Checking game tf... Expecting version 1243 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging 'nshastings' into Steam3... Done! Got Steam2 Ticket! Got session token! Got AppInfo for 0: OK Downloading "Team Fortress 2 Content" version 371 ... Found depots: - 441 Team Fortress 2 Content Finding content servers... Done! Building list of files to download and checking existing files... Downloading manifest for depot 441... Done! Downloading checksums for depot 441... Done! 00.16% source/orangebox/tf/bin/server.dll 00.18% source/orangebox/tf/bin/server_srv.so 99.96% source/orangebox/tf/steam.inf Downloading selected files. 00.00% source/orangebox/tf/bin/server.dll 33.33% source/orangebox/tf/bin/server_srv.so 66.67% source/orangebox/tf/steam.inf Downloading "Team Fortress 2 Materials" version 207 ... Found depots: - 442 Team Fortress 2 Materials Finding content servers... Done! Building list of files to download and checking existing files... Downloading manifest for depot 442... Done! Downloading selected files. Downloading "Base Source Shared Materials" version 8 ... Found depots: - 206 Base Source Shared Materials Finding content servers... Done! Building list of files to download and checking existing files... Downloading manifest for depot 206... Done! Downloading selected files. Downloading "Base Source Shared Models" version 4 ... Found depots: - 207 Base Source Shared Models Finding content servers... Done! Building list of files to download and checking existing files... Downloading manifest for depot 207... Done! Downloading selected files. Downloading "Base Source Shared Sounds" version 4 ... Found depots: - 208 Base Source Shared Sounds Finding content servers... Done! Building list of files to download and checking existing files... Downloading manifest for depot 208... Done! Downloading selected files. Downloading "OB Dedicated Server" version 192 ... Found depots: - 313 OB Dedicated Server Finding content servers... Done! Building list of files to download and checking existing files... Downloading manifest for depot 313... Done! Downloading checksums for depot 313... Done! 02.98% source/orangebox/bin/engine.dll Downloading selected files. 00.00% source/orangebox/bin/engine.dll Downloading "OB Linux Dedicated Server" version 191 ... Found depots: - 314 OB Linux Dedicated Server Finding content servers... Done! Building list of files to download and checking existing files... Downloading manifest for depot 314... Done! Downloading checksums for depot 314... Done! 07.14% source/orangebox/bin/engine_srv.so 10.00% source/orangebox/bin/libstdc++.so.6 12.86% source/orangebox/bin/libsteam_api.so 17.14% source/orangebox/bin/libtier0_srv.so 20.00% source/orangebox/bin/libvstdlib_srv.so Downloading selected files. 00.00% source/orangebox/bin/engine_srv.so checking to see if ./gdc_tf2_repos.sh exists Updating TF2Items repo popping tf2items-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf2items/tf2items_source/ searching for changes no changes found applying tf2items-gdc-hack patching file tf2.items.txt Hunk #1 succeeded at 6 with fuzz 2 (offset 0 lines). now at: tf2items-gdc-hack Updating VoiDeD's gamedata repo pulling from ssh://hg@bitbucket.org/VoiDeD/gamedata searching for changes no changes found Updating TF Dodgeball repo popping tfdodgeball-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf_dodgeball/tf_dodgeball_source searching for changes no changes found applying tfdodgeball-gdc-hack patching file centity.games.txt Hunk #1 succeeded at 156 with fuzz 2 (offset 85 lines). now at: tfdodgeball-gdc-hack Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SDK Hooks repo pulling from https://bitbucket.org/psychonic/sdkhooks searching for changes no changes found Updating SMRCon repo pulling from https://bitbucket.org/psychonic/smrcon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.tf.txt O: GiveNamedItem - GOOD. current [ w: 397, l: 398 ]. O: RemovePlayerItem - GOOD. current [ w: 268, l: 269 ]. O: Weapon_GetSlot - GOOD. current [ w: 266, l: 267 ]. O: Ignite - GOOD. current [ w: 207, l: 208 ]. O: Extinguish - GOOD. current [ w: 211, l: 212 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. O: CommitSuicide - GOOD. current [ w: 438, l: 438 ]. O: GetVelocity - GOOD. current [ w: 139, l: 140 ]. O: EyeAngles - GOOD. current [ w: 130, l: 131 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: WeaponEquip - GOOD. current [ w: 259, l: 260 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 415, l: 416 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! ! S: CBaseTempEntity (server) - w: