Checking game fof... Expecting version 359 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3...Reconnecting Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 295230 Got depot key for 295231 result: OK Got depot key for 295232 result: OK Got depot key for 295233 result: OK Downloading depot 295231 - Fistfull of Frags Dedicated Server Content Downloading depot manifest...Initialized connection to content server valve718.steampipe.steamcontent.com:80 (CS) with depot id 295231 Done! 61.05% fof/hl2/steam.inf 100.00% fof/fof/steam.inf Depot 295231 - Downloaded 112 bytes (67 bytes uncompressed) Downloading depot 295232 - win Downloading depot manifest...Re-authed anonymous connection to content server valve718.steampipe.steamcontent.com:80 (CS) from 295231 to 295232 Done! 33.26% fof/bin/engine.dll 100.00% fof/fof/bin/server.dll Depot 295232 - Downloaded 2436816 bytes (8559104 bytes uncompressed) Downloading depot 295233 - linux Downloading depot manifest...Re-authed anonymous connection to content server valve718.steampipe.steamcontent.com:80 (CS) from 295232 to 295233 Done! 00.43% fof/bin/crashhandler.so 05.44% fof/bin/datacache_srv.so 17.35% fof/bin/engine_srv.so 04.37% fof/bin/filesystem_stdio.so 24.01% fof/bin/libstdc++.so.6 11.41% fof/bin/dedicated_srv.so 24.31% fof/bin/libtier0.so 17.69% fof/bin/libsteam_api.so 25.48% fof/bin/libvstdlib.so 24.62% fof/bin/libtier0_s.so 25.88% fof/bin/libvstdlib_s.so 29.10% fof/bin/materialsystem_srv.so 29.72% fof/bin/libvstdlib_srv.so 31.55% fof/bin/replay_srv.so 31.76% fof/bin/scenefilecache_srv.so 32.23% fof/bin/soundemittersystem_srv.so 32.54% fof/bin/shaderapiempty_srv.so 34.32% fof/bin/studiorender_srv.so 64.74% fof/bin/steamclient.so 68.39% fof/bin/vphysics_srv.so 24.96% fof/bin/libtier0_srv.so 68.41% fof/srcds_linux 100.00% fof/fof/bin/server_srv.so Depot 295233 - Downloaded 4303664 bytes (18841343 bytes uncompressed) Total downloaded: 6740592 bytes (27400514 bytes uncompressed) from 3 depots Dumping symbols from fof/fof/bin/server.so...Segmentation fault Done. Dumping symbols from fof/fof/bin/server_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/scenefilecache_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/vphysics_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/libtier0_s.so...Segmentation fault Done. Dumping symbols from fof/bin/replay_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/materialsystem_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/soundemittersystem_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/engine_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/replay.so...Segmentation fault Done. Dumping symbols from fof/bin/dedicated.so...Segmentation fault Done. Dumping symbols from fof/bin/shaderapiempty_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/libsteam.so...Segmentation fault Done. Dumping symbols from fof/bin/libsteam_api.so...Segmentation fault Done. Dumping symbols from fof/bin/dedicated_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/studiorender.so...Segmentation fault Done. Dumping symbols from fof/bin/shaderapiempty.so...Segmentation fault Done. Dumping symbols from fof/bin/libtier0.so...Segmentation fault Done. Dumping symbols from fof/bin/filesystem_stdio.so...Segmentation fault Done. Dumping symbols from fof/bin/vphysics.so...Segmentation fault Done. Dumping symbols from fof/bin/libvstdlib_s.so...Segmentation fault Done. Dumping symbols from fof/bin/studiorender_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/scenefilecache.so...Segmentation fault Done. Dumping symbols from fof/bin/datacache.so...Segmentation fault Done. Dumping symbols from fof/bin/libvstdlib.so...Segmentation fault Done. Dumping symbols from fof/bin/steamclient.so...Segmentation fault Done. Dumping symbols from fof/bin/libvstdlib_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/materialsystem.so...Segmentation fault Done. Dumping symbols from fof/bin/datacache_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/soundemittersystem.so...Segmentation fault Done. Dumping symbols from fof/bin/libtier0_srv.so...Segmentation fault Done. Dumping symbols from fof/bin/engine.so...Segmentation fault Done. Dumping symbols from fof/bin/crashhandler.so...Segmentation fault Done. Dumping symbols from fof/steamclient.so...Segmentation fault Done. Dumping symbols from fof/srcds_linux...Segmentation fault Done. checking to see if ./gdc_fof_repos.sh exists Updating SMRCon repo Already up-to-date. Updating SourceMod repo From https://github.com/alliedmodders/sourcemod 3e201dd..151834a master -> origin/master Updating 3e201dd..151834a Fast-forward extensions/cstrike/timeleft.cpp | 4 ++++ tools/ida_scripts/makesig.idc | 23 +++++++++++++++-------- 2 files changed, 19 insertions(+), 8 deletions(-) ./gdc_core.sh: line 154: 24172 Segmentation fault LD_PRELOAD=$GDC_PRELOAD MALLOC_CHECK_=0 ${GDC_BIN} -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll -s ${GDC_PATH}/symbols.txt ${NO_SYMTABLE} ------------------------------------------------------ ./gdc_core.sh: line 154: 24177 Segmentation fault LD_PRELOAD=$GDC_PRELOAD MALLOC_CHECK_=0 ${GDC_BIN} -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll -s ${GDC_PATH}/symbols.txt ${NO_SYMTABLE} ------------------------------------------------------ ./gdc_core.sh: line 154: 24182 Segmentation fault LD_PRELOAD=$GDC_PRELOAD MALLOC_CHECK_=0 ${GDC_BIN} -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll -s ${GDC_PATH}/symbols.txt ${NO_SYMTABLE} ------------------------------------------------------ ./gdc_core.sh: line 154: 24187 Segmentation fault LD_PRELOAD=$GDC_PRELOAD MALLOC_CHECK_=0 ${GDC_BIN} -g ${GAMEDATA_DIR} -e ${ENGINE_NAME} -f ${SM_PATH}/gamedata/$i -b ${GAME_BIN}${BIN_EXT}.so -x ${ENGINE_BIN}${BIN_EXT}.so -w ${GAME_BIN}.dll -y ${ENGINE_BIN}.dll -s ${GDC_PATH}/symbols.txt ${NO_SYMTABLE} ------------------------------------------------------