Checking game tf... Expecting version 2892090 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 232250 Got depot key for 232250 result: OK Got depot key for 232255 result: OK Got depot key for 232256 result: OK Depot 232257 (TF2 Private DS) is not available from this account. Downloading depot 232250 - TF2 Dedicated server assets Downloading depot manifest...Finding content servers... Done! 100.00% source/tf2/tf/steam.inf Depot 232250 - Downloaded 128 bytes (115 bytes uncompressed) Downloading depot 232255 - TF2 Windows server Downloading depot manifest...Finding content servers... Done! 51.35% source/tf2/bin/engine.dll 100.00% source/tf2/tf/bin/server.dll Depot 232255 - Downloaded 4378496 bytes (14426496 bytes uncompressed) Downloading depot 232256 - TF2 Linux server Downloading depot manifest...Finding content servers... Done! 00.83% source/tf2/bin/bsppack.so 01.75% source/tf2/bin/datacache_srv.so 06.88% source/tf2/bin/dedicated_srv.so 12.31% source/tf2/bin/libstdc++.so.6 12.57% source/tf2/bin/libtier0.so 12.84% source/tf2/bin/libtier0_s.so 13.13% source/tf2/bin/libtier0_srv.so 13.58% source/tf2/bin/libvstdlib.so 13.92% source/tf2/bin/libvstdlib_s.so 14.46% source/tf2/bin/libvstdlib_srv.so 17.23% source/tf2/bin/materialsystem_srv.so 19.65% source/tf2/bin/libsteam_api.so 19.67% source/tf2/srcds_linux 20.03% source/tf2/bin/crashhandler.so 24.56% source/tf2/bin/engine_srv.so 27.95% source/tf2/bin/filesystem_stdio.so 29.46% source/tf2/bin/replay_srv.so 29.65% source/tf2/bin/scenefilecache_srv.so 29.91% source/tf2/bin/shaderapiempty_srv.so 30.31% source/tf2/bin/soundemittersystem_srv.so 93.81% source/tf2/tf/bin/server_srv.so 95.32% source/tf2/bin/steamclient.so 96.86% source/tf2/bin/studiorender_srv.so 100.00% source/tf2/bin/vphysics_srv.so Depot 232256 - Downloaded 12105664 bytes (49766482 bytes uncompressed) Total downloaded: 16484288 bytes (64193093 bytes uncompressed) from 3 depots Dumping symbols from source/tf2/bin/scenefilecache_srv.so... Done. Dumping symbols from source/tf2/bin/vphysics_srv.so... Done. Dumping symbols from source/tf2/bin/libtier0_s.so... Done. Dumping symbols from source/tf2/bin/replay_srv.so... Done. Dumping symbols from source/tf2/bin/materialsystem_srv.so... Done. Dumping symbols from source/tf2/bin/soundemittersystem_srv.so... Done. Dumping symbols from source/tf2/bin/engine_srv.so... Done. Dumping symbols from source/tf2/bin/shaderapiempty_srv.so... Done. Dumping symbols from source/tf2/bin/libsteam.so... Done. Dumping symbols from source/tf2/bin/libsteam_api.so... Done. Dumping symbols from source/tf2/bin/dedicated_srv.so... Done. Dumping symbols from source/tf2/bin/libtier0.so... Done. Dumping symbols from source/tf2/bin/filesystem_stdio.so... Done. Dumping symbols from source/tf2/bin/libvstdlib_s.so... Done. Dumping symbols from source/tf2/bin/studiorender_srv.so... Done. Dumping symbols from source/tf2/bin/libvstdlib.so... Done. Dumping symbols from source/tf2/bin/steamclient.so... Done. Dumping symbols from source/tf2/bin/bsppack.so... Done. Dumping symbols from source/tf2/bin/libvstdlib_srv.so... Done. Dumping symbols from source/tf2/bin/datacache_srv.so... Done. Dumping symbols from source/tf2/bin/libtier0_srv.so... Done. Dumping symbols from source/tf2/bin/engine.so... Done. Dumping symbols from source/tf2/bin/crashhandler.so... Done. Dumping symbols from source/tf2/tf/bin/server.so... Done. Dumping symbols from source/tf2/tf/bin/server_srv.so... Done. Dumping symbols from source/tf2/srcds_linux... Done. checking to see if ./gdc_tf2_repos.sh exists Updating TF2Items repo popping tf2items-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf2items/tf2items_source searching for changes no changes found applying