Checking game hl2mp... Expecting version 10034 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging 'nshastings' into Steam3... Done! Got Steam2 Ticket! Got session token! Got AppInfo for 0: OK Downloading "Half-Life 2 Deathmatch" version 62 ... Downloading "Base Source Shared Materials" version 8 ... Downloading "Base Source Shared Models" version 4 ... Downloading "Base Source Shared Sounds" version 4 ... Downloading "OB Linux Dedicated Server" version 179 ... Downloading "OB Dedicated Server" version 180 ... Found depots: - 321 Half-Life 2 Deathmatch - 206 Base Source Shared Materials - 207 Base Source Shared Models - 208 Base Source Shared Sounds - 314 OB Linux Dedicated Server - 313 OB Dedicated Server Finding content servers... Done! Building list of files to download and checking existing files... [205.196.6.130:27030] Connecting... [208.64.200.9:27030] Connecting... [208.64.200.9:27030] Connection established [208.64.200.9:27030] Handshaking... Done. Downloading manifest for depot 321... Done! Downloading checksums for depot 321... Done! 01.06% source/orangebox/hl2mp/bin/server.dll 01.49% source/orangebox/hl2mp/bin/server.so 96.60% source/orangebox/hl2mp/steam.inf Downloading manifest for depot 206... Done! Downloading manifest for depot 207... Done! Downloading manifest for depot 208... Done! Downloading manifest for depot 314... Done! Downloading checksums for depot 314... Done! 07.14% source/orangebox/bin/engine.so 12.86% source/orangebox/bin/libsteam_api.so 15.71% source/orangebox/bin/libtier0.so 18.57% source/orangebox/bin/libvstdlib.so Downloading manifest for depot 313... Done! Downloading checksums for depot 313... Done! 02.98% source/orangebox/bin/engine.dll Downloading selected files. 00.00% source/orangebox/hl2mp/bin/server.dll 33.33% source/orangebox/hl2mp/bin/server.so 66.67% source/orangebox/hl2mp/steam.inf [208.64.200.9:27030] Disconnecting checking to see if ./gdc_hl2mp_repos.sh exists Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SDK Hooks repo pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found Updating SMRCon repo pulling from http://hg.nicholashastings.com/SMRCon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: hl2mp Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.hl2mp.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: GiveNamedItem - GOOD. current [ w: 395, l: 396 ]. O: RemovePlayerItem - GOOD. current [ w: 266, l: 267 ]. O: Weapon_GetSlot - GOOD. current [ w: 264, l: 265 ]. O: Ignite - GOOD. current [ w: 207, l: 208 ]. O: Extinguish - GOOD. current [ w: 211, l: 212 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. O: CommitSuicide - GOOD. current [ w: 434, l: 434 ]. O: GetVelocity - GOOD. current [ w: 139, l: 140 ]. O: EyeAngles - GOOD. current [ w: 130, l: 131 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 257, l: 258 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 413, l: 414 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD ! S: FindEntityByClassname (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x83\xC0\x2A\xC1\xE0\x04\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5D\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x2A\xEB\x2A\x39" ! l: "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD ! S: FireOutput (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x85\xF6" ! l: "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" ------------------------------------------------------ Game: hl2mp Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: FireBullets - GOOD. current [ w: 111, l: 112 ]. O: GetMaxHealth - GOOD. current [ w: 116, l: 117 ]. O: GroundEntChanged - GOOD. current [ w: 176, l: 177 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 328, l: 329 ]. O: PostThink - GOOD. current [ w: 329, l: 330 ]. ! O: Reload - CHANGED. old [ w: 274, l: 275 ]. new [ w: 267, l: 268 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. ! O: TraceAttack - CHANGED. old [ w: 60, l: 61 ]. new [ w: -2, l: -1 ]. O: Use - GOOD. current [ w: 96, l: 97 ]. O: VPhysicsUpdate - GOOD. current [ w: 156, l: 157 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 262, l: 263 ]. O: Weapon_CanUse - GOOD. current [ w: 256, l: 257 ]. O: Weapon_Drop - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Equip - GOOD. current [ w: 257, l: 258 ]. O: Weapon_Switch - GOOD. current [ w: 260, l: 261 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: hl2mp Gamedata: /home/gdc/sourcemod-central/gamedata/connect.games.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------