Checking game cstrike... Expecting version 10077 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Insufficient privileges to get access token for app 0 Found depots: - 242 Counter-Strike Source Shared Content (version 131) - 207 Base Source Shared Models (version 4) - 208 Base Source Shared Sounds (version 4) - 206 Base Source Shared Materials (version 8) - 257 Counter-Strike Source Linux Dedicated Server (version 14) - 256 Counter-Strike Source Dedicated Server (version 13) Finding content servers... Done! Downloading manifest for depot 242... Done! Downloading checksums for depot 242... Done! Downloading manifest for depot 207... Done! Downloading manifest for depot 208... Done! Downloading manifest for depot 206... Done! Downloading manifest for depot 257... Done! Downloading checksums for depot 257... Done! 10.45% source/css/bin/libstdc++.so.6 13.43% source/css/bin/libsteam_api.so Downloading manifest for depot 256... Done! Downloading checksums for depot 256... Done! Downloading requested files from depot 242... 00.00% source/css/cstrike/bin/server.dll 25.00% source/css/cstrike/bin/server.so 50.00% source/css/cstrike/bin/server_srv.so 75.00% source/css/cstrike/steam.inf Downloading requested files from depot 207... none needed. Downloading requested files from depot 208... none needed. Downloading requested files from depot 206... none needed. Downloading requested files from depot 257... 00.00% source/css/bin/engine_srv.so 33.33% source/css/bin/libtier0_srv.so 66.67% source/css/bin/libvstdlib_srv.so Downloading requested files from depot 256... 00.00% source/css/bin/engine.dll checking to see if ./gdc_cstrike_repos.sh exists Updating CSSDM repo pulling from http://hg.alliedmods.net/cssdm/ searching for changes adding changesets adding manifests adding file changes added 1 changesets with 1 changes to 1 files 1 files updated, 0 files merged, 0 files removed, 0 files unresolved Updating NapalmLagFix repo pulling from https://bitbucket.org/GoD_Tony/napalmlagfix searching for changes no changes found Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SMRCon repo pulling from https://bitbucket.org/psychonic/smrcon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes adding changesets adding manifests adding file changes added 1 changesets with 1 changes to 1 files mq status file refers to unknown node 6217d604c1bc 1 files updated, 0 files merged, 0 files removed, 0 files unresolved Game: cstrike Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.cstrike.txt O: GiveNamedItem - GOOD. current [ w: 399, l: 400 ]. O: RemovePlayerItem - GOOD. current [ w: 268, l: 269 ]. O: Weapon_GetSlot - GOOD. current [ w: 266, l: 267 ]. O: Ignite - GOOD. current [ w: 207, l: 208 ]. O: Extinguish - GOOD. current [ w: 211, l: 212 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. O: CommitSuicide - GOOD. current [ w: 440, l: 440 ]. O: GetVelocity - GOOD. current [ w: 139, l: 140 ]. O: EyeAngles - GOOD. current [ w: 130, l: 131 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 259, l: 260 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 417, l: 418 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: cstrike Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.css.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! ! S: CBaseTempEntity (server) - w: MULTIPLE - l: UNKNOWN ! current: ! w: "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48" ! l: "" S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: cstrike Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sm-cstrike.games/game.css.txt O: WeaponName - no Linux symbol, skipping O: WeaponPrice - no Linux symbol, skipping O: ClanTagOffset - no Linux symbol, skipping O: CTTeamScoreOffset - no Linux symbol, skipping O: TTeamScoreOffset - no Linux symbol, skipping O: MVPs - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: RoundRespawn (server) - w: GOOD - l: GOOD S: SwitchTeam (server) - w: GOOD - l: GOOD S: HandleCommand_Buy_Internal (server) - w: GOOD - l: GOOD S: GetWeaponPrice (server) - w: GOOD - l: GOOD S: CSWeaponDrop (server) - w: GOOD - l: GOOD S: TerminateRound (server) - w: GOOD - l: GOOD S: GetTranslatedWeaponAlias (server) - w: GOOD - l: GOOD S: GetWeaponInfo (server) - w: GOOD - l: GOOD S: SetClanTag (server) - w: GOOD - l: GOOD S: AliasToWeaponID (server) - w: GOOD - l: GOOD S: WeaponIDToAlias (server) - w: GOOD - l: GOOD S: CheckWinLimit (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: cstrike Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/game.cstrike.txt O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: FireBullets - GOOD. current [ w: 111, l: 112 ]. O: GetMaxHealth - no Linux symbol, skipping O: GroundEntChanged - GOOD. current [ w: 176, l: 177 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 330, l: 331 ]. O: PostThink - GOOD. current [ w: 331, l: 332 ]. O: Reload - GOOD. current [ w: 270, l: 276 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 96, l: 97 ]. O: VPhysicsUpdate - GOOD. current [ w: 156, l: 157 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 264, l: 265 ]. O: Weapon_CanUse - GOOD. current [ w: 258, l: 259 ]. O: Weapon_Drop - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Equip - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Switch - GOOD. current [ w: 262, l: 263 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. Windows offsets are (semi-)wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: cstrike Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/cssdm.games.txt O: LagCompPatch - no Linux symbol, skipping O: TakeDmgPatch1 - no Linux symbol, skipping O: TakeDmgPatch2 - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: IPointsForKill - GOOD. current [ w: 78, l: 79 ]. O: Weapon_GetSlot - GOOD. current [ w: 266, l: 267 ]. O: RemoveAllItems - GOOD. current [ w: 340, l: 341 ]. O: GiveAmmo - GOOD. current [ w: 250, l: 251 ]. O: DropWeaponsPatch - no Linux symbol, skipping O: CSWeaponDropPatch - no Linux symbol, skipping O: CalcDomRevPatch - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: UTIL_Remove (server) - w: GOOD - l: GOOD S: RoundRespawn (server) - w: GOOD - l: GOOD S: OnTakeDamage (server) - w: GOOD - l: GOOD S: WantsLagComp (server) - w: GOOD - l: GOOD S: CGameRules (server) - w: GOOD - l: GOOD S: CSWeaponDrop (server) - w: GOOD - l: GOOD S: DropWeapons (server) - w: GOOD - l: GOOD S: CalcDominationAndRevenge (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: cstrike Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: cstrike Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/napalmlagfix.games.txt O: RadiusDamage - GOOD. current [ w: 66, l: 67 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: cstrike Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------