Checking game left4dead... Expecting version 1028 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging 'nshastings' into Steam3... Done! Got Steam2 Ticket! Using Steam3 suggest CellID: 65 Got session token! Got AppInfo for 0: OK Found depots: - 501 Left 4 Dead binaries (version 52) - 502 Left 4 Dead base (version 48) - 511 left4dead win32 dedicated server (version 39) - 512 left4dead linux dedicated server (version 33) Finding content servers... Done! Downloading manifest for depot 501... Done! Downloading checksums for depot 501... Done! Downloading manifest for depot 502... Done! Downloading checksums for depot 502... Done! Downloading manifest for depot 511... Done! Downloading checksums for depot 511... Done! Downloading manifest for depot 512... Done! Downloading checksums for depot 512... Done! 08.82% source/l4d/bin/libsteam_api.so Downloading requested files from depot 501... 00.00% source/l4d/bin/engine.dll Downloading requested files from depot 502... 00.00% source/l4d/left4dead/bin/server.dll 50.00% source/l4d/left4dead/steam.inf Downloading requested files from depot 511... 00.00% source/l4d/bin/engine.dll Downloading requested files from depot 512... 00.00% source/l4d/bin/engine.so 25.00% source/l4d/bin/libtier0.so 50.00% source/l4d/bin/libvstdlib.so 75.00% source/l4d/left4dead/bin/server.so checking to see if ./gdc_l4d_repos.sh exists Updating Left4Downtown2 repo pulling from https://nshastings@code.google.com/p/left4downtown2/ searching for changes no changes found Updating SDK Hooks repo pulling from https://bitbucket.org/psychonic/sdkhooks searching for changes no changes found Updating SMRCon repo pulling from https://bitbucket.org/psychonic/smrcon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: left4dead Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.left4dead.txt [SM] Error parsing gameconfig file "/home/gdc/sourcemod-central/gamedata/sdktools.games/game.left4dead.txt": [SM] Error 1 on line 0, col 0: Stream failed to open ------------------------------------------------------ Game: left4dead Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.l4d.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping O: GiveNamedItem - GOOD. current [ w: 482, l: 483 ]. O: RemovePlayerItem - GOOD. current [ w: 269, l: 270 ]. O: Weapon_GetSlot - GOOD. current [ w: 267, l: 268 ]. O: Ignite - GOOD. current [ w: 206, l: 207 ]. O: Extinguish - GOOD. current [ w: 210, l: 211 ]. O: Teleport - GOOD. current [ w: 105, l: 106 ]. O: CommitSuicide - GOOD. current [ w: 449, l: 449 ]. O: GetVelocity - GOOD. current [ w: 136, l: 137 ]. O: EyeAngles - GOOD. current [ w: 127, l: 128 ]. O: AcceptInput - GOOD. current [ w: 37, l: 38 ]. O: SetEntityModel - GOOD. current [ w: 23, l: 24 ]. O: WeaponEquip - GOOD. current [ w: 260, l: 261 ]. O: Activate - GOOD. current [ w: 31, l: 32 ]. O: PlayerRunCmd - GOOD. current [ w: 427, l: 428 ]. Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.l4d.txt O: EndTouch - GOOD. current [ w: 97, l: 98 ]. O: FireBullets - GOOD. current [ w: 109, l: 110 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 333, l: 334 ]. O: PostThink - GOOD. current [ w: 334, l: 335 ]. O: SetTransmit - GOOD. current [ w: 19, l: 20 ]. O: ShouldCollide - GOOD. current [ w: 15, l: 16 ]. O: Spawn - GOOD. current [ w: 21, l: 22 ]. O: StartTouch - GOOD. current [ w: 95, l: 96 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 96, l: 97 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: UpdateOnRemove - GOOD. current [ w: 102, l: 103 ]. O: Use - GOOD. current [ w: 94, l: 95 ]. O: VPhysicsUpdate - GOOD. current [ w: 152, l: 153 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 265, l: 266 ]. O: Weapon_CanUse - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Drop - GOOD. current [ w: 262, l: 263 ]. O: Weapon_Equip - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Switch - GOOD. current [ w: 263, l: 264 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead Gamedata: /home/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD ------------------------------------------------------