Checking game left4dead2... Expecting version 2238 Using filelist: 'server.txt'. No username given. Using anonymous account with dedicated server subscription. Connecting to Steam3... Done! Logging anonymously into Steam3... Done! Using Steam3 suggested CellID: 10 Got AppInfo for 222860 Using app branch: 'public'. Got depot key for 222861 result: OK Got depot key for 222862 result: OK Got depot key for 222863 result: OK Processing depot 222861 Downloading depot manifest...Got manifest request code for 222861 4403113142755150924 result: 8336301752109851577 Done! Manifest 4403113142755150924 (5/14/2024 4:09:15 PM) Processing depot 222862 Downloading depot manifest...Got manifest request code for 222862 7748195803534876061 result: 4202402334564089206 Done! Manifest 7748195803534876061 (5/14/2024 4:37:57 AM) Processing depot 222863 Downloading depot manifest...Got manifest request code for 222863 6460668523665737391 result: 3048080006331283202 Done! Manifest 6460668523665737391 (5/14/2024 4:38:02 AM) Downloading depot 222861 100.00% source/left4dead2/left4dead2/steam.inf Depot 222861 - Downloaded 336 bytes (424 bytes uncompressed) Downloading depot 222862 49.13% source/left4dead2/bin/engine.dll 78.72% source/left4dead2/left4dead2/bin/server.dll Depot 222862 - Downloaded 4211600 bytes (13947776 bytes uncompressed) Downloading depot 222863 01.12% source/left4dead2/bin/chromehtml.so 02.97% source/left4dead2/bin/dedicated/libstdc++.so.6 24.68% source/left4dead2/bin/libcef.so 26.40% source/left4dead2/bin/libdxvk_d3d9.so 26.69% source/left4dead2/bin/libfreetype2.so Pre-allocating source/left4dead2/bin/libmiles.so 28.54% source/left4dead2/bin/libstdc++.so.6 28.74% source/left4dead2/bin/libsteam_api.so 28.84% source/left4dead2/bin/libtier0.so 31.37% source/left4dead2/bin/libsteamvalidateuseridtickets.so 31.48% source/left4dead2/bin/libtier0_srv.so 31.54% source/left4dead2/bin/scenefilecache.so 31.61% source/left4dead2/bin/scenefilecache_srv.so 50.09% source/left4dead2/bin/steamclient.so 50.10% source/left4dead2/bin/unitlib.so 50.10% source/left4dead2/bin/unitlib_srv.so 50.17% source/left4dead2/bin/vaudio_speex.so 51.44% source/left4dead2/bin/vphysics.so 53.01% source/left4dead2/bin/vphysics_srv.so 53.33% source/left4dead2/bin/vscript.so 53.70% source/left4dead2/bin/vscript_srv.so 53.70% source/left4dead2/srcds_linux 54.03% source/left4dead2/bin/crashhandler.so 54.16% source/left4dead2/bin/bugreporter_filequeue.so 54.50% source/left4dead2/bin/bsppack.so 54.59% source/left4dead2/bin/bugreporter_public.so 55.04% source/left4dead2/bin/dedicated_srv.so 56.40% source/left4dead2/bin/filesystem_stdio.so 58.10% source/left4dead2/bin/dedicated.so 58.76% source/left4dead2/bin/launcher.so 59.06% source/left4dead2/bin/datacache.so 59.14% source/left4dead2/bin/inputsystem.so 59.66% source/left4dead2/bin/gameui.so 60.10% source/left4dead2/bin/engine_srv.so 60.46% source/left4dead2/bin/datacache_srv.so 61.20% source/left4dead2/bin/libmiles.so 61.54% source/left4dead2/bin/libtogl.so 64.62% source/left4dead2/bin/libvstdlib_srv.so 65.21% source/left4dead2/bin/shaderapiempty.so 65.70% source/left4dead2/bin/shaderapidx9.so 66.22% source/left4dead2/bin/serverbrowser.so 66.86% source/left4dead2/bin/libvstdlib.so 67.38% source/left4dead2/bin/soundemittersystem.so 67.48% source/left4dead2/bin/shaderapiempty_srv.so 