tf2items-gdc-hack patching file tf2.items.txt Hunk #1 succeeded at 6 with fuzz 2 (offset 0 lines). now at: tf2items-gdc-hack Updating VoiDeD's gamedata repo pulling from ssh://hg@bitbucket.org/VoiDeD/gamedata searching for changes no changes found Updated admin-all-spec repo abort: certificate for bitbucket.org has unexpected fingerprint 46:de:34:e7:9b:18:cd:7f:ae:fd:8b:e3:bc:f4:1a:5e:38:d7:ac:24 (check hostfingerprint configuration) Updating TF Dodgeball repo popping tfdodgeball-gdc-hack patch queue now empty pulling from http://hg.limetech.org/projects/tf_dodgeball/tf_dodgeball_source searching for changes no changes found applying tfdodgeball-gdc-hack patching file centity.games.txt Hunk #1 succeeded at 156 with fuzz 2 (offset 85 lines). now at: tfdodgeball-gdc-hack Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updating SMRCon repo pulling from https://hg.alliedmods.net/users/skamonkey_gmail.com/SMRCon/ searching for changes no changes found Updating SourceMod repo Already up-to-date. Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.tf.txt O: GiveNamedItem - GOOD. current [ w: 397, l: 401 ]. O: RemovePlayerItem - GOOD. current [ w: 270, l: 271 ]. O: Weapon_GetSlot - GOOD. current [ w: 268, l: 269 ]. O: Ignite - GOOD. current [ w: 209, l: 210 ]. O: Extinguish - GOOD. current [ w: 213, l: 214 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 441, l: 441 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: WeaponEquip - GOOD. current [ w: 261, l: 262 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 418, l: 419 ]. O: GiveAmmo - GOOD. current [ w: 252, l: 253 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: SetClientName - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sm-tf2.games.txt O: ForceRespawn - GOOD. current [ w: 325, l: 326 ]. O: CalcIsAttackCriticalHelper - GOOD. current [ w: 385, l: 392 ]. O: CalcIsAttackCriticalHelperNoCrits - GOOD. current [ w: 386, l: 393 ]. O: IsHolidayActive - no Linux symbol, skipping O: RemoveWearable - GOOD. current [ w: 427, l: 428 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: Burn (server) - w: GOOD - l: GOOD S: RemoveDisguise (server) - w: GOOD - l: GOOD S: Disguise (server) - w: GOOD - l: GOOD ! S: Regenerate (server) - w: MIDFUNC - l: GOOD ! current: ! w: "\x55\x8B\xEC\x83\xEC\x24\x53\x56\x57\x8B\xF9\x8B\x07\xFF\x90" ! l: "@_ZN9CTFPlayer10RegenerateEb" S: AddCondition (server) - w: GOOD - l: GOOD S: RemoveCondition (server) - w: GOOD - l: GOOD S: SetPowerplayEnabled (server) - w: GOOD - l: GOOD S: SetInWaitingForPlayers (server) - w: GOOD - l: GOOD S: StunPlayer (server) - w: GOOD - l: GOOD S: MakeBleed (server) - w: GOOD - l: GOOD S: IsPlayerInDuel (server) - w: GOOD - l: GOOD S: CanPlayerTeleport (server) - w: GOOD - l: GOOD S: IsHolidayActive (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: GetMaxHealth - GOOD. current [ w: 117, l: 118 ]. O: GroundEntChanged - GOOD. current [ w: 177, l: 179 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 272, l: 273 ]. O: PreThink - GOOD. current [ w: 332, l: 333 ]. O: PostThink - GOOD. current [ w: 333, l: 334 ]. O: Reload - GOOD. current [ w: 273, l: 279 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 97, l: 98 ]. O: VPhysicsUpdate - GOOD. current [ w: 157, l: 158 ]. O: Blocked - GOOD. current [ w: 102, l: 103 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 266, l: 267 ]. O: Weapon_CanUse - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Drop - GOOD. current [ w: 263, l: 264 ]. O: Weapon_Equip - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Switch - GOOD. current [ w: 264, l: 265 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tf2.items.txt O: GiveNamedItemTF - GOOD. current [ w: 471, l: 