MULTIPLE - l: UNKNOWN ! current: ! w: "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48" ! l: "" S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sm-tf2.games.txt O: ForceRespawn - GOOD. current [ w: 323, l: 324 ]. Windows offsets are (semi-)wild guesses! S: Burn (server) - w: GOOD - l: GOOD S: RemoveDisguise (server) - w: GOOD - l: GOOD S: Disguise (server) - w: GOOD - l: GOOD S: CalcCritical (server) - w: GOOD - l: GOOD S: CalcCriticalMelee (server) - w: GOOD - l: GOOD S: CalcCriticalBow (server) - w: GOOD - l: GOOD S: Regenerate (server) - w: GOOD - l: GOOD S: AddCondition (server) - w: GOOD - l: GOOD S: RemoveCondition (server) - w: GOOD - l: GOOD S: SetPowerplayEnabled (server) - w: GOOD - l: GOOD S: SetInWaitingForPlayers (server) - w: GOOD - l: GOOD S: StunPlayer (server) - w: GOOD - l: GOOD S: IsHolidayActive (server) - w: GOOD - l: GOOD S: MakeBleed (server) - w: GOOD - l: GOOD S: IsPlayerInDuel (server) - w: GOOD - l: GOOD S: CanPlayerTeleport (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: FireBullets - GOOD. current [ w: 111, l: 112 ]. O: GetMaxHealth - GOOD. current [ w: 116, l: 117 ]. O: GroundEntChanged - GOOD. current [ w: 176, l: 177 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 330, l: 331 ]. O: PostThink - GOOD. current [ w: 331, l: 332 ]. ! O: Reload - CHANGED. old [ w: 274, l: 275 ]. new [ w: 275, l: 276 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 96, l: 97 ]. O: VPhysicsUpdate - GOOD. current [ w: 156, l: 157 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 264, l: 265 ]. O: Weapon_CanUse - GOOD. current [ w: 258, l: 259 ]. O: Weapon_Drop - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Equip - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Switch - GOOD. current [ w: 262, l: 263 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/tf2.items.txt O: GiveNamedItemTF - GOOD. current [ w: 468, l: 475 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/voided.txt O: EquipWearable - GOOD. current [ w: 423, l: 424 ]. O: RemoveWearable - GOOD. current [ w: 424, l: 425 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. O: CTFFlameThrower::FireProjectile - no Linux symbol, skipping O: CTFFlameThrower::FireFlameRocket - no Linux symbol, skipping O: CTFPlayer::GetMaxHealth - no Linux symbol, skipping O: CBaseEntity::GetBaseEntity - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: BroadcastVoiceData (engine) - w: GOOD - l: UNKNOWN S: IsValidFileForTransfer (engine) - w: GOOD - l: GOOD S: CTFPlayer::Taunt (server) - w: GOOD - l: GOOD S: CTFPlayerShared::Heal_Radius (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/centity.games.txt O: GetServerClass - GOOD. current [ w: 9, l: 10 ]. O: GetDataDescMap - no Linux symbol, skipping O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. O: GetClientEyeAngles - GOOD. current [ w: 130, l: 131 ]. O: FVisible - GOOD. current [ w: 141, l: 141 ]. O: GetSoundEmissionOrigin - GOOD. current [ w: 149, l: 150 ]. O: VPhysicsTakeDamage - GOOD. current [ w: 157, l: 158 ]. O: VPhysicsGetObjectList - GOOD. current [ w: 163, l: 164 ]. O: StudioFrameAdvance - GOOD. current [ w: 188, l: 189 ]. O: Weapon_Equip - GOOD. current [ w: 259, l: 260 ]. O: WeaponSwitch - GOOD. current [ w: 262, l: 263 ]. O: Weapon_GetSlot - GOOD. current [ w: 266, l: 267 ]. O: RemovePlayerItem - GOOD. current [ w: 268, l: 269 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 270, l: 271 ]. O: Jump - GOOD. current [ w: 328, l: 329 ]. O: PreThink - GOOD. current [ w: 330, l: 331 ]. O: PostThink - GOOD. current [ w: 331, l: 332 ]. O: ProcessUserCmds - GOOD. current [ w: 414, l: 415 ]. O: PlayerRunCmd - GOOD. current [ w: 415, l: 416 ]. O: IsReadyToSpawn - GOOD. current [ w: 430, l: 431 ]. O: CanSpeakVoiceCommand - GOOD. current [ w: 455, l: 456 ]. O: ShouldGib - GOOD. current [ w: 466, l: 467 ]. O: GiveNamedItemTF - GOOD. current [ w: 468, l: 475 ]. O: GetRadius - GOOD. current [ w: 222, l: 223 ]. O: DeflectPlayer - GOOD. current [ w: 394, l: 401 ]. Windows offsets are (semi-)wild guesses! S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD S: PhysIsInCallback (server) - w: GOOD - l: GOOD S: HandleCommand_JoinClass (server) - w: GOOD - l: GOOD S: Dissolve (server) - w: GOOD - l: GOOD S: InputCommand (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/tfdb.games.txt O: FVisible - GOOD. current [ w: 141, l: 141 ]. Windows offsets are (semi-)wild guesses! S: GetStaticData (server) - w: GOOD - l: GOOD S: GetLoadoutSlot (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /home/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------