68.46% source/left4dead2/bin/shaderapivk.so 68.64% source/left4dead2/bin/soundemittersystem_srv.so 69.67% source/left4dead2/bin/engine.so 70.62% source/left4dead2/bin/studiorender.so 70.62% source/left4dead2/bin/stdshader_dx9.so 70.81% source/left4dead2/bin/valve_avi.so 71.32% source/left4dead2/bin/materialsystem_srv.so 71.34% source/left4dead2/bin/studiorender_srv.so 71.73% source/left4dead2/left4dead2/bin/matchmaking_ds.so 72.34% source/left4dead2/bin/vgui2.so 72.81% source/left4dead2/left4dead2/bin/matchmaking_ds_srv.so 73.43% source/left4dead2/left4dead2/bin/matchmaking_srv.so 74.07% source/left4dead2/left4dead2/bin/matchmaking.so 74.59% source/left4dead2/bin/materialsystem.so 75.67% source/left4dead2/bin/vaudio_miles.so 78.76% source/left4dead2/bin/vguimatsurface.so 82.63% source/left4dead2/left4dead2/bin/client.so 91.07% source/left4dead2/left4dead2/bin/server.so 100.00% source/left4dead2/left4dead2/bin/server_srv.so Deleted source/left4dead2/bin/libMiles.so Depot 222863 - Downloaded 23184608 bytes (93677747 bytes uncompressed) Total downloaded: 27396544 bytes (107625947 bytes uncompressed) from 3 depots Disconnected from Steam Dumping symbols from source/left4dead2/left4dead2/bin/matchmaking_srv.so... 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Updating SourceMod repo From https://github.com/alliedmodders/sourcemod 343f64f6..e60c6724 master -> origin/master Updating 343f64f6..e60c6724 Fast-forward core/PlayerManager.cpp | 11 ++++ core/logic/smn_filesystem.cpp | 2 +- extensions/bintools/jit_call_x64.cpp | 12 +++- extensions/sdktools/AMBuilder | 12 ++++ extensions/sdktools/output.cpp | 2 +- extensions/sdktools/outputnatives.cpp | 2 +- extensions/sdktools/variant-t.cpp | 97 ++++++----------------------- extensions/sdktools/variant-t.h | 14 ++--- gamedata/core.games/engine.ep2valve.txt | 9 +++ gamedata/sdkhooks.games/engine.ep2v.txt | 29 ++++++++- gamedata/sdktools.games/engine.ep2valve.txt | 9 +++ gamedata/sdktools.games/game.tf.txt | 25 +++++++- gamedata/sm-tf2.games.txt | 41 ++++++++++++ hl2sdk-manifests | 2 +- plugins/include/clients.inc | 12 ++++ translations/cze/basetriggers.phrases.txt | 5 ++ translations/cze/nominations.phrases.txt | 5 ++ 17 files changed, 193 insertions(+), 96 deletions(-) Game: left4dead2 Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/game.left4dead2.txt O: s_pTempEntities - no Linux symbol, skipping O: GetTEName - no Linux symbol, skipping O: GetTENext - no Linux symbol, skipping O: TE_GetServerClass - no Linux symbol, skipping O: sv - no Linux symbol, skipping O: SetOwnerEntity - no Linux symbol, skipping O: GiveNamedItem - GOOD. current [ w: 431, l: 432 ]. O: RemovePlayerItem - GOOD. current [ w: 290, l: 291 ]. O: Weapon_GetSlot - GOOD. current [ w: 288, l: 289 ]. O: Ignite - GOOD. current [ w: 223, l: 224 ]. O: Extinguish - GOOD. current [ w: 226, l: 227 ]. O: Teleport - GOOD. current [ w: 118, l: 119 ]. O: CommitSuicide - GOOD. current [ w: 476, l: 476 ]. O: GetVelocity - GOOD. current [ w: 150, l: 151 ]. O: EyeAngles - GOOD. current [ w: 141, l: 142 ]. O: AcceptInput - GOOD. current [ w: 44, l: 45 ]. O: SetEntityModel - GOOD. current [ w: 27, l: 28 ]. O: WeaponEquip - GOOD. current [ w: 281, l: 282 ]. O: Activate - GOOD. current [ w: 36, l: 37 ]. O: PlayerRunCmd - GOOD. current [ w: 454, l: 455 ]. O: GiveAmmo - GOOD. current [ w: 