Checking game fof... Expecting version 170 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 295230 Got depot key for 295231 result: OK Got depot key for 295232 result: OK Got depot key for 295233 result: OK Downloading depot 295231 - Fistfull of Frags Dedicated Server Content Finding content servers... Done! Downloading depot manifest... Failed to connect to content server valve275.cs.steampowered.com:80 (CS) Failed to connect to content server valve3.cs.steampowered.com:80 (CS) Done! 68.18% fof/hl2/steam.inf 100.00% fof/fof/steam.inf Depot 295231 - Downloaded 176 bytes (49 bytes uncompressed) Downloading depot 295232 - win Finding content servers... Done! Downloading depot manifest... Failed to retrieve content server list. Remaining tries: 4 Failed to connect to content server valve3.cs.steampowered.com:80 (CS) Done! 34.18% fof/bin/engine.dll 100.00% fof/fof/bin/server.dll Depot 295232 - Downloaded 3078336 bytes (8160256 bytes uncompressed) Downloading depot 295233 - linux Finding content servers... Done! Downloading depot manifest... Failed to connect to content server valve3.cs.steampowered.com:80 (CS) Done! 00.63% fof/bin/datacache.so 01.26% fof/bin/datacache_srv.so 03.74% fof/bin/filesystem_stdio.so 07.51% fof/bin/dedicated_srv.so 11.11% fof/bin/engine.so 14.81% fof/bin/dedicated.so 14.99% fof/bin/libtier0.so 15.19% fof/bin/libtier0_s.so 15.40% fof/bin/libtier0_srv.so 15.64% fof/bin/libvstdlib.so 15.90% fof/bin/libvstdlib_s.so 19.93% fof/bin/libstdc++.so.6 24.43% fof/bin/libsteam.so 28.18% fof/bin/engine_srv.so 28.48% fof/bin/libvstdlib_srv.so 28.58% fof/bin/scenefilecache.so 28.67% fof/bin/libsteam_api.so 28.78% fof/bin/scenefilecache_srv.so 28.95% fof/bin/shaderapiempty.so 29.22% fof/bin/soundemittersystem.so 31.09% fof/bin/materialsystem.so 31.37% fof/bin/soundemittersystem_srv.so 31.54% fof/bin/shaderapiempty_srv.so 33.41% fof/bin/materialsystem_srv.so 34.55% fof/bin/replay.so 35.69% fof/bin/replay_srv.so 54.31% fof/bin/steamclient.so 55.43% fof/bin/studiorender.so 57.66% fof/bin/studiorender_srv.so 59.97% fof/bin/vphysics.so 62.29% fof/bin/vphysics_srv.so 94.03% fof/fof/bin/server_srv.so 94.04% fof/srcds_linux 100.00% fof/fof/bin/server.so Depot 295233 - Downloaded 11781440 bytes (36330650 bytes uncompressed) Total downloaded: 14859952 bytes (44490955 bytes uncompressed) from 3 depots Dumping symbols from fof/fof/bin/server.so... Done. Dumping symbols from fof/fof/bin/server_srv.so... Done. Dumping symbols from fof/bin/scenefilecache_srv.so... Done. Dumping symbols from fof/bin/vphysics_srv.so... Done. Dumping symbols from fof/bin/libtier0_s.so... Done. Dumping symbols from fof/bin/replay_srv.so... Done. Dumping symbols from fof/bin/materialsystem_srv.so... Done. Dumping symbols from fof/bin/soundemittersystem_srv.so... Done. Dumping symbols from fof/bin/engine_srv.so... Done. Dumping symbols from fof/bin/replay.so... Done. Dumping symbols from fof/bin/dedicated.so... Done. Dumping symbols from fof/bin/shaderapiempty_srv.so... Done. Dumping symbols from fof/bin/libsteam.so... Done. Dumping symbols from fof/bin/libsteam_api.so... Done. Dumping symbols from fof/bin/dedicated_srv.so... Done. Dumping symbols from fof/bin/studiorender.so... Done. Dumping symbols from fof/bin/shaderapiempty.so... Done. Dumping symbols from fof/bin/libtier0.so... Done. Dumping symbols from fof/bin/filesystem_stdio.so... Done. Dumping symbols from fof/bin/vphysics.so... Done. Dumping symbols from fof/bin/libvstdlib_s.so... Done. Dumping symbols from fof/bin/studiorender_srv.so... Done. Dumping symbols from fof/bin/scenefilecache.so... Done. Dumping symbols from fof/bin/datacache.so... Done. Dumping symbols from fof/bin/libvstdlib.so... Done. Dumping symbols from fof/bin/steamclient.so... Done. Dumping symbols from fof/bin/libvstdlib_srv.so... Done. Dumping symbols from fof/bin/materialsystem.so... Done. Dumping symbols from fof/bin/datacache_srv.so... Done. Dumping symbols from fof/bin/soundemittersystem.so... Done. Dumping symbols from fof/bin/libtier0_srv.so... Done. Dumping symbols from fof/bin/engine.so... Done. Dumping symbols from fof/steamclient.so... Done. Dumping symbols from fof/srcds_linux... Done. checking to see if ./gdc_fof_repos.sh exists Updating SMRCon repo pulling from https://hg.alliedmods.net/users/skamonkey_gmail.com/SMRCon/ searching for changes no changes found Updating SourceMod repo From https://github.com/alliedmodders/sourcemod a730356..e5eb291 master -> origin/master ce7a98d..cf92376 1.6-dev -> origin/1.6-dev Updating a730356..e5eb291 Fast-forward gamedata/core.games/common.games.txt | 2 + gamedata/sdkhooks.games/engine.insurgency.txt | 144 ++++++++++++------------- gamedata/sdkhooks.games/game.nmrih.txt | 102 +++++++++--------- gamedata/sdktools.games/engine.insurgency.txt | 84 +++++++-------- gamedata/sdktools.games/game.nmrih.txt | 84 +++++++-------- 5 files changed, 209 insertions(+), 207 deletions(-) Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/core.games/engine.sdk2013.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: gEntList - no Linux symbol, skipping O: EntInfo - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ! S: LevelShutdown (server) - w: MIDFUNC - l: UNKNOWN ! current: ! w: "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8" ! l: "" S: gEntList (server) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.sdk2013.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: sv (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.fof.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: g_pGameRules - no Linux symbol, skipping O: GiveNamedItem - GOOD. current [ w: 401, l: 402 ]. O: RemovePlayerItem - GOOD. current [ w: 270, l: 271 ]. ! O: Weapon_GetSlot - CHANGED. old [ w: 268, l: 279 ]. new [ w: 258, l: 269 ]. O: Ignite - GOOD. current [ w: 209, l: 210 ]. O: Extinguish - GOOD. current [ w: 213, l: 214 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 443, l: 443 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 261, l: 262 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 419, l: 420 ]. O: GiveAmmo - GOOD. current [ w: 252, l: 253 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: CreateGameRulesObject (server) - w: GOOD - l: UNKNOWN S: g_pGameRules (server) - w: UNKNOWN - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/game.fof.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: Blocked - GOOD. current [ w: 102, l: 103 ]. O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 272, l: 273 ]. O: PreThink - GOOD. current [ w: 332, l: 333 ]. O: PostThink - GOOD. current [ w: 333, l: 334 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: VPhysicsUpdate - GOOD. current [ w: 158, l: 159 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 266, l: 267 ]. O: Weapon_CanUse - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Drop - GOOD. current [ w: 263, l: 264 ]. O: Weapon_Equip - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Switch - GOOD. current [ w: 264, l: 265 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------