Checking game hl2mp... Expecting version 4630212 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 232370 Warning: Depot 232370 does not have branch named "prerelease". Trying public branch. Got depot key for 232370 result: OK Warning: Depot 232375 does not have branch named "prerelease". Trying public branch. Got depot key for 232375 result: OK Warning: Depot 232376 does not have branch named "prerelease". Trying public branch. Got depot key for 232376 result: OK Downloading depot 232370 - HL2:DM Dedicated server assets Downloading depot manifest...Got CDN auth token for valve717.steamcontent.com result: OK (expires 7/31/2018 10:04:56 PM) Initialized connection to content server valve717.steamcontent.com:80 (CDN) with depot id 232370 Done! 100.00% source/hl2dm/hl2mp/steam.inf Depot 232370 - Downloaded 128 bytes (118 bytes uncompressed) Downloading depot 232375 - HL2:DM Windows server Downloading depot manifest...Got CDN auth token for valve717.steamcontent.com result: OK (expires 7/31/2018 10:05:00 PM) Re-authed CDN connection to content server valve717.steamcontent.com:80 (CDN) from 232370 to 232375 Done! Got CDN auth token for valve704.steamcontent.com result: OK (expires 7/31/2018 10:05:01 PM) Initialized connection to content server valve704.steamcontent.com:80 (CDN) with depot id 232375 74.13% source/hl2dm/bin/engine.dll 100.00% source/hl2dm/hl2mp/bin/server.dll Depot 232375 - Downloaded 3511264 bytes (11419712 bytes uncompressed) Downloading depot 232376 - HL2:DM Linux server Downloading depot manifest...Got CDN auth token for valve717.steamcontent.com result: OK (expires 7/31/2018 10:05:07 PM) Re-authed CDN connection to content server valve717.steamcontent.com:80 (CDN) from 232375 to 232376 Done! 00.44% source/hl2dm/bin/crashhandler.so Got CDN auth token for valve704.steamcontent.com result: OK (expires 7/31/2018 10:05:07 PM) Re-authed CDN connection to content server valve704.steamcontent.com:80 (CDN) from 232375 to 232376 Got CDN auth token for valve703.steamcontent.com result: OK (expires 7/31/2018 10:05:08 PM) Initialized connection to content server valve703.steamcontent.com:80 (CDN) with depot id 232376 Got CDN auth token for valve719.steamcontent.com result: OK (expires 7/31/2018 10:05:08 PM) Initialized connection to content server valve719.steamcontent.com:80 (CDN) with depot id 232376 01.57% source/hl2dm/bin/datacache_srv.so 09.93% source/hl2dm/bin/libstdc++.so.6 10.28% source/hl2dm/bin/libsteam_api.so 14.23% source/hl2dm/bin/libtier0.so 16.37% source/hl2dm/bin/libtier0_s.so 20.36% source/hl2dm/bin/libtier0_srv.so 22.64% source/hl2dm/bin/filesystem_stdio.so 23.05% source/hl2dm/bin/libvstdlib_s.so 25.62% source/hl2dm/bin/dedicated_srv.so 26.34% source/hl2dm/bin/engine_srv.so 27.00% source/hl2dm/bin/libvstdlib.so 27.27% source/hl2dm/bin/scenefilecache_srv.so 27.67% source/hl2dm/bin/shaderapiempty_srv.so 28.35% source/hl2dm/bin/libvstdlib_srv.so 28.87% source/hl2dm/bin/soundemittersystem_srv.so 60.39% source/hl2dm/bin/steamclient.so 62.21% source/hl2dm/bin/replay_srv.so 62.22% source/hl2dm/srcds_linux 65.86% source/hl2dm/bin/studiorender_srv.so 67.58% source/hl2dm/bin/materialsystem_srv.so 74.85% source/hl2dm/bin/vphysics_srv.so 100.00% source/hl2dm/hl2mp/bin/server_srv.so Depot 232376 - Downloaded 8606864 bytes (34284550 bytes uncompressed) Total downloaded: 12118256 bytes (45704380 bytes uncompressed) from 3 depots Dumping symbols from source/hl2dm/bin/scenefilecache_srv.so... Done. Dumping symbols from source/hl2dm/bin/vphysics_srv.so... Done. Dumping symbols from source/hl2dm/bin/libtier0_s.so... Done. Dumping symbols from source/hl2dm/bin/replay_srv.so... Done. Dumping symbols from source/hl2dm/bin/materialsystem_srv.so... Done. Dumping symbols from source/hl2dm/bin/soundemittersystem_srv.so... Done. Dumping symbols from source/hl2dm/bin/engine_srv.so... Done. Dumping symbols from source/hl2dm/bin/shaderapiempty_srv.so... Done. Dumping symbols from source/hl2dm/bin/libsteam.so... Done. Dumping symbols from source/hl2dm/bin/libsteam_api.so... Done. Dumping symbols from source/hl2dm/bin/dedicated_srv.so... Done. Dumping symbols from source/hl2dm/bin/libtier0.so... Done. Dumping symbols from source/hl2dm/bin/filesystem_stdio.so... Done. Dumping symbols from source/hl2dm/bin/libvstdlib_s.so... Done. Dumping symbols from source/hl2dm/bin/studiorender_srv.so... Done. Dumping symbols from