Checking game tf... Expecting version 1997557 Building Steam2 server cache... Done! Updating CDR... Done! Using filelist: 'server.txt'. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 232250 Got depot key for 232250 result: OK Got depot key for 232255 result: OK Got depot key for 232256 result: OK Got depot key for 232257 result: AccessDenied No valid depot key for 232257, unable to download. Found depots: - 232250 TF2 Dedicated server assets - 232255 TF2 Windows server - 232256 TF2 Linux server Downloading depot 232250 - TF2 Dedicated server assets - Manifest: 794605888308054491 Finding content servers... Done! Downloading depot manifest... Done! 100.00% source/tf2/tf/steam.inf Depot 232250 - Downloaded 192 bytes (95 bytes uncompressed) Downloading depot 232255 - TF2 Windows server - Manifest: 1437846577935285324 Finding content servers... Done! Downloading depot manifest... Done! 32.08% source/tf2/bin/engine.dll 100.00% source/tf2/tf/bin/server.dll Depot 232255 - Downloaded 5380976 bytes (13446480 bytes uncompressed) Downloading depot 232256 - TF2 Linux server - Manifest: 472271644037932215 Finding content servers... Done! Downloading depot manifest... Done! 00.89% source/tf2/bin/datacache_srv.so 06.15% source/tf2/bin/dedicated_srv.so 11.28% source/tf2/bin/engine_srv.so 14.78% source/tf2/bin/filesystem_stdio.so 20.51% source/tf2/bin/libstdc++.so.6 26.95% source/tf2/bin/libsteam.so 27.07% source/tf2/bin/libsteam_api.so 27.34% source/tf2/bin/libtier0.so 27.62% source/tf2/bin/libtier0_s.so 27.93% source/tf2/bin/libtier0_srv.so 28.27% source/tf2/bin/libvstdlib.so 29.04% source/tf2/bin/libvstdlib_s.so 29.46% source/tf2/bin/libvstdlib_srv.so 32.11% source/tf2/bin/materialsystem_srv.so 33.72% source/tf2/bin/replay_srv.so 33.87% source/tf2/bin/scenefilecache_srv.so 34.12% source/tf2/bin/shaderapiempty_srv.so 34.51% source/tf2/bin/soundemittersystem_srv.so 59.87% source/tf2/bin/steamclient.so 61.45% source/tf2/bin/studiorender_srv.so 64.74% source/tf2/bin/vphysics_srv.so 64.75% source/tf2/srcds_linux 100.00% source/tf2/tf/bin/server_srv.so Depot 232256 - Downloaded 8560816 bytes (26586565 bytes uncompressed) Total downloaded: 13941984 bytes (40033140 bytes uncompressed) from 3 depots Dumping symbols from source/tf2/bin/engine_srv.so... Done. Dumping symbols from source/tf2/tf/bin/server_srv.so... Done. checking to see if ./gdc_tf2_repos.sh exists Updating TF2Items repo popping tf2items-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf2items/tf2items_source/ searching for changes no changes found applying tf2items-gdc-hack patching file tf2.items.txt Hunk #1 succeeded at 6 with fuzz 2 (offset 0 lines). now at: tf2items-gdc-hack Updating VoiDeD's gamedata repo pulling from ssh://hg@bitbucket.org/VoiDeD/gamedata searching for changes no changes found Updated admin-all-spec repo pulling from https://bitbucket.org/Drifter321/admin-all-spec searching for changes no changes found Updating TF Dodgeball repo popping tfdodgeball-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf_dodgeball/tf_dodgeball_source searching for changes no changes found applying tfdodgeball-gdc-hack patching file centity.games.txt Hunk #1 succeeded at 156 with fuzz 2 (offset 85 lines). now at: tfdodgeball-gdc-hack Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SMRCon repo pulling from https://bitbucket.org/psychonic/smrcon searching for changes no changes found Updating SourceMod repo pulling from http://hg.alliedmods.net/sourcemod-central searching for changes adding changesets adding manifests adding file changes added 2 changesets with 4 changes to 4 files 4 files updated, 0 files merged, 0 files removed, 0 files unresolved Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.tf.txt O: GiveNamedItem - GOOD. current [ w: 396, l: 400 ]. O: RemovePlayerItem - GOOD. current [ w: 269, l: 270 ]. O: Weapon_GetSlot - GOOD. current [ w: 267, l: 268 ]. O: Ignite - GOOD. current [ w: 208, l: 209 ]. O: Extinguish - GOOD. current [ w: 212, l: 213 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 440, l: 440 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: WeaponEquip - GOOD. current [ w: 260, l: 261 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 417, l: 418 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ! S: CBaseTempEntity (server) - w: MULTIPLE - l: UNKNOWN ! current: ! w: "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48" ! l: "" S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD ! S: FireOutput (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x57\x89" ! l: "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sm-tf2.games.txt O: ForceRespawn - GOOD. current [ w: 324, l: 325 ]. O: CalcIsAttackCriticalHelper - GOOD. current [ w: 381, l: 388 ]. O: CalcIsAttackCriticalHelperNoCrits - GOOD. current [ w: 382, l: 389 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: Burn (server) - w: GOOD - l: GOOD S: RemoveDisguise (server) - w: GOOD - l: GOOD S: Disguise (server) - w: GOOD - l: GOOD S: Regenerate (server) - w: GOOD - l: GOOD S: AddCondition (server) - w: GOOD - l: GOOD S: RemoveCondition (server) - w: GOOD - l: GOOD S: SetPowerplayEnabled (server) - w: GOOD - l: GOOD S: SetInWaitingForPlayers (server) - w: GOOD - l: GOOD S: StunPlayer (server) - w: GOOD - l: GOOD S: IsHolidayActive (server) - w: GOOD - l: GOOD S: MakeBleed (server) - w: GOOD - l: GOOD S: IsPlayerInDuel (server) - w: GOOD - l: GOOD S: CanPlayerTeleport (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: GetMaxHealth - GOOD. current [ w: 117, l: 118 ]. O: GroundEntChanged - GOOD. current [ w: 178, l: 179 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 331, l: 332 ]. O: PostThink - GOOD. current [ w: 332, l: 333 ]. O: Reload - GOOD. current [ w: 271, l: 277 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 97, l: 98 ]. O: VPhysicsUpdate - GOOD. current [ w: 157, l: 158 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 265, l: 266 ]. O: Weapon_CanUse - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Drop - GOOD. current [ w: 262, l: 263 ]. O: Weapon_Equip - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Switch - GOOD. current [ w: 263, l: 264 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tf2.items.txt O: GiveNamedItemTF - GOOD. current [ w: 470, l: 477 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/voided.txt O: EquipWearable - GOOD. current [ w: 425, l: 426 ]. O: RemoveWearable - GOOD. current [ w: 426, l: 427 ]. O: UpdateOnRemove - GOOD. current [ w: 105, l: 106 ]. ! O: CTFFlameThrower::FireProjectile - CHANGED. old [ w: 437, l: 444 ]. new [ w: 438, l: 445 ]. ! O: CTFFlameThrower::FireFlameRocket - CHANGED. old [ w: 443, l: 450 ]. new [ w: 444, l: 451 ]. O: CTFPlayer::GetMaxHealth - GOOD. current [ w: 117, l: 118 ]. O: CBaseEntity::GetBaseEntity - GOOD. current [ w: 5, l: 6 ]. ! O: RocketTouch - CHANGED. old [ w: 217, l: 218 ]. new [ w: 221, l: 222 ]. ! O: SRocketTouch - CHANGED. old [ w: 217, l: 218 ]. new [ w: 221, l: 222 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: BroadcastVoiceData (engine) - w: GOOD - l: UNKNOWN ! S: CTFPlayer::Taunt (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\xEC\x04\x01\x00\x00\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A" ! l: "@_ZN9CTFPlayer5TauntE8taunts_ti" S: CTFPlayerShared::Heal_Radius (server) - w: GOOD - l: GOOD S: PassServerEntityFilter (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/allow-spec.games.txt O: IsValidObserverTarget - GOOD. current [ w: 378, l: 379 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/centity.games.txt O: GetServerClass - GOOD. current [ w: 9, l: 10 ]. O: GetDataDescMap - GOOD. current [ w: 11, l: 12 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: UpdateOnRemove - GOOD. current [ w: 105, l: 106 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: GetClientEyeAngles - GOOD. current [ w: 131, l: 132 ]. O: FVisible - GOOD. current [ w: 142, l: 142 ]. O: GetSoundEmissionOrigin - GOOD. current [ w: 150, l: 151 ]. O: VPhysicsTakeDamage - GOOD. current [ w: 158, l: 159 ]. O: VPhysicsGetObjectList - GOOD. current [ w: 164, l: 165 ]. O: StudioFrameAdvance - GOOD. current [ w: 189, l: 190 ]. O: Weapon_Equip - GOOD. current [ w: 260, l: 261 ]. O: WeaponSwitch - GOOD. current [ w: 263, l: 264 ]. O: Weapon_GetSlot - GOOD. current [ w: 267, l: 268 ]. O: RemovePlayerItem - GOOD. current [ w: 269, l: 270 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 271, l: 272 ]. O: Jump - GOOD. current [ w: 329, l: 330 ]. O: PreThink - GOOD. current [ w: 331, l: 332 ]. O: PostThink - GOOD. current [ w: 332, l: 333 ]. O: ProcessUserCmds - GOOD. current [ w: 416, l: 417 ]. O: PlayerRunCmd - GOOD. current [ w: 417, l: 418 ]. O: IsReadyToSpawn - GOOD. current [ w: 432, l: 433 ]. O: CanSpeakVoiceCommand - GOOD. current [ w: 457, l: 458 ]. O: ShouldGib - GOOD. current [ w: 468, l: 469 ]. O: GiveNamedItemTF - GOOD. current [ w: 470, l: 477 ]. ! O: GetRadius - CHANGED. old [ w: 223, l: 224 ]. new [ w: 226, l: 227 ]. ! O: DeflectPlayer - CHANGED. old [ w: 398, l: 405 ]. new [ w: 399, l: 406 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: EntityFactory (server) - w: GOOD - l: GOOD ! S: FireOutput (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x57\x89" ! l: "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" S: PhysIsInCallback (server) - w: GOOD - l: GOOD ! S: HandleCommand_JoinClass (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x83\xEC\x24\xA1\x2A\x2A\x2A\x2A\x53\x56\x66\x0F\x57\xC0\x66\x0F\x13\x45\xEC\x83\x78\x08\x00\x57\x8B\xF1\x74\x3B\x8B\x40\x2A\x68\x2A\x2A\x2A\x2A\x8B\x50\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\x2A\x6A\x2A\x6A\x2A\x6A\x2A\x8D\x4D\xEC\x51\x50\xFF\xD2\xA1\x2A\x2A\x2A\x2A\x83\xC4\x30\x8B\x78\x2A\x8B\x5D\xEC\x8B\x45\xF0" ! l: "@_ZN9CTFPlayer23HandleCommand_JoinClassEPKcb" S: Dissolve (server) - w: GOOD - l: GOOD S: InputCommand (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tfdb.games.txt O: FVisible - GOOD. current [ w: 142, l: 142 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: GetStaticData (server) - w: GOOD - l: GOOD S: GetLoadoutSlot (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: GOOD - l: UNKNOWN S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------