Checking game tf... Expecting version 1734532 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Insufficient privileges to get access token for app 0 Found depots: - 441 Team Fortress 2 Content (version 396) - 442 Team Fortress 2 Materials (version 227) - 206 Base Source Shared Materials (version 8) - 207 Base Source Shared Models (version 4) - 208 Base Source Shared Sounds (version 4) - 313 OB Dedicated Server (version 213) - 314 OB Linux Dedicated Server (version 210) Finding content servers... Done! Downloading manifest for depot 441... Done! Downloading checksums for depot 441... Done! Downloading manifest for depot 442... Done! Downloading manifest for depot 206... Done! Downloading manifest for depot 207... Done! Downloading manifest for depot 208... Done! Downloading manifest for depot 313... Done! Downloading checksums for depot 313... Done! Downloading manifest for depot 314... Done! Downloading checksums for depot 314... Done! 10.29% source/orangebox/bin/libstdc++.so.6 13.24% source/orangebox/bin/libsteam_api.so Downloading requested files from depot 441... 00.00% source/orangebox/tf/bin/server.dll 33.33% source/orangebox/tf/bin/server_srv.so 66.67% source/orangebox/tf/steam.inf Downloading requested files from depot 442... none needed. Downloading requested files from depot 206... none needed. Downloading requested files from depot 207... none needed. Downloading requested files from depot 208... none needed. Downloading requested files from depot 313... 00.00% source/orangebox/bin/engine.dll Downloading requested files from depot 314... 00.00% source/orangebox/bin/engine_srv.so 33.33% source/orangebox/bin/libtier0_srv.so 66.67% source/orangebox/bin/libvstdlib_srv.so checking to see if ./gdc_tf2_repos.sh exists Updating TF2Items repo popping tf2items-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf2items/tf2items_source/ searching for changes no changes found applying tf2items-gdc-hack patching file tf2.items.txt Hunk #1 succeeded at 6 with fuzz 2 (offset 0 lines). now at: tf2items-gdc-hack Updating VoiDeD's gamedata repo pulling from ssh://hg@bitbucket.org/VoiDeD/gamedata searching for changes no changes found Updating TF Dodgeball repo popping tfdodgeball-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf_dodgeball/tf_dodgeball_source searching for changes no changes found applying tfdodgeball-gdc-hack patching file centity.games.txt Hunk #1 succeeded at 156 with fuzz 2 (offset 85 lines). now at: tfdodgeball-gdc-hack Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SMRCon repo pulling from https://bitbucket.org/psychonic/smrcon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes adding changesets adding manifests adding file changes added 3 changesets with 16 changes to 16 files mq status file refers to unknown node 6217d604c1bc 16 files updated, 0 files merged, 0 files removed, 0 files unresolved Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.tf.txt O: GiveNamedItem - GOOD. current [ w: 398, l: 399 ]. O: RemovePlayerItem - GOOD. current [ w: 268, l: 269 ]. O: Weapon_GetSlot - GOOD. current [ w: 266, l: 267 ]. O: Ignite - GOOD. current [ w: 207, l: 208 ]. O: Extinguish - GOOD. current [ w: 211, l: 212 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. O: CommitSuicide - GOOD. current [ w: 439, l: 439 ]. O: GetVelocity - GOOD. current [ w: 139, l: 140 ]. O: EyeAngles - GOOD. current [ w: 130, l: 131 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: WeaponEquip - GOOD. current [ w: 259, l: 260 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 416, l: 417 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! ! S: CBaseTempEntity (server) - w: MULTIPLE - l: UNKNOWN ! current: ! w: "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48" ! l: "" S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sm-tf2.games.txt O: ForceRespawn - GOOD. current [ w: 323, l: 324 ]. Windows offsets are (semi-)wild guesses! S: Burn (server) - w: GOOD - l: GOOD S: RemoveDisguise (server) - w: GOOD - l: GOOD S: Disguise (server) - w: GOOD - l: GOOD S: CalcCritical (server) - w: GOOD - l: GOOD S: CalcCriticalMelee (server) - w: GOOD - l: GOOD S: CalcCriticalBow (server) - w: GOOD - l: GOOD S: Regenerate (server) - w: GOOD - l: GOOD S: AddCondition (server) - w: GOOD - l: GOOD S: RemoveCondition (server) - w: GOOD - l: GOOD S: SetPowerplayEnabled (server) - w: GOOD - l: GOOD S: SetInWaitingForPlayers (server) - w: GOOD - l: GOOD S: StunPlayer (server) - w: GOOD - l: GOOD S: IsHolidayActive (server) - w: GOOD - l: GOOD S: MakeBleed (server) - w: GOOD - l: GOOD S: IsPlayerInDuel (server) - w: GOOD - l: GOOD S: CanPlayerTeleport (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: FireBullets - GOOD. current [ w: 111, l: 112 ]. O: GetMaxHealth - GOOD. current [ w: 116, l: 117 ]. O: GroundEntChanged - GOOD. current [ w: 176, l: 177 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 330, l: 331 ]. O: PostThink - GOOD. current [ w: 331, l: 332 ]. ! O: Reload - CHANGED. old [ w: 274, l: 275 ]. new [ w: 275, l: 276 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 96, l: 97 ]. O: VPhysicsUpdate - GOOD. current [ w: 156, l: 157 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 264, l: 265 ]. O: Weapon_CanUse - GOOD. current [ w: 258, l: 259 ]. O: Weapon_Drop - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Equip - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Switch - GOOD. current [ w: 262, l: 263 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tf2.items.txt O: GiveNamedItemTF - GOOD. current [ w: 469, l: 476 ]. Windows offsets are (semi-)wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/voided.txt O: EquipWearable - GOOD. current [ w: 424, l: 425 ]. O: RemoveWearable - GOOD. current [ w: 425, l: 426 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. O: CTFFlameThrower::FireProjectile - GOOD. current [ w: 433, l: 440 ]. O: CTFFlameThrower::FireFlameRocket - GOOD. current [ w: 439, l: 446 ]. O: CTFPlayer::GetMaxHealth - GOOD. current [ w: 116, l: 117 ]. O: CBaseEntity::GetBaseEntity - GOOD. current [ w: 5, l: 6 ]. O: RocketTouch - no Linux symbol, skipping O: SRocketTouch - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: BroadcastVoiceData (engine) - w: GOOD - l: UNKNOWN S: IsValidFileForTransfer (engine) - w: GOOD - l: GOOD ! S: CTFPlayer::Taunt (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x84" ! l: "@_ZN9CTFPlayer5TauntE8taunts_ti" S: CTFPlayerShared::Heal_Radius (server) - w: GOOD - l: GOOD ! S: PassServerEntityFilter (server) - w: GOOD - l: NOTFOUND ! current: ! l: "@_Z22PassServerEntityFilterPK13IHandleEntityS1" ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/centity.games.txt O: GetServerClass - GOOD. current [ w: 9, l: 10 ]. O: GetDataDescMap - GOOD. current [ w: 11, l: 12 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: StartTouch - GOOD. current [ w: 97, l: 98 ]. O: Touch - GOOD. current [ w: 98, l: 99 ]. O: EndTouch - GOOD. current [ w: 99, l: 100 ]. O: UpdateOnRemove - GOOD. current [ w: 104, l: 105 ]. O: Teleport - GOOD. current [ w: 107, l: 108 ]. O: GetClientEyeAngles - GOOD. current [ w: 130, l: 131 ]. O: FVisible - GOOD. current [ w: 141, l: 141 ]. O: GetSoundEmissionOrigin - GOOD. current [ w: 149, l: 150 ]. O: VPhysicsTakeDamage - GOOD. current [ w: 157, l: 158 ]. O: VPhysicsGetObjectList - GOOD. current [ w: 163, l: 164 ]. O: StudioFrameAdvance - GOOD. current [ w: 188, l: 189 ]. O: Weapon_Equip - GOOD. current [ w: 259, l: 260 ]. O: WeaponSwitch - GOOD. current [ w: 262, l: 263 ]. O: Weapon_GetSlot - GOOD. current [ w: 266, l: 267 ]. O: RemovePlayerItem - GOOD. current [ w: 268, l: 269 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 270, l: 271 ]. O: Jump - GOOD. current [ w: 328, l: 329 ]. O: PreThink - GOOD. current [ w: 330, l: 331 ]. O: PostThink - GOOD. current [ w: 331, l: 332 ]. O: ProcessUserCmds - GOOD. current [ w: 415, l: 416 ]. O: PlayerRunCmd - GOOD. current [ w: 416, l: 417 ]. O: IsReadyToSpawn - GOOD. current [ w: 431, l: 432 ]. O: CanSpeakVoiceCommand - GOOD. current [ w: 456, l: 457 ]. O: ShouldGib - GOOD. current [ w: 467, l: 468 ]. O: GiveNamedItemTF - GOOD. current [ w: 469, l: 476 ]. O: GetRadius - GOOD. current [ w: 222, l: 223 ]. O: DeflectPlayer - GOOD. current [ w: 395, l: 402 ]. Windows offsets are (semi-)wild guesses! S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD S: PhysIsInCallback (server) - w: GOOD - l: GOOD S: HandleCommand_JoinClass (server) - w: GOOD - l: GOOD S: Dissolve (server) - w: GOOD - l: GOOD S: InputCommand (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tfdb.games.txt O: FVisible - GOOD. current [ w: 141, l: 141 ]. Windows offsets are (semi-)wild guesses! S: GetStaticData (server) - w: GOOD - l: GOOD S: GetLoadoutSlot (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------