Checking game hl2mp... Expecting version 1717992 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 232370 Got depot key for 232370 result: OK Got depot key for 232375 result: OK Got depot key for 232376 result: OK Found depots: - 232370 HL2:DM Dedicated server assets - 232375 HL2:DM Windows server - 232376 HL2:DM Linux server Downloading depot 232370 - HL2:DM Dedicated server assets Finding content servers... Done! Downloading depot manifest... Done! 100.00% source/hl2dm/hl2mp/steam.inf Downloading depot 232375 - HL2:DM Windows server Finding content servers... Done! Downloading depot manifest... Done! 36.15% source/hl2dm/bin/engine.dll 100.00% source/hl2dm/hl2mp/bin/server.dll Downloading depot 232376 - HL2:DM Linux server Finding content servers... Done! Downloading depot manifest... Done! 13.08% source/hl2dm/bin/engine_srv.so 28.18% source/hl2dm/bin/libstdc++.so.6 28.48% source/hl2dm/bin/libsteam_api.so 29.17% source/hl2dm/bin/libtier0.so 29.96% source/hl2dm/bin/libtier0_srv.so 30.86% source/hl2dm/bin/libvstdlib.so 31.96% source/hl2dm/bin/libvstdlib_srv.so 100.00% source/hl2dm/hl2mp/bin/server_srv.so checking to see if ./gdc_hl2mp_repos.sh exists Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SMRCon repo pulling from https://bitbucket.org/psychonic/smrcon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes adding changesets adding manifests adding file changes added 3 changesets with 12 changes to 8 files mq status file refers to unknown node 6217d604c1bc 8 files updated, 0 files merged, 0 files removed, 0 files unresolved Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.hl2mp.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar ! O: GiveNamedItem - CHANGED. old [ w: 398, l: 399 ]. new [ w: 399, l: 400 ]. ! O: RemovePlayerItem - CHANGED. old [ w: 268, l: 269 ]. new [ w: 269, l: 270 ]. ! O: Weapon_GetSlot - CHANGED. old [ w: 266, l: 267 ]. new [ w: 267, l: 268 ]. ! O: Ignite - CHANGED. old [ w: 207, l: 208 ]. new [ w: 208, l: 209 ]. ! O: Extinguish - CHANGED. old [ w: 211, l: 212 ]. new [ w: 212, l: 213 ]. ! O: Teleport - CHANGED. old [ w: 107, l: 108 ]. new [ w: 108, l: 109 ]. ! O: CommitSuicide - CHANGED. old [ w: 437, l: 437 ]. new [ w: 438, l: 438 ]. ! O: GetVelocity - CHANGED. old [ w: 139, l: 140 ]. new [ w: 140, l: 141 ]. ! O: EyeAngles - CHANGED. old [ w: 130, l: 131 ]. new [ w: 131, l: 132 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. ! O: WeaponEquip - CHANGED. old [ w: 259, l: 260 ]. new [ w: 260, l: 261 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. ! O: PlayerRunCmd - CHANGED. old [ w: 416, l: 417 ]. new [ w: 417, l: 418 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar ! O: EndTouch - CHANGED. old [ w: 99, l: 100 ]. new [ w: 100, l: 101 ]. ! O: FireBullets - CHANGED. old [ w: 111, l: 112 ]. new [ w: 112, l: 113 ]. ! O: GetMaxHealth - CHANGED. old [ w: 116, l: 117 ]. new [ w: 117, l: 118 ]. ! O: GroundEntChanged - CHANGED. old [ w: 176, l: 177 ]. new [ w: 177, l: 178 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. ! O: PreThink - CHANGED. old [ w: 330, l: 331 ]. new [ w: 331, l: 332 ]. ! O: PostThink - CHANGED. old [ w: 331, l: 332 ]. new [ w: 332, l: 333 ]. ! O: Reload - CHANGED. old [ w: 274, l: 275 ]. new [ w: 268, l: 269 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. ! O: StartTouch - CHANGED. old [ w: 97, l: 98 ]. new [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. ! O: Touch - CHANGED. old [ w: 98, l: 99 ]. new [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. ! O: Use - CHANGED. old [ w: 96, l: 97 ]. new [ w: 97, l: 98 ]. ! O: VPhysicsUpdate - CHANGED. old [ w: 156, l: 157 ]. new [ w: 157, l: 158 ]. ! O: Weapon_CanSwitchTo - CHANGED. old [ w: 264, l: 265 ]. new [ w: 265, l: 266 ]. ! O: Weapon_CanUse - CHANGED. old [ w: 258, l: 259 ]. new [ w: 259, l: 260 ]. ! O: Weapon_Drop - CHANGED. old [ w: 261, l: 262 ]. new [ w: 262, l: 263 ]. ! O: Weapon_Equip - CHANGED. old [ w: 259, l: 260 ]. new [ w: 260, l: 261 ]. ! O: Weapon_Switch - CHANGED. old [ w: 262, l: 263 ]. new [ w: 263, l: 264 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------