source/hl2dm/bin/libvstdlib.so... Done. Dumping symbols from source/hl2dm/bin/steamclient.so... Done. Dumping symbols from source/hl2dm/bin/libvstdlib_srv.so... Done. Dumping symbols from source/hl2dm/bin/datacache_srv.so... Done. Dumping symbols from source/hl2dm/bin/libtier0_srv.so... Done. Dumping symbols from source/hl2dm/bin/crashhandler.so... Done. Dumping symbols from source/hl2dm/hl2mp/bin/server_srv.so... Done. Dumping symbols from source/hl2dm/srcds_linux... Done. checking to see if ./gdc_hl2mp_repos.sh exists Updating Connect repo abort: error: Name or service not known Updated admin-all-spec repo abort: certificate for bitbucket.org has unexpected fingerprint 70:a7:44:ea:a9:ea:e8:69:16:ea:12:00:35:a9:a6:0e:ae:38:8e:f8 (check hostfingerprint configuration) Updating SourceTVManager Already up-to-date. Updating SMRCon repo Already up-to-date. Updating SourceMod repo Already up-to-date. Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.hl2mp.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: GiveNamedItem - GOOD. current [ w: 400, l: 401 ]. O: RemovePlayerItem - GOOD. current [ w: 270, l: 271 ]. O: Weapon_GetSlot - GOOD. current [ w: 268, l: 269 ]. O: Ignite - GOOD. current [ w: 209, l: 210 ]. O: Extinguish - GOOD. current [ w: 213, l: 214 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 439, l: 439 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 261, l: 262 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 418, l: 419 ]. O: GiveAmmo - GOOD. current [ w: 252, l: 253 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: SetClientName - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: sv (engine) - w: UNKNOWN - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: GetMaxHealth - GOOD. current [ w: 117, l: 118 ]. O: GroundEntChanged - GOOD. current [ w: 177, l: 179 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 272, l: 273 ]. O: PreThink - GOOD. current [ w: 332, l: 333 ]. O: PostThink - GOOD. current [ w: 333, l: 334 ]. O: Reload - GOOD. current [ w: 270, l: 271 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 97, l: 98 ]. O: VPhysicsUpdate - GOOD. current [ w: 157, l: 158 ]. O: Blocked - GOOD. current [ w: 102, l: 103 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 266, l: 267 ]. O: Weapon_CanUse - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Drop - GOOD. current [ w: 263, l: 264 ]. O: Weapon_Equip - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Switch - GOOD. current [ w: 264, l: 265 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD ! S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: MIDFUNC - l: UNKNOWN ! current: ! w: "\xE8\x2A\x2A\x2A\x2A\x83\x38\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x08\x8B\x01\x8B\x40\x2C\xFF\xD0" ! l: "" S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/allow-spec.games.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: IsValidObserverTarget - GOOD. current [ w: 379, l: 380 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: hl2mp Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sourcetvmanager.games.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: CNetChan::SendNetMsg - no Linux symbol, skipping O: CBaseClient::m_NetChannel - no Linux symbol, skipping O: CGameClient::ClientPrintf - no Linux symbol, skipping O: CBaseServer::BroadcastPrintf - no Linux symbol, skipping O: CHLTVServer::ConnectClient - no Linux symbol, skipping O: CHLTVServer::RejectConnection - no Linux symbol, skipping O: CHLTVServer::GetChallengeType - no Linux symbol, skipping O: CBaseClient::ActivatePlayer - no Linux symbol, skipping O: CBaseClient::FireGameEvent - no Linux symbol, skipping O: CBaseClient::Disconnect - no Linux symbol, skipping O: CHLTVServer::Shutdown - no Linux symbol, skipping O: CHLTVDirector::m_iPVSEntity - no Linux symbol, skipping O: CHLTVDirector::m_vPVSOrigin - no Linux symbol, skipping O: CHLTVDirector::m_nNextShotTick - no Linux symbol, skipping O: CHLTVDemoRecorder_BaseOffset - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: host_client (engine) - w: GOOD - l: GOOD S: CHLTVServer::BroadcastEventLocal (engine) - w: GOOD - l: GOOD S: CHLTVServer::BroadcastLocalChat (engine) - w: GOOD - l: GOOD S: CHLTVServer::Shutdown (engine) - w: GOOD - l: GOOD S: CHLTVDemoRecorder::StartRecording (engine) - w: UNKNOWN - l: GOOD S: CHLTVDemoRecorder::StopRecording (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------