274, l: 275 ]. O: GetAttachment - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: CBaseTempEntity (server) - w: GOOD - l: UNKNOWN S: s_pTempEntities (server) - w: UNKNOWN - l: GOOD S: FindEntityByClassname (server) - w: GOOD - l: GOOD S: FireOutput (server) - w: GOOD - l: GOOD S: LookupAttachment (server) - w: GOOD - l: GOOD S: sv (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------ Game: left4dead2 Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdktools.games/engine.l4d2.txt O: SetUserCvar - no Linux symbol, skipping O: SetClientName - no Linux symbol, skipping O: InfoChanged - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: EntityFactory (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead2 Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sdkhooks.games/game.l4d2.txt O: Blocked - GOOD. current [ w: 111, l: 112 ]. O: EndTouch - GOOD. current [ w: 109, l: 110 ]. O: FireBullets - GOOD. current [ w: 122, l: 123 ]. O: GetMaxHealth - GOOD. current [ w: 126, l: 127 ]. O: OnTakeDamage - GOOD. current [ w: 72, l: 73 ]. O: OnTakeDamage_Alive - GOOD. current [ w: 292, l: 293 ]. O: PreThink - GOOD. current [ w: 356, l: 357 ]. O: PostThink - GOOD. current [ w: 357, l: 358 ]. O: Reload - GOOD. current [ w: 281, l: 282 ]. O: SetTransmit - GOOD. current [ w: 22, l: 23 ]. O: ShouldCollide - GOOD. current [ w: 18, l: 19 ]. O: Spawn - GOOD. current [ w: 24, l: 25 ]. O: StartTouch - GOOD. current [ w: 107, l: 108 ]. O: Think - GOOD. current [ w: 56, l: 57 ]. O: Touch - GOOD. current [ w: 108, l: 109 ]. O: TraceAttack - GOOD. current [ w: 70, l: 71 ]. O: Use - GOOD. current [ w: 106, l: 107 ]. O: VPhysicsUpdate - GOOD. current [ w: 166, l: 167 ]. O: Weapon_CanSwitchTo - GOOD. current [ w: 286, l: 287 ]. O: Weapon_CanUse - GOOD. current [ w: 280, l: 281 ]. O: Weapon_Drop - GOOD. current [ w: 283, l: 284 ]. O: Weapon_Equip - GOOD. current [ w: 281, l: 282 ]. O: Weapon_Switch - GOOD. current [ w: 284, l: 285 ]. Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ------------------------------------------------------ Game: left4dead2 Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/left4downtown.l4d2.txt O: CDirectorScavengeMode - no Linux symbol, skipping O: ValveRejectServerFullFirst - no Linux symbol, skipping O: VersusMaxCompletionScore - no Linux symbol, skipping O: SpawnTimer - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! S: GetTeamScore (server) - w: GOOD - l: GOOD S: SetCampaignScores (server) - w: GOOD - l: GOOD S: ClearTeamScores (server) - w: GOOD - l: GOOD S: SetReservationCookie (engine) - w: GOOD - l: GOOD S: TakeOverBot (server) - w: GOOD - l: GOOD S: SetHumanSpec (server) - w: GOOD - l: GOOD S: CDirectorScavengeMode_OnBeginRoundSetupTime (server) - w: GOOD - l: GOOD S: CTerrorGameRules_ResetRoundNumber (server) - w: GOOD - l: GOOD S: CTerrorGameRules_SetRoundEndTime (server) - w: GOOD - l: GOOD S: CDirector_AreWanderersAllowed (server) - w: GOOD - l: GOOD S: DirectorMusicBanks_OnRoundStart (server) - w: GOOD - l: UNKNOWN S: TheDirector (server) - w: UNKNOWN - l: GOOD S: TheZombieManager (server) - w: UNKNOWN - l: GOOD S: WeaponInfoDatabase (server) - w: UNKNOWN - l: GOOD S: ReadWeaponDataFromFileForSlot (server) - w: GOOD - l: UNKNOWN S: CMeleeWeaponInfoStore (server) - w: UNKNOWN - l: GOOD S: CTerrorPlayer_GiveNamedItem (server) - w: GOOD - l: UNKNOWN S: RestartScenarioFromVote (server) - w: GOOD - l: GOOD S: SpawnSpecial (server) - w: GOOD - l: GOOD S: SpawnTank (server) - w: GOOD - l: GOOD S: SpawnWitch (server) - w: GOOD - l: GOOD S: SpawnWitchBride (server) - w: GOOD - l: GOOD ! S: OnVersusRoundStarted (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\xA1\x2A\x2A\x2A\x2A\xF3\x0F\x2A\x2A\x2A\x51\xF3\x0F\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B" ! l: "@_ZN19CDirectorVersusMode20OnVersusRoundStartedEv" ! S: OnFirstSurvivorLeftSafeArea (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\x7D\x2A\x8B\xF1\x8B\x8E\x2A\x2A\x2A\x2A\x57\xE8" ! l: "@_ZN9CDirector27OnFirstSurvivorLeftSafeAreaEP13CTerrorPlayer" ! S: CDirector_GetScriptValueInt (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x8B\x81\x2A\x2A\x2A\x2A\x83\xEC\x10\x83\xF8\xFF\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x45\x2A\x8B" ! l: "@_ZN9CDirector14GetScriptValueEPKci" ! S: CDirector_GetScriptValueFloat (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x8B\x81\x2A\x2A\x2A\x2A\x83\xEC\x10\x83\xF8\xFF\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xD9" ! l: "@_ZN9CDirector14GetScriptValueEPKcf" S: CDirector_GetScriptValueString (server) - w: GOOD - l: GOOD S: CDirector_IsFinaleEscapeInProgress (server) - w: GOOD - l: GOOD ! S: CTerrorPlayer_CanBecomeGhost (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x53\x8B\xDC\x83\xEC\x2A\x83\xE4\xF0\x83\xC4\x2A\x55\x8B\x6B\x04\x89\x6C\x24\x04\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\xF1\xE8\x0E" ! l: "@_ZN13CTerrorPlayer14CanBecomeGhostEb" S: CTerrorPlayer_OnEnterGhostState (server) - w: GOOD - l: GOOD S: CDirector_IsFinale (server) - w: GOOD - l: GOOD S: TryOfferingTankBot (server) - w: GOOD - l: GOOD S: OnMobRushStart (server) - w: GOOD - l: GOOD S: Zombiemanager_SpawnITMob (server) - w: GOOD - l: GOOD S: Zombiemanager_SpawnMob (server) - w: GOOD - l: GOOD ! S: CTerrorPlayer_OnStaggered (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x53\x8B\xDC\x83\xEC\x2A\x83\xE4\xF0\x83\xC4\x04\x55\x8B\x6B\x04\x89\x6C\x24\x04\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x85\x6E\x08" ! l: "@_ZN13CTerrorPlayer11OnStaggeredEP11CBaseEntityPK6Vector" S: CTerrorPlayer_OnShovedBySurvivor (server) - w: GOOD - l: GOOD S: CTerrorPlayer_GetWalkTopSpeed (server) - w: GOOD - l: GOOD S: CTerrorPlayer_GetRunTopSpeed (server) - w: GOOD - l: GOOD S: CTerrorPlayer_GetCrouchTopSpeed (server) - w: GOOD - l: GOOD S: CTerrorPlayer_OnRevived (server) - w: GOOD - l: GOOD ! S: GetDifficulty (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\xA1\x2A\x48\x7A\x10\xC3" ! l: "@_Z13GetDifficultyv" S: HasConfigurableDifficulty (server) - w: GOOD - l: GOOD ! S: GetSurvivorSet (server) - w: MULTIPLE - l: GOOD ! current: ! w: "\x55\x8B\xEC\x51\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x53" ! l: "@_ZN16CTerrorGameRules14GetSurvivorSetEv" S: FastGetSurvivorSet (server) - w: GOOD - l: GOOD ! S: GetMissionVersusBossSpawning (server) - w: GOOD - l: NOTFOUND ! current: ! l: "@_ZN19CDirectorVersusMode28GetMissionVersusBossSpawningERfS0_S0_S0_" S: GetMissionCurrentMap (server) - w: GOOD - l: GOOD S: CThrowActivate (server) - w: GOOD - l: GOOD S: StartMeleeSwing (server) - w: GOOD - l: GOOD S: SendInRescueVehicle (server) - w: GOOD - l: GOOD S: ChangeFinaleStage (server) - w: GOOD - l: