Checking game tf... Expecting version 4883963 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 232250 Got depot key for 232250 result: OK Got depot key for 232255 result: OK Got depot key for 232256 result: OK Depot 232257 (TF2 Private DS) is not available from this account. Downloading depot 232250 - TF2 Dedicated server assets Downloading depot manifest...Got CDN auth token for valve714.steamcontent.com result: OK (expires 12/27/2018 11:00:06 PM) Initialized connection to content server valve714.steamcontent.com:80 (CDN) with depot id 232250 Done! 100.00% source/tf2/tf/steam.inf Depot 232250 - Downloaded 128 bytes (115 bytes uncompressed) Downloading depot 232255 - TF2 Windows server Already have manifest 7520521911182656803 for depot 232255. 27.99% source/tf2/bin/engine.dll 100.00% source/tf2/tf/bin/server.dll Depot 232255 - Downloaded 0 bytes (0 bytes uncompressed) Downloading depot 232256 - TF2 Linux server Already have manifest 8553446664525504827 for depot 232256. 00.37% source/tf2/bin/crashhandler.so 01.31% source/tf2/bin/datacache_srv.so 11.74% source/tf2/bin/engine_srv.so 06.71% source/tf2/bin/dedicated_srv.so 12.16% source/tf2/bin/libsteam_api.so 02.18% source/tf2/bin/bsppack.so 15.80% source/tf2/bin/libtier0.so 15.51% source/tf2/bin/libtier0_s.so 15.24% source/tf2/bin/filesystem_stdio.so 16.12% source/tf2/bin/libtier0_srv.so 16.62% source/tf2/bin/libvstdlib.so 16.96% source/tf2/bin/libvstdlib_s.so 17.55% source/tf2/bin/libvstdlib_srv.so 18.77% source/tf2/bin/replay_srv.so 21.61% source/tf2/bin/materialsystem_srv.so 21.91% source/tf2/bin/scenefilecache_srv.so 22.27% source/tf2/bin/shaderapiempty_srv.so 51.10% source/tf2/bin/steamclient.so 51.56% source/tf2/bin/soundemittersystem_srv.so 53.16% source/tf2/bin/studiorender_srv.so 56.31% source/tf2/bin/vphysics_srv.so 56.33% source/tf2/srcds_linux 100.00% source/tf2/tf/bin/server_srv.so Depot 232256 - Downloaded 0 bytes (0 bytes uncompressed) Total downloaded: 128 bytes (115 bytes uncompressed) from 3 depots Dumping symbols from source/tf2/bin/scenefilecache_srv.so... Done. Dumping symbols from source/tf2/bin/vphysics_srv.so... Done. Dumping symbols from source/tf2/bin/libtier0_s.so... Done. Dumping symbols from source/tf2/bin/replay_srv.so... Done. Dumping symbols from source/tf2/bin/materialsystem_srv.so... Done. Dumping symbols from source/tf2/bin/soundemittersystem_srv.so... Done. Dumping symbols from source/tf2/bin/engine_srv.so... Done. Dumping symbols from source/tf2/bin/shaderapiempty_srv.so... Done. Dumping symbols from source/tf2/bin/libsteam.so... Done. Dumping symbols from source/tf2/bin/libsteam_api.so... Done. Dumping symbols from source/tf2/bin/dedicated_srv.so... Done. Dumping symbols from source/tf2/bin/libtier0.so... Done. Dumping symbols from source/tf2/bin/filesystem_stdio.so... Done. Dumping symbols from source/tf2/bin/libvstdlib_s.so... Done. Dumping symbols from source/tf2/bin/studiorender_srv.so... Done. Dumping symbols from source/tf2/bin/libvstdlib.so... Done. Dumping symbols from source/tf2/bin/steamclient.so... Done. Dumping symbols from source/tf2/bin/bsppack.so... Done. Dumping symbols from source/tf2/bin/libvstdlib_srv.so... Done. Dumping symbols from source/tf2/bin/datacache_srv.so... Done. Dumping symbols from source/tf2/bin/libtier0_srv.so... Done. Dumping symbols from source/tf2/bin/engine.so... Done. Dumping symbols from