Checking game fof... Expecting version 131 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 295230 Got depot key for 1004 result: OK Got depot key for 1005 result: OK Got depot key for 1006 result: OK Got depot key for 295231 result: OK Got depot key for 295232 result: OK Got depot key for 295233 result: OK Downloading depot 1004 - Steamworks SDK Redist (WIN32) Finding content servers... Done! Already have manifest 7211318683348288488 for depot 1004. Depot 1004 - Downloaded 0 bytes (0 bytes uncompressed) Downloading depot 1005 - Steamworks SDK Redist (OSX32) Finding content servers... Done! Already have manifest 7728531691544081204 for depot 1005. Depot 1005 - Downloaded 0 bytes (0 bytes uncompressed) Downloading depot 1006 - Steamworks SDK Redist (LINUX32) Finding content servers... Done! Already have manifest 5524848460027313763 for depot 1006. 100.00% fof/steamclient.so Depot 1006 - Downloaded 0 bytes (0 bytes uncompressed) Downloading depot 295231 - Fistfull of Frags Dedicated Server Content Finding content servers... Done! Downloading depot manifest... Done! 68.18% fof/hl2/steam.inf 100.00% fof/fof/steam.inf Depot 295231 - Downloaded 176 bytes (49 bytes uncompressed) Downloading depot 295232 - win Finding content servers... Done! Downloading depot manifest... Done! 31.91% fof/bin/engine.dll 100.00% fof/fof/bin/server.dll Depot 295232 - Downloaded 3521808 bytes (8992256 bytes uncompressed) Downloading depot 295233 - linux Finding content servers... Done! Downloading depot manifest... Done! 00.64% fof/bin/datacache_srv.so 01.27% fof/bin/datacache.so 05.00% fof/bin/dedicated.so 08.64% fof/bin/engine.so 12.38% fof/bin/dedicated_srv.so 16.02% fof/bin/engine_srv.so 18.51% fof/bin/filesystem_stdio.so 18.70% fof/bin/libtier0.so 22.77% fof/bin/libstdc++.so.6 22.98% fof/bin/libtier0_s.so 27.53% fof/bin/libsteam.so 27.75% fof/bin/libtier0_srv.so 27.82% fof/bin/libsteam_api.so 28.06% fof/bin/libvstdlib.so 28.32% fof/bin/libvstdlib_s.so 28.49% fof/bin/shaderapiempty.so 28.79% fof/bin/libvstdlib_srv.so 28.96% fof/bin/shaderapiempty_srv.so 30.85% fof/bin/materialsystem.so 31.13% fof/bin/soundemittersystem.so 33.01% fof/bin/materialsystem_srv.so 34.16% fof/bin/replay.so 34.44% fof/bin/soundemittersystem_srv.so 35.59% fof/bin/replay_srv.so 53.51% fof/bin/steamclient.so 53.61% fof/bin/scenefilecache.so 53.72% fof/bin/scenefilecache_srv.so 54.85% fof/bin/studiorender.so 57.18% fof/bin/vphysics_srv.so 58.31% fof/bin/studiorender_srv.so 60.64% fof/bin/vphysics.so 80.32% fof/fof/bin/server.so 99.99% fof/fof/bin/server_srv.so 100.00% fof/srcds_linux Depot 295233 - Downloaded 11077312 bytes (33554432 bytes uncompressed) Total downloaded: 14599296 bytes (42546737 bytes uncompressed) from 6 depots Dumping symbols from fof/fof/bin/server.so... Done. Dumping symbols from fof/fof/bin/server_srv.so... Done. Dumping symbols from fof/bin/scenefilecache_srv.so... Done. Dumping symbols from fof/bin/vphysics_srv.so... Done. Dumping symbols from fof/bin/libtier0_s.so... Done. Dumping symbols from fof/bin/replay_srv.so... Done. Dumping symbols from fof/bin/materialsystem_srv.so... Done. Dumping symbols from fof/bin/soundemittersystem_srv.so... Done. Dumping symbols from fof/bin/engine_srv.so... Done. Dumping symbols from fof/bin/replay.so... Done. Dumping symbols from fof/bin/dedicated.so... Done. Dumping symbols from fof/bin/shaderapiempty_srv.so... Done. Dumping symbols from fof/bin/libsteam.so... Done. Dumping symbols from fof/bin/libsteam_api.so... Done. Dumping symbols from fof/bin/dedicated_srv.so... Done. Dumping symbols from fof/bin/studiorender.so... Done. Dumping symbols from fof/bin/shaderapiempty.so... Done. Dumping symbols from fof/bin/libtier0.so... Done. Dumping symbols from fof/bin/filesystem_stdio.so... Done. Dumping symbols from fof/bin/vphysics.so... Done. Dumping symbols from fof/bin/libvstdlib_s.so... Done. Dumping symbols from fof/bin/studiorender_srv.so... Done. Dumping symbols from fof/bin/scenefilecache.so... Done. Dumping symbols from fof/bin/datacache.so... Done. Dumping symbols from fof/bin/libvstdlib.so... Done. Dumping symbols from fof/bin/steamclient.so... Done. Dumping symbols from fof/bin/libvstdlib_srv.so... Done. Dumping symbols from fof/bin/materialsystem.so... Done. Dumping symbols from fof/bin/datacache_srv.so... Done. Dumping symbols from fof/bin/soundemittersystem.so... Done. Dumping symbols from fof/bin/libtier0_srv.so... Done. Dumping symbols from fof/bin/engine.so... Done. Dumping symbols from fof/steamclient.so... Done. Dumping symbols from fof/srcds_linux... Done. checking to see if ./gdc_fof_repos.sh exists Updating SMRCon repo pulling from https://hg.alliedmods.net/users/skamonkey_gmail.com/SMRCon/ searching for changes no changes found Updating SourceMod repo From https://github.com/alliedmodders/sourcemod * [new branch] csgo-weapon-drop -> origin/csgo-weapon-drop Already up-to-date. Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/core.games/engine.sdk2013.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: gEntList - no Linux symbol, skipping O: EntInfo - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ! S: LevelShutdown (server) - w: MIDFUNC - l: UNKNOWN ! current: ! w: "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8" ! l: "" S: gEntList (server) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.sdk2013.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: sv (engine) - w: UNKNOWN - l: GOOD ! S: EntityFactory (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" ! l: "@_Z23EntityFactoryDictionaryv" ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.fof.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: GiveNamedItem - GOOD. current [ w: 400, l: 401 ]. O: RemovePlayerItem - GOOD. current [ w: 269, l: 270 ]. O: Weapon_GetSlot - GOOD. current [ w: 267, l: 268 ]. O: Ignite - GOOD. current [ w: 208, l: 209 ]. O: Extinguish - GOOD. current [ w: 212, l: 213 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 441, l: 441 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 260, l: 261 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 418, l: 419 ]. O: GiveAmmo - GOOD. current [ w: 251, l: 252 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/game.fof.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: PreThink - GOOD. current [ w: 331, l: 332 ]. O: PostThink - GOOD. current [ w: 332, l: 333 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: VPhysicsUpdate - GOOD. current [ w: 157, l: 158 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 265, l: 266 ]. O: Weapon_CanUse - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Drop - GOOD. current [ w: 262, l: 263 ]. O: Weapon_Equip - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Switch - GOOD. current [ w: 263, l: 264 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------