Checking game hl2mp... Expecting version 2971353 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 232370 Got depot key for 232370 result: OK Got depot key for 232375 result: OK Got depot key for 232376 result: OK Downloading depot 232370 - HL2:DM Dedicated server assets Downloading depot manifest...Finding content servers... Failed to connect to content server valve203.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Done! 100.00% source/hl2dm/hl2mp/steam.inf Depot 232370 - Downloaded 128 bytes (118 bytes uncompressed) Downloading depot 232375 - HL2:DM Windows server Downloading depot manifest...Finding content servers... Failed to connect to content server valve203.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve702.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve155.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve271.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve703.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve231.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve708.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Done! 64.95% source/hl2dm/bin/engine.dll 100.00% source/hl2dm/hl2mp/bin/server.dll Depot 232375 - Downloaded 3507552 bytes (11408768 bytes uncompressed) Downloading depot 232376 - HL2:DM Linux server Downloading depot manifest...Finding content servers... Failed to connect to content server valve143.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve275.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve706.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve141.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve707.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve1401.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve203.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve702.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve231.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve208.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve705.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve142.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve155.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Failed to connect to content server valve271.cs.steampowered.com:80 (CS): The remote server returned an error: (403) Forbidden. Done! 01.11% source/hl2dm/bin/datacache_srv.so 07.04% source/hl2dm/bin/crashhandler.so 07.39% source/hl2dm/bin/libsteam_api.so 11.36% source/hl2dm/bin/libtier0.so 11.69% source/hl2dm/bin/libtier0_s.so 13.96% source/hl2dm/bin/filesystem_stdio.so 20.53% source/hl2dm/bin/libstdc++.so.6 21.18% source/hl2dm/bin/libvstdlib_srv.so 27.35% source/hl2dm/bin/engine_srv.so 28.87% source/hl2dm/bin/materialsystem_srv.so 29.18% source/hl2dm/bin/shaderapiempty_srv.so 29.67% source/hl2dm/bin/soundemittersystem_srv.so 31.57% source/hl2dm/bin/replay_srv.so 37.78% source/hl2dm/bin/dedicated_srv.so 38.12% source/hl2dm/bin/libtier0_srv.so 40.18% source/hl2dm/bin/scenefilecache_srv.so 40.72% source/hl2dm/bin/libvstdlib.so 41.13% source/hl2dm/bin/libvstdlib_s.so 42.97% source/hl2dm/srcds_linux 65.46% source/hl2dm/bin/steamclient.so 67.31% source/hl2dm/bin/studiorender_srv.so 71.11% source/hl2dm/bin/vphysics_srv.so 100.00% source/hl2dm/hl2mp/bin/server_srv.so Depot 232376 - Downloaded 13700720 bytes (53164603 bytes uncompressed) Total downloaded: 17208400 bytes (64573489 bytes uncompressed) from 3 depots Dumping symbols from source/hl2dm/bin/scenefilecache_srv.so... Done. Dumping symbols from source/hl2dm/bin/vphysics_srv.so... Done. Dumping symbols from source/hl2dm/bin/libtier0_s.so... Done. Dumping symbols from source/hl2dm/bin/replay_srv.so... Done. Dumping symbols from source/hl2dm/bin/materialsystem_srv.so... Done. Dumping symbols from source/hl2dm/bin/soundemittersystem_srv.so... Done. Dumping symbols from source/hl2dm/bin/engine_srv.so... Done. Dumping symbols from source/hl2dm/bin/shaderapiempty_srv.so... Done. Dumping symbols from source/hl2dm/bin/libsteam.so... Done. Dumping symbols from source/hl2dm/bin/libsteam_api.so... Done. Dumping symbols from source/hl2dm/bin/dedicated_srv.so... Done. Dumping symbols from source/hl2dm/bin/libtier0.so... Done. Dumping symbols from source/hl2dm/bin/filesystem_stdio.so... Done. Dumping symbols from source/hl2dm/bin/libvstdlib_s.so... Done. Dumping symbols from source/hl2dm/bin/studiorender_srv.so... Done. Dumping symbols from source/hl2dm/bin/libvstdlib.so... Done. Dumping symbols from source/hl2dm/bin/steamclient.so... Done. Dumping symbols from source/hl2dm/bin/libvstdlib_srv.so... Done. Dumping symbols from source/hl2dm/bin/datacache_srv.so... Done. Dumping symbols from source/hl2dm/bin/libtier0_srv.so... Done. Dumping symbols from source/hl2dm/bin/crashhandler.so... Done. Dumping symbols from source/hl2dm/hl2mp/bin/server_srv.so... Done. Dumping symbols from source/hl2dm/srcds_linux... Done. checking to see if ./gdc_hl2mp_repos.sh exists Updating Connect repo pulling from http://hg.limetech.org/projects/connect/ searching for changes no changes found Updated admin-all-spec repo pulling from https://bitbucket.org/Drifter321/admin-all-spec searching for changes no changes found Updating SMRCon repo Already up-to-date. Updating SourceMod repo Already up-to-date. Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.hl2mp.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: GiveNamedItem - GOOD. current [ w: 400, l: 401 ]. O: RemovePlayerItem - GOOD. current [ w: 270, l: 271 ]. O: Weapon_GetSlot - GOOD. current [ w: 268, l: 269 ]. O: Ignite - GOOD. current [ w: 209, l: 210 ]. O: Extinguish - GOOD. current [ w: 213, l: 214 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 439, l: 439 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 261, l: 262 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 418, l: 419 ]. O: GiveAmmo - GOOD. current [ w: 252, l: 253 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: SetClientName - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: GetMaxHealth - GOOD. current [ w: 117, l: 118 ]. O: GroundEntChanged - GOOD. current [ w: 177, l: 179 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 272, l: 273 ]. O: PreThink - GOOD. current [ w: 332, l: 333 ]. O: PostThink - GOOD. current [ w: 333, l: 334 ]. O: Reload - GOOD. current [ w: 270, l: 271 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 97, l: 98 ]. O: VPhysicsUpdate - GOOD. current [ w: 157, l: 158 ]. O: Blocked - GOOD. current [ w: 102, l: 103 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 266, l: 267 ]. O: Weapon_CanUse - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Drop - GOOD. current [ w: 263, l: 264 ]. O: Weapon_Equip - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Switch - GOOD. current [ w: 264, l: 265 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD ! S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: MIDFUNC - l: UNKNOWN ! current: ! w: "\xE8\x2A\x2A\x2A\x2A\x83\x38\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x08\x8B\x01\x8B\x40\x2C\xFF\xD0" ! l: "" S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/allow-spec.games.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar ! O: IsValidObserverTarget - CHANGED. old [ w: 378, l: 379 ]. new [ w: 379, l: 380 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------