478 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/voided.txt O: EquipWearable - GOOD. current [ w: 426, l: 427 ]. O: UpdateOnRemove - GOOD. current [ w: 105, l: 106 ]. O: PlayScene - GOOD. current [ w: 222, l: 223 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: BroadcastVoiceData (engine) - w: GOOD - l: UNKNOWN S: CEconItemView::IterateAttributes (server) - w: GOOD - l: UNKNOWN S: CBaseClient::SendServerInfo (engine) - w: GOOD - l: UNKNOWN S: CBaseClient::SendSnapshot (engine) - w: GOOD - l: UNKNOWN ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/allow-spec.games.txt O: IsValidObserverTarget - GOOD. current [ w: 379, l: 380 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/centity.games.txt O: GetServerClass - GOOD. current [ w: 9, l: 10 ]. O: GetDataDescMap - GOOD. current [ w: 11, l: 12 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: UpdateOnRemove - GOOD. current [ w: 105, l: 106 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: GetClientEyeAngles - GOOD. current [ w: 131, l: 132 ]. O: FVisible - GOOD. current [ w: 142, l: 142 ]. O: GetSoundEmissionOrigin - GOOD. current [ w: 150, l: 151 ]. O: VPhysicsTakeDamage - GOOD. current [ w: 158, l: 159 ]. O: VPhysicsGetObjectList - GOOD. current [ w: 164, l: 165 ]. O: StudioFrameAdvance - GOOD. current [ w: 190, l: 191 ]. O: Weapon_Equip - GOOD. current [ w: 261, l: 262 ]. O: WeaponSwitch - GOOD. current [ w: 264, l: 265 ]. O: Weapon_GetSlot - GOOD. current [ w: 268, l: 269 ]. O: RemovePlayerItem - GOOD. current [ w: 270, l: 271 ]. O: ShouldGib - GOOD. current [ w: 286, l: 287 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 272, l: 273 ]. O: Jump - GOOD. current [ w: 330, l: 331 ]. O: PreThink - GOOD. current [ w: 332, l: 333 ]. O: PostThink - GOOD. current [ w: 333, l: 334 ]. O: ProcessUserCmds - GOOD. current [ w: 417, l: 418 ]. O: PlayerRunCmd - GOOD. current [ w: 418, l: 419 ]. O: IsReadyToSpawn - GOOD. current [ w: 433, l: 434 ]. O: CanSpeakVoiceCommand - GOOD. current [ w: 459, l: 460 ]. O: GiveNamedItemTF - GOOD. current [ w: 471, l: 478 ]. ! O: GetRadius - CHANGED. old [ w: 231, l: 232 ]. new [ w: 232, l: 233 ]. ! O: DeflectPlayer - CHANGED. old [ w: 404, l: 411 ]. new [ w: 405, l: 412 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ! S: EntityFactory (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\xA1\x2A\x2A\x2A\x2A\xA8\x01\x75\x2A\x83\xC8\x01\xB9\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" ! l: "@_Z23EntityFactoryDictionaryv" S: FireOutput (server) - w: GOOD - l: GOOD S: PhysIsInCallback (server) - w: GOOD - l: GOOD S: HandleCommand_JoinClass (server) - w: GOOD - l: GOOD S: Dissolve (server) - w: GOOD - l: GOOD S: InputCommand (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tfdb.games.txt O: FVisible - GOOD. current [ w: 142, l: 142 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: GetStaticData (server) - w: GOOD - l: GOOD ! S: GetLoadoutSlot (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\x55\x8B\xEC\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x55\x08\x0F\xB7\x40\x14" ! l: "@_ZNK17CTFItemDefinition14GetLoadoutSlotEi" ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD ! S: IsPassword (engine) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x56\x8D\x71\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75" ! l: "@_ZNK11CRConServer10IsPasswordEPKc" S: IsPassword (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD ! S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: MIDFUNC - l: UNKNOWN ! current: ! w: "\xE8\x2A\x2A\x2A\x2A\x83\x38\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x08\x8B\x01\x8B\x40\x2C\xFF\xD0" ! l: "" S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------