Checking game fof... Expecting version 565 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 295230 Using app branch: 'Public'. Got depot key for 295231 result: OK Got depot key for 295232 result: OK Got depot key for 295233 result: OK Processing depot 295231 - Fistfull of Frags Dedicated Server Content Downloading depot manifest...Got manifest request code for 295231 7131967547020375986 result: 7615752456799258662 Done! Manifest 7131967547020375986 (12/29/2022 2:44:08 PM) Processing depot 295232 - win Downloading depot manifest...Got manifest request code for 295232 6567598984895573103 result: 10397496876482358875 Done! Manifest 6567598984895573103 (12/29/2022 2:45:42 PM) Processing depot 295233 - linux Downloading depot manifest...Got manifest request code for 295233 152793123001262264 result: 4627882457068897949 Done! Manifest 152793123001262264 (12/29/2022 2:46:24 PM) Downloading depot 295231 - Fistfull of Frags Dedicated Server Content 61.05% fof/hl2/steam.inf 100.00% fof/fof/steam.inf Depot 295231 - Downloaded 112 bytes (67 bytes uncompressed) Downloading depot 295232 - win 32.97% fof/bin/engine.dll 100.00% fof/fof/bin/server.dll Depot 295232 - Downloaded 2473328 bytes (8653312 bytes uncompressed) Downloading depot 295233 - linux 00.27% fof/bin/libtier0.so 00.55% fof/bin/libtier0_s.so 00.85% fof/bin/libtier0_srv.so 01.34% fof/bin/libvstdlib.so 01.70% fof/bin/libvstdlib_s.so 02.29% fof/bin/libvstdlib_srv.so 05.20% fof/bin/materialsystem_srv.so 06.86% fof/bin/replay_srv.so 07.09% fof/bin/scenefilecache_srv.so 07.44% fof/bin/shaderapiempty_srv.so 07.89% fof/bin/soundemittersystem_srv.so 52.20% fof/bin/steamclient.so 53.82% fof/bin/studiorender_srv.so 57.12% fof/bin/vphysics_srv.so 57.74% fof/bin/crashhandler.so 57.75% fof/srcds_linux 58.73% fof/bin/datacache_srv.so 64.11% fof/bin/dedicated_srv.so 69.43% fof/bin/engine_srv.so 72.98% fof/bin/filesystem_stdio.so 74.37% fof/bin/libstdc++.so.6 74.98% fof/bin/libsteam_api.so 100.00% fof/fof/bin/server_srv.so Depot 295233 - Downloaded 3808192 bytes (16663021 bytes uncompressed) Total downloaded: 6281632 bytes (25316400 bytes uncompressed) from 3 depots Disconnected from Steam Dumping symbols from fof/fof/bin/server.so... Done. Dumping symbols from fof/fof/bin/server_srv.so... Done. Dumping symbols from fof/bin/filesystem_stdio.so... Done. Dumping symbols from fof/bin/replay.so... Done. Dumping symbols from fof/bin/libsteam_api.so... Done. Dumping symbols from fof/bin/libtier0_s.so... Done. Dumping symbols from fof/bin/libvstdlib.so... Done. Dumping symbols from fof/bin/replay_srv.so... Done. Dumping symbols from fof/bin/shaderapiempty_srv.so... Done. Dumping symbols from fof/bin/studiorender_srv.so... Done. Dumping symbols from fof/bin/crashhandler.so... Done. Dumping symbols from fof/bin/soundemittersystem_srv.so... Done. Dumping symbols from fof/bin/libvstdlib_srv.so... Done. Dumping symbols from fof/bin/dedicated.so... Done. Dumping symbols from fof/bin/libsteam.so... Done. Dumping symbols from fof/bin/soundemittersystem.so... Done. Dumping symbols from fof/bin/dedicated_srv.so... Done. Dumping symbols from fof/bin/engine.so... Done. Dumping symbols from fof/bin/scenefilecache_srv.so... Done. Dumping symbols from fof/bin/materialsystem.so... Done. Dumping symbols from fof/bin/libtier0_srv.so... Done. Dumping symbols from fof/bin/vphysics.so... Done. Dumping symbols from fof/bin/vphysics_srv.so... Done. Dumping symbols from fof/bin/datacache.so... Done. Dumping symbols from fof/bin/engine_srv.so... Done. Dumping symbols from fof/bin/libvstdlib_s.so... Done. Dumping symbols from fof/bin/scenefilecache.so... Done. Dumping symbols from fof/bin/steamclient.so... Done. Dumping symbols from fof/bin/libtier0.so... Done. Dumping symbols from fof/bin/studiorender.so... Done. Dumping symbols from fof/bin/materialsystem_srv.so... Done. Dumping symbols from fof/bin/datacache_srv.so... Done. Dumping symbols from fof/bin/shaderapiempty.so... Done. Dumping symbols from fof/steamclient.so... Done. Dumping symbols from fof/srcds_linux... Done. checking to see if ./gdc_fof_repos.sh exists Updating SMRCon repo Already up to date. Updating SourceMod repo From https://github.com/alliedmodders/sourcemod 51bba0b8..8f7a1641 master -> origin/master Updating 51bba0b8..8f7a1641 Fast-forward bridge/include/CoreProvider.h | 5 -- bridge/include/IFileSystemBridge.h | 1 + configs/core.cfg | 18 ---- core/MenuManager.cpp | 55 ++++++------ core/MenuManager.h | 16 ++-- core/MenuStyle_Base.cpp | 8 +- core/MenuStyle_Radio.h | 1 + core/logic/GameConfigs.cpp | 156 +++++++++++++++++++++++++--------- core/logic/GameConfigs.h | 15 ++++ core/logic_bridge.cpp | 63 ++++++-------- core/smn_entities.cpp | 70 +++++++++++++++ gamedata/core.games/common.games.txt | 28 ++++++ plugins/basetriggers.sp | 64 +++++++++++++- plugins/include/entity.inc | 16 ++++ public/asm/asm.c | 4 +- public/asm/asm.h | 7 +- translations/basetriggers.phrases.txt | 8 +- 17 files changed, 383 insertions(+), 152 deletions(-) Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/core.games/engine.sdk2013.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: EntInfo - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.sdk2013.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetUserCvar - no Linux symbol, skipping O: SetClientName - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: sv (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.fof.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV20CBaseCombatCharacter - can't find, skipping ? O: _ZTV14CBaseAnimating - can't find, skipping ? O: _ZTV14CBaseAnimating - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV20CBaseCombatCharacter - can't find, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ! S: FireOutput (server) - w: GOOD - l: NOTFOUND ! current: ! l: "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" ------------------------------------------------------ Game: fof Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/game.fof.txt ConVarRef mat_dxlevel doesn't point to an existing ConVar ? O: _ZTV22CBaseMultiplayerPlayer - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV20CBaseCombatCharacter - can't find, skipping ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV11CBaseEntity - can't find, skipping ? O: _ZTV20CBaseCombatCharacter - can't find, skipping ? O: _ZTV20CBaseCombatCharacter - can't find, skipping ? O: _ZTV20CBaseCombatCharacter - can't find, skipping ? O: _ZTV11CBasePlayer - can't find, skipping ? O: _ZTV20CBaseCombatCharacter - can't find, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------