Checking game hl2mp... Expecting version 10039 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging 'nshastings' into Steam3... Done! Got Steam2 Ticket! Using Steam3 suggest CellID: 65 Got session token! Got AppInfo for 0: OK Found depots: - 321 Half-Life 2 Deathmatch (version 73) - 206 Base Source Shared Materials (version 8) - 207 Base Source Shared Models (version 4) - 208 Base Source Shared Sounds (version 4) - 314 OB Linux Dedicated Server (version 195) - 313 OB Dedicated Server (version 197) Finding content servers... Done! Downloading manifest for depot 321... Done! Downloading checksums for depot 321... Done! Downloading manifest for depot 206... Done! Downloading manifest for depot 207... Done! Downloading manifest for depot 208... Done! Downloading manifest for depot 314... Done! Downloading checksums for depot 314... Done! 07.14% source/orangebox/bin/engine_srv.so 10.00% source/orangebox/bin/libstdc++.so.6 12.86% source/orangebox/bin/libsteam_api.so 17.14% source/orangebox/bin/libtier0_srv.so 20.00% source/orangebox/bin/libvstdlib_srv.so Downloading manifest for depot 313... Done! Downloading checksums for depot 313... Done! 02.98% source/orangebox/bin/engine.dll Downloading requested files from depot 321... 00.00% source/orangebox/hl2mp/bin/server.dll 33.33% source/orangebox/hl2mp/bin/server_srv.so 66.67% source/orangebox/hl2mp/steam.inf Downloading requested files from depot 206... none needed. Downloading requested files from depot 207... none needed. Downloading requested files from depot 208... none needed. Downloading requested files from depot 314... none needed. Downloading requested files from depot 313... none needed. checking to see if ./gdc_hl2mp_repos.sh exists Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SDK Hooks repo pulling from https://bitbucket.org/psychonic/sdkhooks searching for changes no changes found Updating SMRCon repo pulling from https://bitbucket.org/psychonic/smrcon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: hl2mp Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/game.hl2mp.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar ! O: GiveNamedItem - CHANGED. old [ w: 397, l: 398 ]. new [ w: 398, l: 399 ]. O: RemovePlayerItem - GOOD. current [ w: 268, l: 269 ]. O: Weapon_GetSlot - GOOD. current [ w: 266, l: 267 ]. O: Ignite - GOOD. current [ w: 207, l: 208 ]. O: Extinguish - GOOD. current [ w: 211, l: 212 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. ! O: CommitSuicide - CHANGED. old [ w: 436, l: 436 ]. new [ w: 437, l: 437 ]. O: GetVelocity - GOOD. current [ w: 139, l: 140 ]. O: EyeAngles - GOOD. current [ w: 130, l: 131 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 259, l: 260 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. ! O: PlayerRunCmd - CHANGED. old [ w: 415, l: 416 ]. new [ w: 416, l: 417 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /home/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: hl2mp Gamedata: /home/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: FireBullets - GOOD. current [ w: 111, l: 112 ]. O: GetMaxHealth - GOOD. current [ w: 116, l: 117 ]. O: GroundEntChanged - GOOD. current [ w: 176, l: 177 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 330, l: 331 ]. O: PostThink - GOOD. current [ w: 331, l: 332 ]. ! O: Reload - CHANGED. old [ w: 274, l: 275 ]. new [ w: 267, l: 268 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 96, l: 97 ]. O: VPhysicsUpdate - GOOD. current [ w: 156, l: 157 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 264, l: 265 ]. O: Weapon_CanUse - GOOD. current [ w: 258, l: 259 ]. O: Weapon_Drop - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Equip - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Switch - GOOD. current [ w: 262, l: 263 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: hl2mp Gamedata: /home/gdc/sourcemod-central/gamedata/connect.games.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------