Checking game dod... Expecting version 6630498 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 232290 Using app branch: 'prerelease'. Warning: Depot 232290 does not have branch named "prerelease". Trying public branch. Got depot key for 232290 result: OK Warning: Depot 232295 does not have branch named "prerelease". Trying public branch. Got depot key for 232295 result: OK Warning: Depot 232296 does not have branch named "prerelease". Trying public branch. Got depot key for 232296 result: OK Downloading depot 232290 - DoD:S Dedicated server assets Downloading depot manifest...Got CDN auth token for cache13-lax1.steamcontent.com result: OK (expires 7/9/21 8:34:04 PM) Initialized connection to content server cache13-lax1.steamcontent.com:443 (SteamCache) with depot id 232290 Done! 100.00% source/dods/dod/steam.inf Depot 232290 - Downloaded 128 bytes (116 bytes uncompressed) Downloading depot 232295 - DoD:S Windows server Downloading depot manifest...Got CDN auth token for cache13-lax1.steamcontent.com result: OK (expires 7/9/21 8:34:05 PM) Re-authed CDN connection to content server cache13-lax1.steamcontent.com:443 (SteamCache) from 232290 to 232295 Done! Got CDN auth token for steampipe.steamcontent.com result: OK (expires 7/9/21 8:34:06 PM) Initialized connection to content server level3.cdn.steampipe.steamcontent.com:443 (CDN) with depot id 232295 65.03% source/dods/dod/bin/server.dll 100.00% source/dods/bin/engine.dll Depot 232295 - Downloaded 2887120 bytes (9171920 bytes uncompressed) Downloading depot 232296 - DoD:S Linux server Downloading depot manifest...Got CDN auth token for cache13-lax1.steamcontent.com result: OK (expires 7/9/21 8:34:11 PM) Re-authed CDN connection to content server cache13-lax1.steamcontent.com:443 (SteamCache) from 232295 to 232296 Done! 00.01% source/dods/srcds_linux Initialized connection to content server cache13-lax1.steamcontent.com:443 (SteamCache) with depot id 232296 01.07% source/dods/bin/datacache_srv.so Got CDN auth token for steampipe.steamcontent.com result: OK (expires 7/9/21 8:34:11 PM) Got CDN auth token for cache6-lax1.steamcontent.com result: OK (expires 7/9/21 8:34:11 PM) Re-authed CDN connection to content server level3.cdn.steampipe.steamcontent.com:443 (CDN) from 232295 to 232296 Initialized connection to content server cache6-lax1.steamcontent.com:443 (SteamCache) with depot id 232296 04.25% source/dods/bin/libstdc++.so.6 14.85% source/dods/bin/filesystem_stdio.so 17.90% source/dods/bin/libsteam_api.so 18.21% source/dods/bin/libtier0_s.so 19.90% source/dods/bin/dedicated_srv.so 20.56% source/dods/bin/crashhandler.so 20.84% source/dods/bin/libtier0.so 21.23% source/dods/bin/libvstdlib_s.so 21.55% source/dods/bin/libtier0_srv.so 22.18% source/dods/bin/libvstdlib_srv.so 22.71% source/dods/bin/libvstdlib.so 25.93% source/dods/bin/materialsystem_srv.so 27.87% source/dods/bin/scenefilecache_srv.so 29.57% source/dods/bin/replay_srv.so 29.94% source/dods/bin/shaderapiempty_srv.so 30.42% source/dods/bin/soundemittersystem_srv.so 35.56% source/dods/bin/studiorender_srv.so 44.82% source/dods/bin/vphysics_srv.so 72.15% source/dods/bin/engine_srv.so 98.31% source/dods/bin/steamclient.so 100.00% source/dods/dod/bin/server_srv.so Depot 232296 - Downloaded 15916672 bytes (61503829 bytes uncompressed) Total downloaded: 18803920 bytes (70675865 bytes uncompressed) from 3 depots Disconnected from Steam Dumping symbols from source/dods/bin/filesystem_stdio.so... Done. Dumping symbols from