Checking game csgo... Expecting version 12010 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging 'nshastings' into Steam3... Done! Got Steam2 Ticket! Using Steam3 suggest CellID: 2 Got session token! Got AppInfo for 740: OK Warning: App 740 does not advertise contenttype as steam3, but has steam3 depots Downloading "Counter-Strike Global Offensive Beta Common" version 133380 ... Got depot key for 731 result: OK Warning: App 740 does not advertise contenttype as steam3, but has steam3 depots Downloading "Counter-Strike Global Offensive Beta - Dedicated Server" version 133380 ... Got depot key for 740 result: OK Found depots: - 731 Counter-Strike Global Offensive Beta Common - 740 Counter-Strike Global Offensive Beta - Dedicated Server Downloading depot 731 - Counter-Strike Global Offensive Beta Common Finding content servers... Done! Downloading depot manifest... Done! 100.00% csgo/csgo_beta/csgo/steam.inf Downloading depot 740 - Counter-Strike Global Offensive Beta - Dedicated Server Finding content servers... Done! Downloading depot manifest... Done! 02.09% csgo/bin/engine.dll DownloadDepotChunk returned: The remote server returned an error: (503) Service Unavailable.. (ServiceUnavailable: Service Unavailable) Unhandled Exception: System.ArgumentNullException: Argument cannot be null. Parameter name: sourceArray at System.Array.Copy (System.Array sourceArray, Int32 sourceIndex, System.Array destinationArray, Int32 destinationIndex, Int32 length) [0x00000] in :0 at SteamKit2.CryptoHelper.SymmetricDecrypt (System.Byte[] input, System.Byte[] key) [0x00000] in :0 at SteamKit2.CDNClient.ProcessChunk (System.Byte[] chunk, System.Byte[] depotkey) [0x00000] in :0 at DepotDownloader.ContentDownloader.DownloadSteam3 (System.Collections.Generic.List`1 depots) [0x00000] in :0 at DepotDownloader.ContentDownloader.DownloadApp (Int32 appId, Int32 depotId, Boolean bListOnly) [0x00000] in :0 at DepotDownloader.Program.Main (System.String[] args) [0x00000] in :0 [ERROR] FATAL UNHANDLED EXCEPTION: System.ArgumentNullException: Argument cannot be null. Parameter name: sourceArray at System.Array.Copy (System.Array sourceArray, Int32 sourceIndex, System.Array destinationArray, Int32 destinationIndex, Int32 length) [0x00000] in :0 at SteamKit2.CryptoHelper.SymmetricDecrypt (System.Byte[] input, System.Byte[] key) [0x00000] in :0 at SteamKit2.CDNClient.ProcessChunk (System.Byte[] chunk, System.Byte[] depotkey) [0x00000] in :0 at DepotDownloader.ContentDownloader.DownloadSteam3 (System.Collections.Generic.List`1 depots) [0x00000] in :0 at DepotDownloader.ContentDownloader.DownloadApp (Int32 appId, Int32 depotId, Boolean bListOnly) [0x00000] in :0 at DepotDownloader.Program.Main (System.String[] args) [0x00000] in :0 checking to see if ./gdc_csgo_repos.sh exists Updating CSSDM repo pulling from http://hg.alliedmods.net/cssdm/ searching for changes no changes found Updating SDK Hooks repo pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found Updating SMRCon repo pulling from http://hg.nicholashastings.com/SMRCon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes adding changesets adding manifests adding file changes added 2 changesets with 1 changes to 1 files 1 files updated, 0 files merged, 0 files removed, 0 files unresolved ./gdc_core.sh: line 128: 27453 Segmentation fault ./Release/gdc -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll ------------------------------------------------------ ./gdc_core.sh: line 128: 27454 Segmentation fault ./Release/gdc -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll ------------------------------------------------------ ./gdc_core.sh: line 128: 27455 Segmentation fault ./Release/gdc -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll ------------------------------------------------------ ./gdc_core.sh: line 128: 27456 Segmentation fault ./Release/gdc -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll ------------------------------------------------------ ./gdc_core.sh: line 128: 27457 Segmentation fault ./Release/gdc -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll ------------------------------------------------------