Checking game left4dead... Expecting version 1040 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 222840 Using app branch: 'Public'. Got depot key for 1004 result: OK Depot 1005 (Steamworks SDK Redist (OSX32)) is not available from this account. Got depot key for 1006 result: OK Got depot key for 222841 result: OK Got depot key for 222843 result: OK Got depot key for 222842 result: OK Downloading depot 1004 - Steamworks SDK Redist (WIN32) Downloading depot manifest...Got CDN auth token for cache4-lax1.steamcontent.com result: OK (expires 8/16/21 4:45:06 PM) Initialized connection to content server cache4-lax1.steamcontent.com:443 (SteamCache) with depot id 1004 Done! Depot 1004 - Downloaded 0 bytes (0 bytes uncompressed) Downloading depot 1006 - Steamworks SDK Redist (LINUX32) Downloading depot manifest...Got CDN auth token for cache4-lax1.steamcontent.com result: OK (expires 8/16/21 4:45:06 PM) Re-authed CDN connection to content server cache4-lax1.steamcontent.com:443 (SteamCache) from 1004 to 1006 Done! Got CDN auth token for cache13-lax1.steamcontent.com result: OK (expires 8/16/21 4:45:07 PM) Initialized connection to content server cache13-lax1.steamcontent.com:443 (SteamCache) with depot id 1006 91.47% l4d/linux64/steamclient.so 100.00% l4d/steamclient.so Depot 1006 - Downloaded 16751296 bytes (61451173 bytes uncompressed) Downloading depot 222841 - Left 4 Dead Dedicated Server Content Downloading depot manifest...Got CDN auth token for cache13-lax1.steamcontent.com result: OK (expires 8/16/21 4:45:10 PM) Re-authed CDN connection to content server cache13-lax1.steamcontent.com:443 (SteamCache) from 1006 to 222841 Done! 99.16% l4d/srcds_linux 100.00% l4d/left4dead/steam.inf Depot 222841 - Downloaded 112 bytes (56 bytes uncompressed) Downloading depot 222843 - Left 4 Dead Linux DS Content Downloading depot manifest...Got CDN auth token for cache13-lax1.steamcontent.com result: OK (expires 8/16/21 4:45:12 PM) Re-authed CDN connection to content server cache13-lax1.steamcontent.com:443 (SteamCache) from 222841 to 222843 Done! 00.02% l4d/srcds_linux 02.15% l4d/bin/crashhandler.so Got CDN auth token for cache4-lax1.steamcontent.com result: OK (expires 8/16/21 4:45:12 PM) Got CDN auth token for cache14-lax1.steamcontent.com result: OK (expires 8/16/21 4:45:12 PM) Initialized connection to content server cache14-lax1.steamcontent.com:443 (SteamCache) with depot id 222843 Re-authed CDN connection to content server cache4-lax1.steamcontent.com:443 (SteamCache) from 1006 to 222843 Got CDN auth token for cache4-dfw1.steamcontent.com result: OK (expires 8/16/21 4:45:12 PM) Initialized connection to content server cache4-dfw1.steamcontent.com:443 (SteamCache) with depot id 222843 03.75% l4d/bin/datacache.so 04.10% l4d/bin/libsteam_api.so 18.59% l4d/bin/libsteamvalidateuseridtickets.so 19.52% l4d/bin/libtier0.so 21.88% l4d/bin/dedicated.so 22.61% l4d/bin/libvstdlib.so 26.20% l4d/bin/scenefilecache.so 26.76% l4d/bin/shaderapiempty.so 32.65% l4d/bin/materialsystem.so 38.15% l4d/bin/studiorender.so 38.18% l4d/bin/unitlib.so 39.09% l4d/bin/soundemittersystem.so 44.88% l4d/bin/vscript.so 53.71% l4d/bin/engine.so 55.07% l4d/left4dead/bin/matchmaking_ds.so 57.55% l4d/left4dead/bin/matchmaking.so 63.44% l4d/bin/vphysics.so 100.00% l4d/left4dead/bin/server.so Depot 222843 - Downloaded 7317328 bytes (27170401 bytes uncompressed) Downloading depot 222842 - Left 4 Dead Win DS Content Downloading depot manifest...Got CDN auth token for cache4-dfw1.steamcontent.com result: OK (expires 8/16/21 4:45:15 PM) Re-authed CDN connection to content server cache4-dfw1.steamcontent.com:443 (SteamCache) from 222843 to 222842 Done! Got CDN auth token for cache14-lax1.steamcontent.com result: OK (expires 8/16/21 4:45:15 PM) Re-authed CDN connection to content server cache14-lax1.steamcontent.com:443 (SteamCache) from 222843 to 222842 57.64% l4d/bin/engine.dll 100.00% l4d/left4dead/bin/server.dll Depot 222842 - Downloaded 3534368 bytes (11049472 bytes uncompressed) Total downloaded: 27603104 bytes (99671102 bytes uncompressed) from 5 depots Disconnected from Steam Dumping symbols from l4d/linux64/steamclient.so... Done. Dumping symbols from l4d/bin/libsteam_api.so... Done. Dumping symbols from l4d/bin/libvstdlib.so... Done. Dumping symbols from l4d/bin/vscript.so... Done. Dumping symbols from l4d/bin/crashhandler.so... Done. Dumping symbols from l4d/bin/dedicated.so... Done. Dumping symbols from l4d/bin/soundemittersystem.so... Done. Dumping symbols from l4d/bin/engine.so... Done. Dumping symbols from l4d/bin/materialsystem.so... Done. Dumping symbols from l4d/bin/unitlib.so... Done. Dumping symbols from l4d/bin/vphysics.so... Done. Dumping symbols from l4d/bin/datacache.so... Done. Dumping symbols from