source/dods/bin/libsteam_api.so... Done. Dumping symbols from source/dods/bin/libtier0_s.so... Done. Dumping symbols from source/dods/bin/libvstdlib.so... Done. Dumping symbols from source/dods/bin/replay_srv.so... Done. Dumping symbols from source/dods/bin/shaderapiempty_srv.so... Done. Dumping symbols from source/dods/bin/studiorender_srv.so... Done. Dumping symbols from source/dods/bin/crashhandler.so... Done. Dumping symbols from source/dods/bin/soundemittersystem_srv.so... Done. Dumping symbols from source/dods/bin/libvstdlib_srv.so... Done. Dumping symbols from source/dods/bin/libsteam.so... Done. Dumping symbols from source/dods/bin/dedicated_srv.so... Done. Dumping symbols from source/dods/bin/scenefilecache_srv.so... Done. Dumping symbols from source/dods/bin/libtier0_srv.so... Done. Dumping symbols from source/dods/bin/vphysics_srv.so... Done. Dumping symbols from source/dods/bin/engine_srv.so... Done. Dumping symbols from source/dods/bin/libvstdlib_s.so... Done. Dumping symbols from source/dods/bin/steamclient.so... Done. Dumping symbols from source/dods/bin/libtier0.so... Done. Dumping symbols from source/dods/bin/materialsystem_srv.so... Done. Dumping symbols from source/dods/bin/datacache_srv.so... Done. Dumping symbols from source/dods/dod/bin/server_srv.so... Done. Dumping symbols from source/dods/srcds_linux... Done. checking to see if ./gdc_dods_repos.sh exists Updating Connect repo abort: error: Name or service not known Updating admin-all-spec repo abort: error: [SSL: SSLV3_ALERT_HANDSHAKE_FAILURE] sslv3 alert handshake failure (_ssl.c:727) Updating DoDHooks repo Already up to date. Updating SourceTVManager Already up to date. Updating SMRCon repo Already up to date. Updating SourceMod repo Already up to date. Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.dod.txt O: GiveNamedItem - GOOD. current [ w: 400, l: 401 ]. O: RemovePlayerItem - GOOD. current [ w: 270, l: 271 ]. O: Weapon_GetSlot - GOOD. current [ w: 268, l: 269 ]. O: Ignite - GOOD. current [ w: 209, l: 210 ]. O: Extinguish - GOOD. current [ w: 213, l: 214 ]. O: Teleport - GOOD. current [ w: 108, l: 109 ]. O: CommitSuicide - GOOD. current [ w: 438, l: 439 ]. O: GetVelocity - GOOD. current [ w: 140, l: 141 ]. O: EyeAngles - GOOD. current [ w: 131, l: 132 ]. O: AcceptInput - GOOD. current [ w: 36, l: 37 ]. O: SetEntityModel - GOOD. current [ w: 24, l: 25 ]. O: WeaponEquip - GOOD. current [ w: 261, l: 262 ]. O: Activate - GOOD. current [ w: 33, l: 34 ]. O: PlayerRunCmd - GOOD. current [ w: 418, l: 419 ]. O: GiveAmmo - GOOD. current [ w: 252, l: 253 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.ep2valve.txt O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: SetClientName - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: sv (engine) - w: UNKNOWN - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.ep2v.txt O: EndTouch - GOOD. current [ w: 100, l: 101 ]. O: FireBullets - GOOD. current [ w: 112, l: 113 ]. O: GetMaxHealth - GOOD. current [ w: 117, l: 118 ]. O: GroundEntChanged - GOOD. current [ w: 177, l: 179 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 272, l: 273 ]. O: PreThink - GOOD. current [ w: 332, l: 333 ]. O: PostThink - GOOD. current [ w: 333, l: 334 ]. O: Reload - GOOD. current [ w: 270, l: 271 ]. O: SetTransmit - GOOD. current [ w: 20, l: 21 ]. O: ShouldCollide - GOOD. current [ w: 16, l: 17 ]. O: Spawn - GOOD. current [ w: 22, l: 23 ]. O: StartTouch - GOOD. current [ w: 98, l: 99 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 