source/tf2/bin/crashhandler.so... Done. Dumping symbols from source/tf2/tf/bin/server.so... Done. Dumping symbols from source/tf2/tf/bin/server_srv.so... Done. Dumping symbols from source/tf2/srcds_linux... Done. checking to see if ./gdc_tf2_repos.sh exists Updating TF2Items repo Saved working directory and index state WIP on master: d81b0ff Update SP to use newdecls (#3) HEAD is now at d81b0ff Update SP to use newdecls (#3) Already up-to-date. # On branch master # Your branch is up-to-date with 'origin/master'. # # Changes not staged for commit: # (use "git add ..." to update what will be committed) # (use "git checkout -- ..." to discard changes in working directory) # # modified: tf2.items.txt # no changes added to commit (use "git add" and/or "git commit -a") Dropped refs/stash@{0} (214f21fe5804606c5500a8cb7f6e851dcafe1083) Updating VoiDeD's gamedata repo pulling from ssh://hg@bitbucket.org/VoiDeD/gamedata searching for changes no changes found Updated admin-all-spec repo abort: error: _ssl.c:504: error:1408F10B:SSL routines:SSL3_GET_RECORD:wrong version number Updating TF Dodgeball repo popping tfdodgeball-gdc-hack patch queue now empty abort: error: Name or service not known applying tfdodgeball-gdc-hack patching file centity.games.txt Hunk #1 succeeded at 156 with fuzz 2 (offset 85 lines). now at: tfdodgeball-gdc-hack Updating Connect repo abort: error: Name or service not known Updating WebCon repo ././gdc_tf2_repos.sh: line 36: cd: /users/psychonic/gdc/webcom: No such file or directory fatal: Not a git repository (or any of the parent directories): .git Updating TF2-Bot-Control repo Already up-to-date. Updating TF2_NextBot repo Already up-to-date. Updating SourceTVManager Already up-to-date. Updating SMRCon repo Already up-to-date. Updating SourceMod repo From https://github.com/alliedmodders/sourcemod + 33aec41...0dd76c7 warnings -> origin/warnings (forced update) Already up-to-date. Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.tf.txt O: GiveNamedItem - GOOD. current [ w: 401, l: 405 ]. O: RemovePlayerItem - GOOD. current [ w: 273, l: 274 ]. O: Weapon_GetSlot - GOOD. current [ w: 271, l: 272 ]. O: Ignite - GOOD. current [ w: 212, l: 213 ]. O: Extinguish - GOOD. current [ w: 216, l: 217 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 445, l: 445 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: WeaponEquip - GOOD. current [ w: 264, l: 265 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 422, l: 423 ]. O: GiveAmmo - GOOD. current [ w: 255, l: 256 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: SetClientName - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: sv (engine) - w: UNKNOWN - l: GOOD ! S: FireOutput (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x8B\xC1" ! l: "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sm-tf2.games.txt O: ForceRespawn - GOOD. current [ w: 329, l: 330 ]. O: CalcIsAttackCriticalHelper - GOOD. current [ w: 390, l: 397 ]. O: CalcIsAttackCriticalHelperNoCrits - GOOD. current [ w: 391, l: 398 ]. O: IsHolidayActive - GOOD. current [ w: 139, l: 140 ]. O: RemoveWearable - GOOD. current [ w: 431, l: 432 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: Burn (server) - w: GOOD - l: GOOD S: RemoveDisguise (server) - w: GOOD - l: GOOD S: Disguise (server) - w: GOOD - l: GOOD S: Regenerate (server) - w: GOOD - l: GOOD S: AddCondition (server) - w: GOOD - l: GOOD S: RemoveCondition (server) - w: GOOD - l: GOOD S: SetPowerplayEnabled (server) - w: GOOD - l: GOOD S: SetInWaitingForPlayers (server) - w: GOOD - l: GOOD S: StunPlayer (server) - w: GOOD - l: GOOD S: MakeBleed (server) - w: GOOD - l: GOOD S: IsPlayerInDuel (server) - w: GOOD - l: GOOD S: CanPlayerTeleport (server) - w: GOOD - l: GOOD S: IsHolidayActive (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: CanBeAutobalanced - GOOD. current [ w: 462, l: 463 ]. O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: GetMaxHealth - GOOD. current [ w: 117, l: 118 ]. O: GroundEntChanged - GOOD. current [ w: 177, l: 179 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 275, l: 276 ]. O: PreThink - GOOD. current [ w: 336, l: 337 ]. O: PostThink - GOOD. current [ w: 337, l: 338 ]. O: Reload - GOOD. current [ w: 276, l: 282 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 97, l: 98 ]. O: VPhysicsUpdate - GOOD. current [ w: 157, l: 158 ]. O: Blocked - GOOD. current [ w: 102, l: 103 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 269, l: 270 ]. O: Weapon_CanUse - GOOD. current [ w: 263, l: 264 ]. O: Weapon_Drop - GOOD. current [ w: 266, l: 267 ]. O: Weapon_Equip - GOOD. current [ w: 264, l: 265 ]. O: Weapon_Switch - GOOD. current [ w: 267, l: 268 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tf2.items.txt O: GiveNamedItemTF - GOOD. current [ w: 475, l: 482 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/voided.txt O: EquipWearable - GOOD. current [ w: 430, l: 431 ]. O: UpdateOnRemove - GOOD. current [ w: 105, l: 106 ]. O: PlayScene - GOOD. current [ w: 225, l: 226 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: BroadcastVoiceData (engine) - w: GOOD - l: UNKNOWN S: CEconItemView::IterateAttributes (server) - w: GOOD - l: UNKNOWN S: CBaseClient::SendServerInfo (engine) - w: GOOD - l: UNKNOWN ! S: CBaseClient::SendSnapshot (engine) - w: NOTFOUND - l: UNKNOWN ! current: ! w: "\x55\x8B\xEC\x83\xEC\x78\x56\x57\x8B\x7D\x08\x8B\xF1" ! l: "" S: CTFPlayer::PlayTauntSceneFromItem (server) - w: GOOD - l: GOOD S: GetSpew (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/allow-spec.games.txt O: IsValidObserverTarget - GOOD. current [ w: 383, l: 384 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/centity.games.txt O: GetServerClass - GOOD. current [ w: 9, l: 10 ]. O: GetDataDescMap - GOOD. current [ w: 11, l: 12 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: UpdateOnRemove - GOOD. current [ w: 105, l: 106 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: GetClientEyeAngles - GOOD. current [ w: 131, l: 132 ]. O: FVisible - GOOD. current [ w: 142, l: 142 ]. O: GetSoundEmissionOrigin - GOOD. current [ w: 150, l: 151 ]. O: VPhysicsTakeDamage - GOOD. current [ w: 158, l: 159 ]. O: VPhysicsGetObjectList - GOOD. current [ w: 164, l: 165 ]. ! O: StudioFrameAdvance - CHANGED. old [ w: 190, l: 191 ]. new [ w: 193, l: 194 ]. ! O: Weapon_Equip - CHANGED. old [ w: 261, l: 262 ]. new [ w: 264, l: 265 ]. ! O: WeaponSwitch - CHANGED. old [ w: 264, l: 265 ]. new [ w: 267, l: 268 ]. ! O: Weapon_GetSlot - CHANGED. old [ w: 268, l: 269 ]. new [ w: 271, l: 272 ]. ! O: RemovePlayerItem - CHANGED. old [ w: 270, l: 271 ]. new [ w: 273, l: 274 ]. ! O: ShouldGib - CHANGED. old [ w: 286, l: 287 ]. new [ w: 289, l: 290 ]. ! O: OnTakeDamage_Alive - CHANGED. old [ w: 272, l: 273 ]. new [ w: 275, l: 276 ]. ! O: Jump - CHANGED. old [ w: 330, l: 331 ]. new [ w: 334, l: 335 ]. ! O: PreThink - CHANGED. old [ w: 332, l: 333 ]. new [ w: 336, l: 337 ]. ! O: PostThink - CHANGED. old [ w: 333, l: 334 ]. new [ w: 337, l: 338 ]. ! O: ProcessUserCmds - CHANGED. old [ w: 417, l: 418 ]. new [ w: 421, l: 422 ]. ! O: PlayerRunCmd - CHANGED. old [ w: 418, l: 419 ]. new [ w: 422, l: 423 ]. ! O: IsReadyToSpawn - CHANGED. old [ w: 433, l: 434 ]. new [ w: 437, l: 438 ]. ! O: CanSpeakVoiceCommand - CHANGED. old [ w: 459, l: 460 ]. new [ w: 463, l: 464 ]. ! O: GiveNamedItemTF - CHANGED. old [ w: 471, l: 478 ]. new [ w: 475, l: 482 ]. ! O: GetRadius - CHANGED. old [ w: 231, l: 232 ]. new [ w: 236, l: 237 ]. ! O: DeflectPlayer - CHANGED. old [ w: 404, l: 411 ]. new [ w: -8, l: -1 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ! S: EntityFactory (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\xA1\x2A\x2A\x2A\x2A\xA8\x01\x75\x2A\x83\xC8\x01\xB9\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" ! l: "@_Z23EntityFactoryDictionaryv" ! S: FireOutput (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x8B\xC1" ! l: "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" S: PhysIsInCallback (server) - w: GOOD - l: GOOD S: HandleCommand_JoinClass (server) - w: GOOD - l: GOOD S: Dissolve (server) - w: GOOD - l: GOOD S: InputCommand (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tfdb.games.txt O: FVisible - GOOD. current [ w: 142, l: 142 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: GetStaticData (server) - w: GOOD - l: GOOD ! S: GetLoadoutSlot (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x55\x08\x0F\xB7\x40\x14" ! l: "@_ZNK17CTFItemDefinition14GetLoadoutSlotEi" ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD ! S: Filter_ShouldDiscard (engine) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\xEC\x0C\x8B\x40\x30\x85\xC0" ! l: "@_Z20Filter_ShouldDiscardRK8netadr_s" S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD ! S: CBaseServer__CheckChallengeType (engine) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x83\xEC\x14\x56\x57\x8B\x7D\x14\x8B\xF1" ! l: "@_ZN11CBaseServer18CheckChallengeTypeEP11CBaseClientiR8netadr_siPKcii" S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD ! S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: NOTFOUND - l: UNKNOWN ! current: ! w: "\xE8\x2A\x2A\x2A\x2A\x83\x38\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x08\x8B\x01\x8B\x40\x2C\xFF\xD0" ! l: "" S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/conplex.games.txt Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: ProcessAccept (engine) - w: UNKNOWN - l: GOOD S: RunFrame (engine) - w: UNKNOWN - l: GOOD S: HandleFailedRconAuth (engine) - w: UNKNOWN - l: GOOD S: ProcessAccept (engine) - w: GOOD - l: UNKNOWN S: RunFrame (engine) - w: GOOD - l: UNKNOWN S: HandleFailedRconAuth (engine) - w: GOOD - l: UNKNOWN ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/bot-control.txt O: CBaseEntity::ShouldTransmit - GOOD. current [ w: 18, l: 19 ]. O: CBaseEntity::WorldSpaceCenter - GOOD. current [ w: 149, l: 150 ]. O: CFilterTFBotHasTag::PassesFilterImpl - no Linux symbol, skipping O: CTFPlayer::EquipWearable - GOOD. current [ w: 430, l: 431 ]. O: CTFPlayer::ShouldGib - GOOD. current [ w: 289, l: 290 ]. O: CTFBot::IsAllowedToPickUpFlag - GOOD. current [ w: 473, l: 474 ]. O: CTFPlayer::IsValidObserverTarget - GOOD. current [ w: 383, l: 384 ]. O: CTFWeaponBase::GetMaxClip1 - GOOD. current [ w: 317, l: 323 ]. O: CCaptureFlag::PickUp - GOOD. current [ w: 224, l: 262 ]. O: m_nWeaponRestrict - no Linux symbol, skipping O: m_Squad - no Linux symbol, skipping O: m_nBotAttrs - no Linux symbol, skipping O: m_flAutoJumpMin - no Linux symbol, skipping O: m_flAutoJumpMax - no Linux symbol, skipping O: m_bMissionBot - no Linux symbol, skipping O: m_bSupportLimited - no Linux symbol, skipping O: m_TeleportWhere - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CTFBot::LeaveSquad (server) - w: GOOD - l: GOOD S: CTFPlayer::PlaySpecificSequence (server) - w: GOOD - l: GOOD S: CTFPlayer::RemoveObject (server) - w: GOOD - l: GOOD S: CTFBot::SetMission (server) - w: GOOD - l: GOOD S: CTFBot::RealizeSpy (server) - w: GOOD - l: GOOD S: CTFBot::GetEventChangeAttributes (server) - w: GOOD - l: GOOD S: CCaptureFlag::AddFollower (server) - w: GOOD - l: GOOD S: CTFBotMedicHeal::SelectPatient (server) - w: GOOD - l: GOOD S: CTFBot::HasTag (server) - w: GOOD - l: GOOD S: DispatchParticleEffect (server) - w: GOOD - l: GOOD S: CTFBotSquad::GetLeader (server) - w: GOOD - l: GOOD S: CWeaponMedigun::AllowedToHealTarget (server) - w: GOOD - l: GOOD S: CTFPlayer::PostInventoryApplication (server) - w: GOOD - l: GOOD S: CBaseObject::FindSnapToBuildPos (server) - w: GOOD - l: UNKNOWN ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/tf2.pets.txt O: m_bResolveCollisions - no Linux symbol, skipping O: CTFPlayer::GetAmmoCount - GOOD. current [ w: 258, l: 259 ]. O: CTFWeaponBaseGun::GetWeaponID - GOOD. current [ w: 372, l: 378 ]. O: CTFWeaponBaseGun::HasAmmo - GOOD. current [ w: 232, l: 238 ]. O: CTFWeaponBaseGun::GetProjectileSpeed - GOOD. current [ w: 473, l: 480 ]. O: CTFWeaponBaseGun::GetProjectileGravity - GOOD. current [ w: 474, l: 481 ]. ! O: CTFBaseBoss::GetCurrencyValue - CHANGED. old [ w: 329, l: 333 ]. new [ w: 330, l: 334 ]. O: CBaseEntity::WorldSpaceCenter - GOOD. current [ w: 149, l: 150 ]. O: CBaseEntity::GetSmoothedVelocity - GOOD. current [ w: 139, l: 140 ]. O: CBaseEntity::MyNextBotPointer - GOOD. current [ w: 72, l: 73 ]. O: CBaseEntity::GetVectors - GOOD. current [ w: 136, l: 137 ]. O: CBaseAnimating::StudioFrameAdvance - GOOD. current [ w: 193, l: 194 ]. O: CBaseAnimating::DispatchAnimEvents - GOOD. current [ w: 205, l: 206 ]. O: CBaseAnimating::HandleAnimEvent - GOOD. current [ w: 206, l: 207 ]. O: INextBot::GetLocomotionInterface - GOOD. current [ w: 48, l: 49 ]. O: INextBot::GetBodyInterface - GOOD. current [ w: 49, l: 50 ]. O: INextBot::GetIntentionInterface - no Linux symbol, skipping O: INextBot::GetVisionInterface - GOOD. current [ w: 51, l: 52 ]. O: INextBot::Upkeep - GOOD. current [ w: 44, l: 45 ]. O: INextBotComponent::GetBot - GOOD. current [ w: 45, l: 46 ]. O: INextBotComponent::GetEntity - no Linux symbol, skipping O: ILocomotion::Approach - GOOD. current [ w: 46, l: 47 ]. O: ILocomotion::DriveTo - no Linux symbol, skipping O: ILocomotion::Run - GOOD. current [ w: 55, l: 56 ]. O: ILocomotion::IsRunning - no Linux symbol, skipping O: ILocomotion::GetDesiredSpeed - no Linux symbol, skipping O: ILocomotion::FaceTowards - GOOD. current [ w: 73, l: 74 ]. O: ILocomotion::IsAttemptingToMove - GOOD. current [ w: 98, l: 99 ]. O: ILocomotion::ShouldCollideWith - GOOD. current [ w: 99, l: 100 ]. O: ILocomotion::GetVelocity - GOOD. current [ w: 86, l: 87 ]. O: ILocomotion::GetMotionVector - GOOD. current [ w: 88, l: 89 ]. O: ILocomotion::GetGravity - GOOD. current [ w: 105, l: 106 ]. O: ILocomotion::GetGroundNormal - GOOD. current [ w: 65, l: 66 ]. O: ILocomotion::Jump - GOOD. current [ w: 50, l: 51 ]. O: ILocomotion::IsClimbingUpToLedge - no Linux symbol, skipping O: ILocomotion::GetMaxYawRate - no Linux symbol, skipping O: ILocomotion::GetFrictionForward - GOOD. current [ w: 106, l: 107 ]. O: ILocomotion::GetFrictionSideways - GOOD. current [ w: 107, l: 108 ]. O: ILocomotion::IsOnGround - GOOD. current [ w: 63, l: 64 ]. O: ILocomotion::IsStuck - GOOD. current [ w: 95, l: 96 ]. O: ILocomotion::StuckMonitor - GOOD. current [ w: 101, l: 102 ]. O: ILocomotion::ClearStuckStatus - GOOD. current [ w: 97, l: 98 ]. O: ILocomotion::SetVelocity - GOOD. current [ w: 104, l: 105 ]. O: ILocomotion::GetMaxDeceleration - GOOD. current [ w: 85, l: 86 ]. O: ILocomotion::ClimbUpToLedge - GOOD. current [ w: 48, l: 49 ]. O: ILocomotion::JumpAcrossGap - GOOD. current [ w: 49, l: 50 ]. O: ILocomotion::IsGap - GOOD. current [ w: 93, l: 94 ]. O: ILocomotion::GetRunSpeed - GOOD. current [ w: 82, l: 83 ]. O: ILocomotion::GetStepHeight - GOOD. current [ w: 79, l: 80 ]. O: ILocomotion::GetGroundSpeed - GOOD. current [ w: 66, l: 67 ]. O: ILocomotion::GetGroundMotionVector - GOOD. current [ w: 67, l: 68 ]. O: ILocomotion::GetMaxAcceleration - GOOD. current [ w: 84, l: 85 ]. O: INextBotEventResponder::OnAnimationActivityComplete - no Linux symbol, skipping O: IVision::GetPrimaryKnownThreat - GOOD. current [ w: 48, l: 49 ]. O: IVision::AddKnownEntity - GOOD. current [ w: 54, l: 55 ]. O: IVision::GetKnown - GOOD. current [ w: 53, l: 54 ]. O: CKnownEntity::GetEntity - GOOD. current [ w: 3, l: 4 ]. O: CKnownEntity::UpdatePosition - GOOD. current [ w: 2, l: 3 ]. O: CKnownEntity::UpdateVisibilityStatus - GOOD. current [ w: 10, l: 11 ]. O: IBody::GetSolidMask - GOOD. current [ w: 80, l: 81 ]. O: IBody::StartActivity - GOOD. current [ w: 58, l: 59 ]. O: IBody::GetHullWidth - GOOD. current [ w: 74, l: 75 ]. O: IBody::GetHullHeight - GOOD. current [ w: 75, l: 76 ]. O: IBody::GetStandHullHeight - GOOD. current [ w: 76, l: 77 ]. O: IBody::GetCrouchHullHeight - GOOD. current [ w: 77, l: 78 ]. O: IBody::GetHullMins - GOOD. current [ w: 78, l: 79 ]. O: IBody::GetHullMaxs - GOOD. current [ w: 79, l: 80 ]. O: IBody::GetActivity - no Linux symbol, skipping O: IBody::IsActivity - no Linux symbol, skipping O: IBody::HasActivityType - no Linux symbol, skipping O: CBaseCombatCharacter::ShouldGib - no Linux symbol, skipping O: CBaseCombatCharacter::GetTimeSinceLastInjury - no Linux symbol, skipping O: CTFBaseBoss::Event_Killed - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: nav_update_lighting - isn't from server nor engine, skipping ! S: GetAnimationEvent_ (server) - w: MULTIPLE - l: UNKNOWN ! current: ! w: "\x55\x8B\xEC\x53\x56\x8B\x75\x08\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A" ! l: "" S: CBasePlayer::SnapEyeAngles - isn't from server nor engine, skipping S: CBaseAnimating::ResetSequence - isn't from server nor engine, skipping S: CBaseAnimating::ResetSequenceInfo - isn't from server nor engine, skipping S: CBaseAnimating::SetPoseParameter - isn't from server nor engine, skipping S: CBaseAnimating::LookupPoseParameter - isn't from server nor engine, skipping S: CBaseAnimating::GetPoseParameter - isn't from server nor engine, skipping S: CBaseAnimating::GetIntervalMovement - isn't from server nor engine, skipping S: CBaseAnimating::GetSequenceActivity - isn't from server nor engine, skipping S: LookupSequence - isn't from server nor engine, skipping S: LookupActivity - isn't from server nor engine, skipping S: CTFPlayer::GetMaxAmmo - isn't from server nor engine, skipping S: Studio_FindAttachment - isn't from server nor engine, skipping S: CBaseAnimating::GetAttachment - isn't from server nor engine, skipping S: CBaseAnimating::FindBodygroupByName - isn't from server nor engine, skipping S: CBaseAnimating::SetBodygroup - isn't from server nor engine, skipping S: CBaseAnimatingOverlay::AddGestureSequence - isn't from server nor engine, skipping S: CBaseAnimatingOverlay::AddGesture - isn't from server nor engine, skipping S: CBaseAnimatingOverlay::IsPlayingGesture - isn't from server nor engine, skipping S: CBaseEntity::GetNextThink - isn't from server nor engine, skipping S: SelectWeightedSequence - isn't from server nor engine, skipping S: GetItemSchema - isn't from server nor engine, skipping S: CEconItemSchema::GetAttributeDefinitionByName - isn't from server nor engine, skipping S: CTFGameRules::CanUpgradeWithAttrib - isn't from server nor engine, skipping S: CTFGameRules::GetCostForUpgrade - isn't from server nor engine, skipping S: CTFGameRules::GetUpgradeTier - isn't from server nor engine, skipping S: CTFGameRules::IsUpgradeTierEnabled - isn't from server nor engine, skipping S: CTFGameRules::SetCustomUpgradesFile (server) - w: GOOD - l: UNKNOWN S: g_MannVsMachineUpgrades (server) - w: UNKNOWN - l: GOOD S: NextBotCombatCharacter::Event_Killed - isn't from server nor engine, skipping S: CBaseCombatCharacter::Event_Killed - isn't from server nor engine, skipping ------------------------------------------------------ Game: tf Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sourcetvmanager.games.txt O: CNetChan::SendNetMsg - no Linux symbol, skipping O: CBaseClient::m_NetChannel - no Linux symbol, skipping O: CGameClient::ClientPrintf - no Linux symbol, skipping O: CBaseServer::BroadcastPrintf - no Linux symbol, skipping O: CHLTVServer::ConnectClient - no Linux symbol, skipping O: CHLTVServer::RejectConnection - no Linux symbol, skipping O: CHLTVServer::GetChallengeType - no Linux symbol, skipping O: CBaseClient::ActivatePlayer - no Linux symbol, skipping O: CBaseClient::FireGameEvent - no Linux symbol, skipping O: CBaseClient::Disconnect - no Linux symbol, skipping O: CHLTVServer::Shutdown - no Linux symbol, skipping O: CHLTVDirector::m_iPVSEntity - no Linux symbol, skipping O: CHLTVDirector::m_vPVSOrigin - no Linux symbol, skipping O: CHLTVDirector::m_nNextShotTick - no Linux symbol, skipping O: CHLTVDemoRecorder_BaseOffset - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: host_client (engine) - w: GOOD - l: GOOD ! S: CHLTVServer::BroadcastEventLocal (engine) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\xEC\x44\x04\x00\x00\x53" ! l: "@_ZN11CHLTVServer19BroadcastEventLocalEP10IGameEventb" S: CHLTVServer::BroadcastLocalChat (engine) - w: GOOD - l: GOOD S: CHLTVServer::Shutdown (engine) - w: GOOD - l: GOOD S: CHLTVDemoRecorder::StartRecording (engine) - w: UNKNOWN - l: GOOD S: CHLTVDemoRecorder::StopRecording (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------