l4d/bin/scenefilecache.so... Done. Dumping symbols from l4d/bin/libsteamvalidateuseridtickets.so... Done. Dumping symbols from l4d/bin/libtier0.so... Done. Dumping symbols from l4d/bin/studiorender.so... Done. Dumping symbols from l4d/bin/shaderapiempty.so... Done. Dumping symbols from l4d/steamclient.so... Done. Dumping symbols from l4d/left4dead/bin/server.so... Done. Dumping symbols from l4d/left4dead/bin/matchmaking_ds.so... Done. Dumping symbols from l4d/left4dead/bin/matchmaking.so... Done. Dumping symbols from l4d/srcds_linux... Done. checking to see if ./gdc_l4d_repos.sh exists Updating Left4Downtown2 repo abort: HTTP Error 500: Internal Server Error Updating SourceTVManager Already up to date. Updating SMRCon repo Already up to date. Updating SourceMod repo From https://github.com/alliedmodders/sourcemod b8c5303b..4fb57dc4 master -> origin/master Fetching submodule sourcepawn fatal: Unable to create temporary file '/users/psychonic/gdc/sourcemod-central/.git/modules/sourcepawn/objects/pack/tmp_pack_XXXXXX': Permission denied fatal: index-pack failed Game: left4dead Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.l4d.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: SetClientName - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping O: GiveNamedItem - GOOD. current [ w: 482, l: 483 ]. O: RemovePlayerItem - GOOD. current [ w: 269, l: 270 ]. O: Weapon_GetSlot - GOOD. current [ w: 267, l: 268 ]. O: Ignite - GOOD. current [ w: 206, l: 207 ]. O: Extinguish - GOOD. current [ w: 210, l: 211 ]. O: Teleport - GOOD. current [ w: 105, l: 106 ]. O: CommitSuicide - GOOD. current [ w: 449, l: 449 ]. O: GetVelocity - GOOD. current [ w: 136, l: 137 ]. O: EyeAngles - GOOD. current [ w: 127, l: 128 ]. O: AcceptInput - GOOD. current [ w: 37, l: 38 ]. O: SetEntityModel - GOOD. current [ w: 23, l: 24 ]. O: WeaponEquip - GOOD. current [ w: 260, l: 261 ]. O: Activate - GOOD. current [ w: 31, l: 32 ]. O: PlayerRunCmd - GOOD. current [ w: 427, l: 428 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD S: EntityFactory (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD S: SetCollisionGroup (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/engine.l4d.txt O: Blocked - GOOD. current [ w: 99, l: 100 ]. O: EndTouch - GOOD. current [ w: 97, l: 98 ]. O: FireBullets - GOOD. current [ w: 109, l: 110 ]. O: OnTakeDamage - GOOD. current [ w: 62, l: 63 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 271, l: 272 ]. O: PreThink - GOOD. current [ w: 333, l: 334 ]. O: PostThink - GOOD. current [ w: 334, l: 335 ]. O: SetTransmit - GOOD. current [ w: 19, l: 20 ]. O: ShouldCollide - GOOD. current [ w: 15, l: 16 ]. O: Spawn - GOOD. current [ w: 21, l: 22 ]. O: StartTouch - GOOD. current [ w: 95, l: 96 ]. O: Think - GOOD. current [ w: 47, l: 48 ]. O: Touch - GOOD. current [ w: 96, l: 97 ]. O: TraceAttack - GOOD. current [ w: 60, l: 61 ]. O: Use - GOOD. current [ w: 94, l: 95 ]. O: VPhysicsUpdate - GOOD. current [ w: 152, l: 153 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 265, l: 266 ]. O: Weapon_CanUse - GOOD. current [ w: 259, l: 260 ]. O: Weapon_Drop - GOOD. current [ w: 262, l: 263 ]. O: Weapon_Equip - GOOD. current [ w: 260, l: 261 ]. O: Weapon_Switch - GOOD. current [ w: 263, l: 264 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: left4dead Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: WriteDataRequest (engine) - w: GOOD - l: GOOD S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sourcetvmanager.games.txt O: CNetChan::SendNetMsg - no Linux symbol, skipping O: CBaseClient::m_NetChannel - no Linux symbol, skipping O: CGameClient::ClientPrintf - no Linux symbol, skipping O: CBaseServer::BroadcastPrintf - no Linux symbol, skipping O: CHLTVServer::ConnectClient - no Linux symbol, skipping O: CHLTVServer::RejectConnection - no Linux symbol, skipping O: CHLTVServer::GetChallengeType - no Linux symbol, skipping O: CBaseClient::ActivatePlayer - no Linux symbol, skipping O: CBaseClient::FireGameEvent - no Linux symbol, skipping O: CBaseClient::Disconnect - no Linux symbol, skipping O: CHLTVServer::Shutdown - no Linux symbol, skipping O: CHLTVDirector::m_iPVSEntity - no Linux symbol, skipping O: CHLTVDirector::m_vPVSOrigin - no Linux symbol, skipping O: CHLTVDirector::m_nNextShotTick - no Linux symbol, skipping O: CHLTVDemoRecorder_BaseOffset - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: host_client (engine) - w: GOOD - l: GOOD S: CHLTVServer::BroadcastEventLocal (engine) - w: GOOD - l: GOOD S: CHLTVServer::BroadcastLocalChat (engine) - w: GOOD - l: GOOD S: CHLTVServer::Shutdown (engine) - w: GOOD - l: GOOD S: CHLTVDemoRecorder::StartRecording (engine) - w: UNKNOWN - l: GOOD S: CHLTVDemoRecorder::StopRecording (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------