Checking game dod... Expecting version 1913431 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 232290 Got depot key for 232290 result: OK Got depot key for 232295 result: OK Got depot key for 232296 result: OK Found depots: - 232290 DoD:S Dedicated server assets - 232295 DoD:S Windows server - 232296 DoD:S Linux server Downloading depot 232290 - DoD:S Dedicated server assets - Manifest: 6843538073823021555 Finding content servers... Done! Downloading depot manifest... Done! 100.00% source/dods/dod/steam.inf Depot 232290 - Downloaded 192 bytes (96 bytes uncompressed) Downloading depot 232295 - DoD:S Windows server - Manifest: 3352641431966848168 Finding content servers... Done! Downloading depot manifest... Done! 46.57% source/dods/bin/engine.dll 100.00% source/dods/dod/bin/server.dll Depot 232295 - Downloaded 3845040 bytes (9423696 bytes uncompressed) Downloading depot 232296 - DoD:S Linux server - Manifest: 7169740019157809834 Finding content servers... Done! Downloading depot manifest... Done! 01.08% source/dods/bin/datacache_srv.so 07.43% source/dods/bin/dedicated_srv.so 13.62% source/dods/bin/engine_srv.so 17.85% source/dods/bin/filesystem_stdio.so 24.77% source/dods/bin/libstdc++.so.6 32.56% source/dods/bin/libsteam.so 32.70% source/dods/bin/libsteam_api.so 33.03% source/dods/bin/libtier0.so 33.37% source/dods/bin/libtier0_s.so 33.74% source/dods/bin/libtier0_srv.so 34.15% source/dods/bin/libvstdlib.so 35.08% source/dods/bin/libvstdlib_s.so 35.59% source/dods/bin/libvstdlib_srv.so 38.79% source/dods/bin/materialsystem_srv.so 40.74% source/dods/bin/replay_srv.so 40.92% source/dods/bin/scenefilecache_srv.so 41.21% source/dods/bin/shaderapiempty_srv.so 41.69% source/dods/bin/soundemittersystem_srv.so 72.34% source/dods/bin/steamclient.so 74.25% source/dods/bin/studiorender_srv.so 78.22% source/dods/bin/vphysics_srv.so 99.99% source/dods/dod/bin/server_srv.so 100.00% source/dods/srcds_linux Depot 232296 - Downloaded 9771472 bytes (28604958 bytes uncompressed) Total downloaded: 13616704 bytes (38028750 bytes uncompressed) from 3 depots Dumping symbols from source/dods/bin/datacache_srv.so... Done. Dumping symbols from source/dods/bin/dedicated_srv.so... Done. Dumping symbols from source/dods/bin/engine_srv.so... Done. Dumping symbols from source/dods/bin/filesystem_stdio.so... Done. Dumping symbols from source/dods/bin/libtier0.so... Done. Dumping symbols from source/dods/bin/libtier0_srv.so... Done. Dumping symbols from source/dods/bin/libvstdlib.so... Done. Dumping symbols from source/dods/bin/libvstdlib_srv.so... Done. Dumping symbols from source/dods/bin/materialsystem_srv.so... Done. Dumping symbols from source/dods/bin/replay_srv.so... Done. Dumping symbols from source/dods/bin/scenefilecache_srv.so... Done. Dumping symbols from source/dods/bin/shaderapiempty_srv.so... Done. Dumping symbols from source/dods/bin/soundemittersystem_srv.so... Done. Dumping symbols from source/dods/bin/studiorender_srv.so... Done. Dumping symbols from source/dods/bin/vphysics_srv.so... Done. Dumping symbols from source/dods/dod/bin/server_srv.so... Done. Dumping symbols from source/dods/srcds_linux... Done. checking to see if ./gdc_dods_repos.sh exists Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SMRCon repo pulling from https://bitbucket.org/psychonic/smrcon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes no changes found Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.dod.txt O: GiveNamedItem - GOOD. current [ w: 399, l: 400 ]. O: RemovePlayerItem - GOOD. current [ w: 269, l: 270 ]. O: Weapon_GetSlot - GOOD. current [ w: 267, l: 268 ]. O: Ignite - GOOD. current [ w: 208, l: 209 ]. O: Extinguish - GOOD. current [ w: 212, l: 213 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 437, l: 438 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 260, l: 261 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 417, l: 418 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: GetMaxHealth - GOOD. current [ w: 117, l: 118 ]. O: GroundEntChanged - GOOD. current [ w: 178, l: 179 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 331, l: 332 ]. O: PostThink - GOOD. current [ w: 332, l: 333 ]. ! O: Reload - CHANGED. old [ w: 271, l: 277 ]. new [ w: 263, l: 269 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 97, l: 98 ]. O: VPhysicsUpdate - GOOD. current [ w: 157, l: 158 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 265, l: 266 ]. O: Weapon_CanUse - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Drop - GOOD. current [ w: 262, l: 263 ]. O: Weapon_Equip - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Switch - GOOD. current [ w: 263, l: 264 ]. O: UpdateOnRemove - GOOD. current [ w: 105, l: 106 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: IEntityFactoryDictionary (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------