Checking game left4dead2... Expecting version 2115 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging 'nshastings' into Steam3... Done! Got Steam2 Ticket! Got session token! Got AppInfo for 0: OK Downloading "left 4 dead 2 common" version 148 ... Downloading "left 4 dead 2 win32 dedicated server" version 35 ... Downloading "left 4 dead 2 linux dedicated server" version 96 ... Downloading "Left 4 Dead 2 Add-on Support" version 6 ... Found depots: - 551 left 4 dead 2 common - 561 left 4 dead 2 win32 dedicated server - 562 left 4 dead 2 linux dedicated server - 564 Left 4 Dead 2 Add-on Support Finding content servers... Done! Building list of files to download and checking existing files... [205.196.6.130:27030] Connecting... [208.64.202.252:27030] Connecting... [208.64.202.252:27030] Connection established [208.64.202.252:27030] Handshaking... Done. [208.64.202.252:27030] Disconnecting [208.74.64.70:27030] Connecting... [208.74.64.70:27030] Connection established [208.74.64.70:27030] Handshaking... Done. [208.74.64.70:27030] Disconnecting [63.148.172.214:27030] Connecting... [63.145.224.22:27030] Connecting... [65.115.96.238:27030] Connecting... [65.115.96.238:27030] Connection established [65.115.96.238:27030] Handshaking... Done. Downloading manifest for depot 551... Done! Downloading checksums for depot 551... Done! 00.04% source/left4dead2/bin/engine.dll 00.06% source/left4dead2/bin/libstdc++.so.6 01.10% source/left4dead2/left4dead2/bin/server.dll 29.14% source/left4dead2/left4dead2/steam.inf Downloading manifest for depot 561... Done! Downloading manifest for depot 562... Done! Downloading checksums for depot 562... Done! 13.51% source/left4dead2/bin/engine.so 18.92% source/left4dead2/bin/libstdc++.so.6 24.32% source/left4dead2/bin/libsteam_api.so 29.73% source/left4dead2/bin/libtier0.so 35.14% source/left4dead2/bin/libvstdlib.so 89.19% source/left4dead2/left4dead2/bin/server.so Downloading manifest for depot 564... Done! Downloading selected files. 00.00% source/left4dead2/bin/engine.dll 33.33% source/left4dead2/left4dead2/bin/server.dll 66.67% source/left4dead2/left4dead2/steam.inf 00.00% source/left4dead2/bin/libvstdlib.so 50.00% source/left4dead2/left4dead2/bin/server.so [65.115.96.238:27030] Disconnecting checking to see if ./gdc_l4d2_repos.sh exists Updating Left4Downtown2 repo pulling from https://nshastings@code.google.com/p/left4downtown2/ searching for changes no changes found Updating SDK Hooks repo pulling from http://hg.nicholashastings.com/sdkhooks searching for changes no changes found Updating SMRCon repo pulling from http://hg.nicholashastings.com/SMRCon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: left4dead2 Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.left4dead2.txt O: GiveNamedItem - GOOD. current [ w: 506, l: 507 ]. O: RemovePlayerItem - GOOD. current [ w: 288, l: 289 ]. O: Weapon_GetSlot - GOOD. current [ w: 286, l: 287 ]. O: Ignite - GOOD. current [ w: 221, l: 222 ]. O: Extinguish - GOOD. current [ w: 224, l: 225 ]. O: Teleport - GOOD. current [ w: 117, l: 118 ]. O: CommitSuicide - GOOD. current [ w: 474, l: 474 ]. O: GetVelocity - GOOD. current [ w: 149, l: 150 ]. O: EyeAngles - GOOD. current [ w: 140, l: 141 ]. O: AcceptInput - GOOD. current [ w: 43, l: 44 ]. O: SetEntityModel - GOOD. current [ w: 26, l: 27 ]. O: WeaponEquip - GOOD. current [ w: 279, l: 280 ]. O: Activate - GOOD. current [ w: 35, l: 36 ]. O: PlayerRunCmd - GOOD. current [ w: 452, l: 453 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: left4dead2 Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.l4d2.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead2 Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/game.l4d2.txt O: EndTouch - GOOD. current [ w: 108, l: 109 ]. O: FireBullets - GOOD. current [ w: 121, l: 122 ]. O: GetMaxHealth - GOOD. current [ w: 125, l: 126 ]. O: OnTakeDamage - GOOD. current [ w: 71, l: 72 ]. O: PreThink - GOOD. current [ w: 354, l: 355 ]. O: PostThink - GOOD. current [ w: 355, l: 356 ]. O: Reload - GOOD. current [ w: 279, l: 280 ]. O: SetTransmit - GOOD. current [ w: 21, l: 22 ]. O: ShouldCollide - GOOD. current [ w: 17, l: 18 ]. O: Spawn - GOOD. current [ w: 23, l: 24 ]. O: StartTouch - GOOD. current [ w: 106, l: 107 ]. O: Think - GOOD. current [ w: 55, l: 56 ]. O: Touch - GOOD. current [ w: 107, l: 108 ]. O: TraceAttack - GOOD. current [ w: 69, l: 70 ]. O: UpdateOnRemove - GOOD. current [ w: 114, l: 115 ]. O: Use - GOOD. current [ w: 105, l: 106 ]. O: VPhysicsUpdate - GOOD. current [ w: 165, l: 166 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 284, l: 285 ]. O: Weapon_CanUse - GOOD. current [ w: 278, l: 279 ]. O: Weapon_Drop - GOOD. current [ w: 281, l: 282 ]. O: Weapon_Equip - GOOD. current [ w: 279, l: 280 ]. O: Weapon_Switch - GOOD. current [ w: 282, l: 283 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead2 Gamedata: /home/gdc/sourcemod-central/gamedata/left4downtown.l4d2.txt Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: left4dead2 Gamedata: /home/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD ------------------------------------------------------