GOOD S: EndVersusModeRound (server) - w: GOOD - l: GOOD S: SelectWeightedSequence (server) - w: GOOD - l: GOOD S: StartChangeLevel (server) - w: GOOD - l: GOOD ! S: UseHealingItems (server) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x83\xEC\x20\x53\x56\x8B\xD9\x57\x8D\x8B" ! l: "@_ZN11SurvivorBot15UseHealingItemsEP6ActionIS_E" S: FindScavengeItem (server) - w: GOOD - l: GOOD S: GetMaxHumanPlayers (server) - w: UNKNOWN - l: GOOD S: GetPlayerLimits (server) - w: UNKNOWN - l: GOOD S: GetMasterServerPlayerCounts (engine) - w: GOOD - l: GOOD ! S: ConnectClientLobbyCheck (engine) - w: MIDFUNC - l: NOTFOUND ! current: ! w: "\x74\x2A\x8B\x55\x2A\x8B\x06\x8B\x7A\x2A\x8B\x50" ! l: "\x3B\xB3\x2A\x2A\x2A\x2A\x0F\x8E\x2A\x2A\x2A\x2A\x8B\x03\xC7\x44\x24\x08\x2A\x2A\x2A\x2A\x89" ! S: HumanPlayerLimitReached (server) - w: MIDFUNC - l: UNKNOWN ! current: ! w: "\x7C\x2A\x8B\x4D\x2A\x8B\x55\x2A\x50\x57\x68" ! l: "" S: IsMissionFinalMap (server) - w: GOOD - l: GOOD S: ResetMobTimer (server) - w: GOOD - l: GOOD S: NotifyNetworkStateChanged (server) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead2 Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/smrcon.txt O: RemoteListeners - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ! S: WriteDataRequest (engine) - w: NOTFOUND - l: GOOD ! current: ! w: "\x55\x8B\xEC\x81\xEC\x78\x03\x00\x00\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x8B\x45\x08" ! l: "@_ZN19CServerRemoteAccess16WriteDataRequestEP11CRConServerjPKvi" S: CheckPassword (engine) - w: GOOD - l: GOOD S: Filter_ShouldDiscard (engine) - w: GOOD - l: GOOD S: IsPassword (engine) - w: GOOD - l: GOOD S: LogCommand (engine) - w: GOOD - l: GOOD S: OnSocketClosed (engine) - w: GOOD - l: GOOD ------------------------------------------------------ Game: left4dead2 Gamedata: /users/psychonic/gdc/sourcemod-central/gamedata/sourcetvmanager.games.txt O: CNetChan::SendNetMsg - no Linux symbol, skipping O: CBaseClient::m_NetChannel - no Linux symbol, skipping O: CGameClient::ClientPrintf - no Linux symbol, skipping O: CBaseServer::BroadcastPrintf - no Linux symbol, skipping O: CHLTVServer::ConnectClient - no Linux symbol, skipping O: CHLTVServer::RejectConnection - no Linux symbol, skipping O: CHLTVServer::GetChallengeType - no Linux symbol, skipping O: CBaseClient::ActivatePlayer - no Linux symbol, skipping O: CBaseClient::FireGameEvent - no Linux symbol, skipping O: CBaseClient::Disconnect - no Linux symbol, skipping O: CHLTVServer::Shutdown - no Linux symbol, skipping O: CHLTVDirector::m_iPVSEntity - no Linux symbol, skipping O: CHLTVDirector::m_vPVSOrigin - no Linux symbol, skipping O: CHLTVDirector::m_nNextShotTick - no Linux symbol, skipping O: CHLTVDemoRecorder_BaseOffset - no Linux symbol, skipping Windows offsets are (semi-)wild guesses! Signature offsets are wild guesses! ! S: host_client (engine) - w: MIDFUNC - l: GOOD ! current: ! w: "\x55\x8B\xEC\x51\x83\x3D\x2A\x2A\x2A\x2A\x01\x75\x2A" ! l: "@host_client" S: CHLTVServer::BroadcastEventLocal (engine) - w: GOOD - l: GOOD S: CHLTVServer::BroadcastLocalChat (engine) - w: GOOD - l: GOOD S: CHLTVServer::Shutdown (engine) - w: GOOD - l: GOOD S: CHLTVDemoRecorder::StartRecording (engine) - w: UNKNOWN - l: GOOD S: CHLTVDemoRecorder::StopRecording (engine) - w: UNKNOWN - l: GOOD ------------------------------------------------------