99, l: 100 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 97, l: 98 ]. O: VPhysicsUpdate - GOOD. current [ w: 157, l: 158 ]. O: Blocked - GOOD. current [ w: 102, l: 103 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 266, l: 267 ]. O: Weapon_CanUse - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Drop - GOOD. current [ w: 263, l: 264 ]. O: Weapon_Equip - GOOD. current [ w: 261, l: 262 ]. O: Weapon_Switch - GOOD. current [ w: 264, l: 265 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/connect.games.txt O: ISteamGameServer__BeginAuthSession - no Linux symbol, skipping O: ISteamGameServer__EndAuthSession - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseServer__ConnectClient (engine) - w: GOOD - l: GOOD S: CBaseServer__CheckChallengeType (engine) - w: GOOD - l: GOOD S: CBaseServer__RejectConnection (engine) - w: GOOD - l: GOOD S: CBaseClient__SetSteamID (engine) - w: GOOD - l: GOOD ! S: CBaseServer__CheckMasterServerRequestRestart (engine) - w: NOTFOUND - l: UNKNOWN ! current: ! w: "\xE8\x2A\x2A\x2A\x2A\x83\x38\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x08\x8B\x01\x8B\x40\x2C\xFF\xD0" ! l: "" S: Steam3Server (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/allow-spec.games.txt O: IsValidObserverTarget - GOOD. current [ w: 379, l: 380 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/dodhooks.txt O: g_pObjectiveResource - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CreateStandardEntities (server) - w: GOOD - l: UNKNOWN S: g_pObjectiveResource (server) - w: UNKNOWN - l: GOOD S: VoiceCommand (server) - w: GOOD - l: GOOD S: JoinClass (server) - w: GOOD - l: GOOD S: PopHelmet (server) - w: GOOD - l: GOOD S: SetWinningTeam (server) - w: GOOD - l: GOOD S: DODRespawn (server) - w: GOOD - l: GOOD S: AddWaveTime (server) - w: GOOD - l: GOOD S: RoundState (server) - w: GOOD - l: GOOD S: PlayerState (server) - w: GOOD - l: GOOD S: BombTargetState (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: dod Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sourcetvmanager.games.txt O: CNetChan::SendNetMsg - no Linux symbol, skipping O: CBaseClient::m_NetChannel - no Linux symbol, skipping O: CGameClient::ClientPrintf - no Linux symbol, skipping O: CBaseServer::BroadcastPrintf - no Linux symbol, skipping O: CHLTVServer::ConnectClient - no Linux symbol, skipping O: CHLTVServer::RejectConnection - no Linux symbol, skipping O: CHLTVServer::GetChallengeType - no Linux symbol, skipping O: CBaseClient::ActivatePlayer - no Linux symbol, skipping O: CBaseClient::FireGameEvent - no Linux symbol, skipping O: CBaseClient::Disconnect - no Linux symbol, skipping O: CBaseClient::ExecuteStringCommand - no Linux symbol, skipping O: CHLTVServer::Shutdown - no Linux symbol, skipping O: CHLTVDirector::m_iPVSEntity - no Linux symbol, skipping O: CHLTVDirector::m_vPVSOrigin - no Linux symbol, skipping O: CHLTVDirector::m_nNextShotTick - no Linux symbol, skipping O: CHLTVDemoRecorder_BaseOffset - no Linux symbol, skipping O: IServer_from_CHLTVServer - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: host_client (engine) - w: GOOD - l: GOOD S: CHLTVServer::BroadcastEventLocal (engine) - w: GOOD - l: GOOD S: CHLTVServer::BroadcastLocalChat (engine) - w: GOOD - l: GOOD S: CHLTVServer::Shutdown (engine) - w: GOOD - l: GOOD S: CHLTVDemoRecorder::StartRecording (engine) - w: UNKNOWN - l: GOOD S: CHLTVDemoRecorder::StopRecording (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------