ w: 23, l: 24 ]. O: WeaponEquip - GOOD. current [ w: 260, l: 261 ]. O: Activate - GOOD. current [ w: 31, l: 32 ]. O: PlayerRunCmd - GOOD. current [ w: 427, l: 428 ]. Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.l4d.txt O: EndTouch - GOOD. current [ w: 97, l: 98 ]. O: FireBullets - GOOD. current [ w: 109, l: 110 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 333, l: 334 ]. O: PostThink - GOOD. current [ w: 334, l: 335 ]. O: SetTransmit - GOOD. current [ w: 19, l: 20 ]. O: ShouldCollide - GOOD. current [ w: 15, l: 16 ]. O: Spawn - GOOD. current [ w: 21, l: 22 ]. O: StartTouch - GOOD. current [ w: 95, l: 96 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 96, l: 97 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: UpdateOnRemove - GOOD. current [ w: 102, l: 103 ]. O: Use - GOOD. current [ w: 94, l: 95 ]. O: VPhysicsUpdate - GOOD. current [ w: 152, l: 153 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 265, l: 266 ]. O: Weapon_CanUse - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Drop - GOOD. current [ w: 262, l: 263 ]. O: Weapon_Equip - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Switch - GOOD. current [ w: 263, l: 264 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead Gamedata: /home/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD ------------------------------------------------------